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Operating Systems Tim Ji Lecture 1

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Technology: vacuum tubes & plugboards. Programming: setting some switches ... The Operating System Zoo (3) Real-time operating systems ... – PowerPoint PPT presentation

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Title: Operating Systems Tim Ji Lecture 1


1
Operating SystemsTim JiLecture 1
  • Outline
  • Course Information
  • History of Operating Systems
  • Basic Components of OS
  • Lab 1
  • Become familiar with Linux
  • Readings
  • Chapter 1

2
1 Course Information
  • Official Course Outline
  • On course webpage, MS Word document
  • Course Objectives/Learning Outcomes
  • Understand OS algorithms
  • Be able to write multitasking programs with a
    variety of inter-process communication methods
  • Be able to write scheduling, paging algorithms
  • Textbook Tanenbaum, Modern Operating Systems
    2nd Edition, Prentice Hall

3
(No Transcript)
4
Course Information (2)
  • Instructor
  • Name Tim Ji
  • Email tji AT conestogac.on.ca
  • Office 2A503, x2230
  • Office hour Drop by my office or by appointment
  • Grading
  • 3 tests, 20 each 60
  • Assignments Labs 40
  • Assignments
  • Due in class at the end of lecture, 20 reduction
    in the assignment mark for each school day it is
    late.
  • The assignments must be your own work.
    Cheating/copying other peoples files will result
    in both papers receiving zero.

5
Course Information (3)
  • Labs
  • Lab tasks will be demonstrated in the following
    week lab, and lab reports must be submitted by
    the end of the lab. You have 1 week to finish the
    lab task.
  • Course website
  • http//www.conestogac.on.ca/tji/os
  • Announcements, assignments, lecture handouts,
    etc.
  • Check it out at least once per day.
  • Study to pass
  • You have to pass both the tests portion and the
    assignments portion
  • Assignments/Labs marking
  • Demonstrate your task in lab
  • Answer questions regarding to your own task
  • Programming style of printouts of your source
    code, for programming assignments/labs

6
Introduction to Operating Systems
  • Topics
  • Role and purpose of the operating system
  • History of operating system development
  • Functionality of a typical operating system
  • Learning Objectives
  • Explain the objectives and functions of modern
    operating systems.
  • Describe how operating systems have evolved over
    time from primitive batch systems to
    sophisticated multiuser systems.
  • Describe the functions of a contemporary
    operating system with respect to convenience,
    efficiency, and the ability to evolve.

7
Early Computers
  • First Computer
  • Charles Babbage (1791-1871) designed the first
    true digital computer called the analytical
    engine.
  • That was purely mechanical and intended to do
    math operations
  • The engine was supposed to be made of brass, and
    steam powered
  • He did not actually built the machine but
    inspired others in the field.

8
Early Computers
  • Babbage also thought of the concept of software
  • And hired the first programmer (Lady Ada,
    Countess of Lovelace) for his analytical engine

9
Current Computer Systems
  • A computer system consists of
  • hardware
  • system programs
  • application programs

10
What is an Operating System (1)
  • Microsoft Glossary
  • The software that controls the allocation and
    usage of hardware resources such as memory,
    central processing unit (CPU) time, hard disk
    space, and peripheral devices (like speakers or a
    mouse).
  • The operating system is the foundation software
    on which programs, such as Word or Excel, depend.
  • An example of an operating system is Microsoft
    Windows XP.

11
What is an Operating System (2)
  • Provide a service for clients - a virtual machine
    (top-down view)
  • An operating system is a layer of the computer
    system (a virtual machine) between the hardware
    and user programs.
  • Multiple processes
  • Multiple address spaces
  • File system

12
What is an Operating System (3)
  • Resource manager (bottom-up view)
  • An operating system is a resource manager. 
    Resource management includes
  • Transforming resources - to provide an easier to
    use version of a resource
  • Multiplexing resources - create the illusion of
    multiple resources
  • Scheduling resources - when and who gets a
    resource
  • The hardware resources it manages include
  • Processors - process management system
  • Memory - memory management system
  • I/O devices - I/O system
  • Disk space - file system

13
What is an Operating System (4)
  • The hardware resources are transformed into
    virtual resources so that an operating system may
    be viewed as providing a virtual computers, one
    to each user. A virtual machine (top down view)
    consists of
  • Processes - virtualization of the computer
    including a virtual processor that abstracts the
    cpu - user mode instruction set system calls
  • Virtual memory - virtualization of physical
    memory
  • Logical devices - virtualization of physical
    devices
  • Files - virtualization of disk space

