Title: Teaching with Technology - Ye Old Survivor
1Ye Old SurvivorA Study of the First 13 Colonies
- EDLD 5364 - ET 8021
- Teaching with Technology
- Group Project
-
2Introduction
The team of Reichert, Lambert, Jimoh, Banda, and
Lowe worked collaboratively to design a unit to
cover information on the First 13 Colonies.
Units were designed using the Universal Design
for Learning template and enhanced with 21st
Century technology learning tools.
3The Team
- The Team worked collaboratively using a Google
site. Each team member contributed to the project
based on their individual expertise which
included classroom experience, adult education
experience, and computer network backgrounds.
Team meetings were conducted using Adobe Connect
Pro with transcripts and notes being posted by
the team leader. The team used a color code
system to indicate individual collaboration.
Link to Team Page
4Unit Design
- Each lesson component uses a Universal Design
for Learning module to help guide the instruction
and assessment of the lesson. This supports the
cooperative learning strategy in Using Technology
With Classroom Instruction that Works (Pitler, p.
140). The teacher will use an animated
introduction created in Animoto to preview
projects, introduce the topic and introduce
technology tools that students might consider
using for some aspect of their final presentation
or product.
5Unit Designcontinued
- At the beginning of the unit the teacher will
introduce the focus for the unit. The teacher
will assign formal groups comprised of 13 groups
(9 groups of 2 and 4 groups of 3). The larger
groups will have students with exceptional needs
placed in each of the groups for better support
by peers and designated support staff. This
grouping also assures that material for each
colony is covered as groups will be able to share
their work during the unit in student-led
presentations.
Action Plan
Project Page
6Rationale for Choosing the 13 Colonies
- The team utilized a collaborative Google Doc and
online synchronous meetings to brainstorm and
agree on the focus topic for the group
contribution. - Familiarity with colonial period
- Ease of finding information appropriate for the
grade level - Unit is a state requirement for 8th grade Social
Studies - Team diversity led the decision to choose a topic
familiar to all - Initial brainstorming suggested numerous ways
that technology components could be integrated
into the topic
Project Brainstorming
7Rationale forProject Choices
- TEKS for 8th Grade Social Studies specifies
information that is required. - Course required individual UDLs were used to
develop the inclusive unit.
Lesson 1 Ismail Select one colony and present pertinent facts (Established by whom? why? when? Where?) - Create Persuasive Flyer to advertise for settlers to join a specific colony using Glogster
Lesson 2 Luis When colony was established, why they were established, and who established them and processed in a flyer designed in MS Publisher.
Lesson 3 Bonnie Postcard From the Past gather and process information about jobs and the economy in the colony. Final project is a postcard in MS Publisher.
Lesson 4 Jamailah Research important people and events during the colonial period. Incorporate information in an Inspiration timeline.
Lesson 5 Lori Designed to allow students to put together information from previous lessons where information was pulled apart Students will create a Voki avatar and embed the information in Google Earth.
8Sequencing of Lessons
- Sequencing the presentation of information allows
student to build on information. - Sequencing helps students see lesson objectives
- Sequencing sets a direction for learning.
- As a history unit, it is important to establish
an order for events so it was appropriate to
sequence the presentation of information. - The final lesson provided an opportunity to
review the information as a whole.
Pitler(2007) states, setting objectives as an
instructional strategy that focuses on
establishing a direction for learning ( p. 17).
- Individual Universal Lesson Designs
9Professional Development
- Professional development is key to teachers using
the emerging technology tools available to them - Up-to-date knowledge for any new resource or
creative instruction for diverse learning - Allows teachers to experience the use of
technology the students will apply in order to
accomplish each learning activity. - Become more effective teachers by properly
knowing how to use the Web 2.0 tools comfortably.
Encouraging our educators and schools to use
technology effectively is a complicated and
challenging task (Solomon Schrum , 2007, p.
115).
10Our team felt that the Prezi and Glogster formats
were a good way to present the information as a
Professional development because.
- Prezi
- New Web 2.0 tool to implement simple toosl to
access tutorials and documents - Allows for engagement, creativity, and
empowerment - Vibrant and allows for flexibility allows users
to navigate and revisit the parts they need - Accessible to the teacher 24/7 with internet
access otherwise, can be saved as a presentation
flash movie if there is no access to the internet
- Glogster
- New Web 2.0 publishing tool to access tutorials
and documents - Can get creative with the design and written
content - Editing tool is simple to use
Solomon and Schrum (2007) state, one of the most
successful (way to learn technology) is to use
the technology to learn how to use the
technology, or some might say, not just talk the
talk, but truly walk the walk (p. 111).
Professional Development
11Professional Development
Professional Development for our unit is
important for teachers because itprovides
practice and comfort with the tools, and second,
offers the opportunity to experience firsthand
the use of the technology for meaningful and
authentic activities (Solomon Schrum, 2007, p.
115-116).
to PD Collaboration
12Team CollaborationThe design and implementation
of our unit project was accomplished as a team
by.
- Selecting a lead person that was comfortable with
collaboration applications - Coming from different backgrounds with our own
specialties, we were able to offer unique
viewpoints with great creativity. - Utilized free applications such as Adobe Connect
Pro to meet live twice a week - Posted discussion notes and transcripts that
summarized things we needed to do and kept
everyone informed. - Offered advice, feedback, reflection, and
encouragement that fostered exceptional
communication.
Solomon and Schrum (2007) state that the new way
of doing things is collaborative, with
information shared, discussed, refined with
others, and understood deeply (p. 21).
- Weekly Assignments Team Meetings Book
Builder Reflection Project Brainstorming
13Resources
- Edutopia.org (n.d.). Project-Based Learning An
Overview. Retrieved October 5, 2009, from
http//www.edutopia.org/project-based-learning-ove
rview-video - Pitler, H., Hubbell, E. R., Kuhn, M.,
Malenoski, K. (2007). Using technology with
classroom instruction that works. Denver McRel. - Rose, D., Meyer, A. (2002). Teaching Every
Student in the Digital Age Universal Design for
Learning. Retrieved March 1, 2011, from Center
for Applied Special Technology
http//www.cast.org/teachingeverystudent/ideas/tes
- Solomon, G., Schrum, L. (2007). Web 2.0 New
Tools, New Schools. Washington, D.C.
International Society for Technology in
Education.