14
What is an Operating System (5)
  • The general functions of an operating system
  • Allocation - assigns resources to processes
    needing the resource
  • Accounting - keeps track of resources - knows
    which are free and which process the others are
    allocated to.
  • Scheduling - decides which process should get the
    resource next.
  • Protection - makes sure that a process can only
    access a resource when it is allowed
  • Basic Functions
  • Process management
  • Resource management
  • Device managment
  • Memory management
  • File management

15
History of Operating Systems (1)
  • First generation 1945 - 1955
  • Technology vacuum tubes plugboards
  • Programming setting some switches
  • Programming language machine language
  • Tasks tables of sine, cosine, logarithms
  • OS none

16
A Famous Remark
  • "I think there is a world market for maybe five
    computers."
  • Thomas Watson, chairman of IBM - 1943

17
History of Operating Systems (2)
  • Second generation 1955 1965
  • Technology Transistors
  • Programming Punched cards
  • Programming languages FORTRAN Assembly
  • Tasks Scientific
  • Computer Mainframes
  • OS Batch system
  • Universities started to buy computers (millions )

18
Early Batch System
  • bring cards to IBM 1401 machine (good at card
    reading)
  • read cards to tape
  • put tape on IBM 7094 which does computing
  • put tape on IBM 1401 which prints output offline

19
Famous Remarks
  • "I have traveled the length and breadth of this
    country and talked with the best people, and I
    can assure you that data processing is a fad that
    won't last out the year.
  • The editor in charge of business books for
    Prentice Hall - 1957

20
History of Operating Systems (3)
  • Third generation 1965 1980
  • Technology ICs
  • Programming Punched cards
  • Programming languages FORTRAN Assembly
  • Tasks Scientific commercial
  • Computers IBM 360, DEC PDPs
  • OS Multiprogramming/timesharing, spooling
  • OSes Developed
  • MULTICS (father of all modern OSes)
  • UNIX (System V, BSD)
  • POSIX (by IEEE)
  • MINIX (by Tanenbaum)
  • Linux (derived from MINIX)

21
Famous Remark
  • There is no reason anyone would want a computer
    in their home.
  • Ken Olson, president, chairman and founder of
    Digital Equipment Corp. - 1977

22
History of Operating Systems (4)
  • Fourth generation 1980-Present
  • Technology VLSI
  • Programming High level
  • Programming languages C/C, Java,
  • Computer PC
  • OS Windows, MacOS, Linux
  • Cheap PCs

23
Famous Remark
  • We don't see Windows as a long-term graphical
    interface for the masses.
  • A Lotus Software Development official, while
    demonstrating a new DOS version - 1989

24
The Operating System Zoo (1)
  • Mainframe operating systems
  • Room-size computers
  • High I/O capacity
  • Offers
  • Batch processing (no interaction, such as large
    reports)
  • Transaction processing (large number of small
    requests)
  • Timesharing (multiple users sitting in front of
    clients)

25
Famous Forcast
  • "Computers in the future may weigh no more than
    1.5 tons."
  • Popular Mechanics, forecasting the relentless
    march of science, 1949

26
The Operating System Zoo (2)
  • Server operating systems
  • Offer services like print, file, or web
  • UNIX, Windows 2000, Linux
  • Multiprocessor operating systems
  • Parallel computing
  • Personal computer operating systems
  • Single user with a good GUI, such as Windows 98,
    Windows 2000, Macintosh OS, Linux

27
The Operating System Zoo (3)
  • Real-time operating systems
  • E.g. industrial process control systems where
    each job must be completed in the specified time.
  • Hard real-time (nuclear reactor control systems)
    or soft-real time systems (e.g multimedia
    systems) depending on the acceptance of missing
    deadlines
  • Embedded operating systems
  • Real-time systems with some resource constraints
    like memory, CPU, power.
  • Smart card operating systems
  • Extremely primitive OS running on credit card
    sized devices with a CPU.

28
Computer Hardware
Monitor
Bus
  • Components of a simple personal computer

29
CPU
  • Brain of the computer
  • ALU (Arithmetical- Logical Unit)
  • CU (Control Unit, fetch-execute-decode
    instructions)
  • Has a certain set of instructions it can
    recognize and execute
  • Basic CPU cycle
  • Fetch the next instruction
  • Decode it to determine its type and operands
  • Execute it
  • ..
  • Programs are list of instructions executed by the
    CPU
  • When the computer powers up, CU of CPU starts the
    fetch-decode-execute cycle
  • Instructions may be OS instructions or other
    programs

30
CPU Modes
  • A bit in PSW controls the mode
  • Kernel Mode
  • CPU can execute every instruction in its
    instruction set
  • CPU can use every feature of the hardware
  • OS runs in kernel mode
  • User Mode
  • Only a subset of instructions can be run
  • And a subset of hardware features are accessed
  • Generally all instructions involving I/O and
    Memory protection are disallowed in that mode
  • To obtain OS services, a user program must make a
    system call that traps into kernel mode and
    invokes the OS
  • Trap instruction switches from user mode to
    kernel mode and starts the operating system
    (system calls and errors such as division by zero
    causes trap instructions)

31
Pipelining
  • Parallelize the fetch, decode, execute sequence
  • Three stage pipeline While executing
    instruction N, decode instruction N1, and fetch
    instruction N2
  • What happens when a conditional branch occurs in
    an instruction?

32
CPU Pipeline
  • (a) A three-stage pipeline (three instructions
    processed in 1 cycle)
  • (b) A superscalar CPU (with multiple execution
    units)

33
Pipelining
Execute N Decode N1 Fetch N2
Fetch N
Execute N1 Decode N2 Fetch N3
Decode N Fetch N1
Execute N2 Decode N3 Fetch N4
Instruction N
Instruction N 1
Instruction N2
Instruction N3
Instruction N 4
One CPU Cycle
34
Memory Hierarchy (1)
  • Typical memory hierarchy
  • numbers shown are rough approximations

35
Memory Hierarchy
  • Magnetic Tape
  • Backup purposes and for storing very large data
    sets.
  • One dimensional, only sequential access is
    possible
  • Reliable (no tape crashes, or time based data
    corruption)
  • Was the main data storage medium of the past
  • Optic CDs
  • Faster than tape
  • Used for permanent storage (now rewritable)

36
Memory Hierarchy
  • Magnetic disks
  • Are faster than tapes and CDs
  • They are the main storage medium these days
  • Data stored in concentric cylinders
  • Disk head moves in discrete steps
  • Each position of the disk head identifies a track
    (divided into multiple sectors, typically 512
    bytes)
  • Rotates continuously with a certain speed (e.g.
    7200 rpm)

37
Memory Hierarchy
  • Disks and tapes are mechanical devices, therefore
    they are slow compared to (RAM and Cache)
  • Main Memory (Random Access Memory)
  • Volatile
  • Much Much faster than magnetic disks but more
    expensive too
  • Cache
  • Faster than RAM and more expensive
  • CPU requests first go to cache, and if they are
    there (cache hit) then fine, if not there (cache
    miss) then RAM is accessed
  • There can be multiple cache levels
  • Cache is divided into cache lines (usually 64
    bytes at each line)

38
Memory Hierarchy
  • Registers
  • They are the fastest accessible memory locations
  • Placed at the CPU.
  • They are usually of size 32 bits, or 64 bits
    depending on the CPU type

39
Memory Hierarchy
  • Read Only Memory (ROM)
  • Write once, read many times
  • Low level I/O cards
  • Code for starting the computer
  • Electrically Erasable Rom (EEPROM)
  • Non volatile
  • Flash RAM
  • Non volatile

40
Memory Hierarchy
  • CMOS (Complementary Metal Oxide Semiconductor)
  • Volatile but can be sustained with mother board
    battery for years.
  • May give checksum errors when being corrupted
  • Very small, 64 bytes.
  • Holds the current time and date, configuration
    parameters (like which disk to boot from etc.)

41
Yet another famous quote!
  • "640K ought to be enough for anybody."
  • Bill Gates, 1981

42
I/O Devices
  • An input device transfers data from a mechanism
    like keyboard, mouse, touch screen, or microphone
    into a CPU register. CPU will then store the data
    into Main Memory
  • For output devices, CPU fetches the information
    from main memory to its registers and transfers
    this information via the bus to an output device
    like screen, speaker, or printer.
  • Communication devices serial and parallel
    ports, infrared transmitter/receivers, wireless
    network cards, network interface cards

43
DISK
PRINTER
PRINTER CONTROLLER
DISK CONTROLLER
CPU
MEMORY CONTROLLER
  • Device controllers have microprocessors.
  • They can work in parallel.
  • They can tell CPU when they are done.

MEMORY
44
How I/O Can Be Done
  • Three methods
  • Busy waiting through system call
  • Interrupt
  • DMA (Direct Memory Access)

45
Lab 1 Get Familiar with Linux
  • Introduction to Linux
  • Lab material is available on the course webpage
  • Follow the lab task specifications -- your marks
    depend on it.

46
Readings
  • Tanenbaum, Chapter 1
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