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What do wethink aboutfor the next generation Internet

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Title: What do wethink aboutfor the next generation Internet


1
MMU
What do we think about for the next generation
Internet? 20 August, 2003Seminar on Network
Security Management and Positive Use of the
Internet Kuala Lumpur, Malaysia
Professor Ryoichi Komiya Faculty of Information
Technology Multimedia University,
Malaysia komiya_at_mmu.edu.my
2
Table of contents
MMU
  • History of Telecommunication
  • Basic Telecommunication Networks
  • Next Generation Networks (NGN)
  • Basic services to be provided over the NGN
  • Various Services over the Internet
  • Future issues

3
1. History of Telecommunication
MMU
4
1.1 Three great inventions in telecommunication
were done by laymen, but the Internet is
different
MMU
(1) 1837 Invention of telegraph by Morse
(He was a painter) (2) 1876 Invention of
telephone by Bell (He was a teacher for the
deaf) (3) 1879 Invention of the automatic
switching system, Girless telephone system
by Strawger (He was an undertaker) The
Internet 1959 Invention of the basic
principle of packet switching, the
technology underpinning the Internet by
Leonard Kleinrock (He was a graduate
student at MIT)
5
1.2 Transmission Switching are key technologies
MMU
Transmission more channels longer distance
more economical transmission (e.g.) copper
cable, wireless, satellite, optical fiber
cable Switching more subscribers connectivity,
faster connection signaling system
innovation for various services provision
(e.g.) Strowger, Cross bar, ESS, ATM
6
2. Basic Telecommunication Networks
MMU
7
2.1 Analog signal/Digital signal
MMU
8
2.2 Why digital?
MMU
1. Easy to multiplex many different
information 2. Digital information source has
been increasing 3. Easy to reduce bit rates
(compression) 4. Tolerant to noises 5.
Inexpensive digital devices (ICs LSIs) 6.
Optical fiber is optimum for digital transmission
9
2.3 Information bit rates
MMU
64 kbit/s
2 Mbit/s
Video
MPEG4 Videophone MPEG 1 MPEG 2
Broadcasting
Data
Low middle high
super high
Fax
G3 G4
Voice, Music
Mobile tel fixed tel
Hi-Fi music
bit/s
1 k 10 k 100 k 1 M
10 M 100 M
10
2.4 Analog network/ Digital network
MMU
Analog network
A/D, D/A
A/D, D/A
Telephone/video network
Modem
Modem
Digital network
ISDN, ATM network
11
2.5 Packet communication
MMU
Source data
Chopped into pre-determined length
Header
Packetization
node
node
12
MMU
2.6 Connection oriented (circuit switched)
communication
Telephone network
Circuits
A
B
A
B
Selected physical circuit
Procedures (1) Select one physical circuit
between A and B by using signaling (2) Sending
information using the selected circuit (no
other call is used) (3) The circuit is released
after communication by signaling
13
MMU
2.7 Connectionless oriented (packet switched)
communication
Internet
Selected physical circuits for packet transmission
Virtual circuit
B
A
C
Procedures (1) A sends a packet with destination
address B. The packet will arrive at B by
selecting idle circuit. (2) A sends a packet with
destination address C. The packet will arrive at
C by other circuit. (3) A packet with
destination address B will be reached to B again.

14
2.8 ISDN
MMU
15
2.9 ISDN Basic Rate Interface (BRI)
MMU
B ch for information transfer D ch for signaling
transfer
2BD
B
64 kbit/s
Basic rate interface (2BD) 144 kbit/s
64 kbit/s
B
D
16 kbit/s
16
2.10 Primary Rate Interface (PRI)
MMU
30BD
B
64 kbit/s
Primary Rate Interface (2.048 Mbit/s)
B
64 kbit/s
B
64 kbit/s
30 B channels
D
64 kbit/s
17
2.11 Broadband ISDN
MMU
Todays N-ISDN
Circuit switched network
Packet switched network
18
Broadband ISDN (continued)
MMU
To be integrated by B-ISDN
ATM and Optical Fiber Network
19
2.12 ATM (Asynchronous Transfer Mode)
MMU
ATM Cell Structure
Information (48 Bytes)
Header (5Bytes)
Incoming data is chopped every 48 bytes, added a
header then an ATM cell is formed. Transmission
and switching are conducted by cell basis.
20
2.13 STM/ATM
MMU
STM MUX
STM MUX
STM Synchronous Transfer Mode
1
2
3
4
21
2.14 Multimedia network configuration
MMU
Optical Fiber transmission system
Transmission equipment
Transmission equipment
(ATM Cell transfer)
ATM node
ATM node
ATM node
ATM node
Router
DLE
Router
DLE
Multimedia Data (IP pkt) Telephone
Multimedia Data (IP pkt) Telephone
22
Multimedia network configuration (continued)
MMU
Optical Fiber transmission system
Transmission equipment
Transmission equipment
(IP packet transfer)
High speed router
High speed router
Router
Router
VoIP Gate way
VoIP Gate way
Data, multimedia (IP services) Telephone network
Data, multimedia (IP services) Telephone network
23
2.15 IP over ATM, IP over SONET, IP over WDM
MMU
DATA
IP
IP over ATM
IP over SONET
ATM cell chopping
IP over WDM
SONET (SDH) Multiplexed into transmission frame
WDM(IP packet/ramda)
24
2.16 Commercial internet network configuration
MMU
Leased lines
To other provider
Access net
Access net
25
2.17 Summary of PSTN(ISDN) the Internet
MMU
26
3. Next Generation Networks
MMU
27
3.1 Requirements for the NGN
MMU
Broadband Broadband access Real-time Real-time
protocol, Network structure Ubiquitous Terminal
mobility, Embedded Secured Encryption
28
3.2 Broadband access by PON
MMU
Central office
High speed IP
100Mbps
1.3µm
IP Net
ATM -OLT
1.3µm
1.49µm
TV
ONU
Optical splitter
SCM -OLT
PC
High speed IP
1.55µm
Video
HE
SDTV 500ch or HDTV 100ch
100Mbps
1.49µm
1.55µm
Courtesy of NTT Labs
29
3.3 Real-time protocol
MMU
The Real-Time Transport Protocol (RTP) Without
using RTP, the video and audio data, which
eventually does not arrive at the same time at
the receiving host because of delays in the
network. A videoconference does not work very
well if the audio and video have different
delays.
30
3.4 Ubiquitous
MMU
computers, telecom terminals are connectable at
anywhere, anytime, anybody
mobile
embedded
Contents roaming
Road pricing
Inventory control
ITStelematics
Remote sensing
Connection roaming
Wearable sensors
??LAN
Kiosk terminal
Networked home appliances
Mobile computing
Courtesy of NTT Labs
31
3.5 Security by encryption and decryption
MMU
Network
Ciphertext
Plain text
Plain text
Encryption algorithm
Decryption algorithm
Receiver
Sender
32
4. Basic services to be provided over the NGN
MMU
4.1 IP telephony 4.2 Video transmission
33
4.1 IP telephony
MMU
34
4.1.1 IP telephony what is this?
MMU
  • Circuit switched network

PSTN
PSTN
VoIP network
GW
IP Network
35
4.1.2 Service classification
MMU
Rates
Mobile telephony
Fixed line telephony
IP telephony
Voice quality
36
4.1.3 Various delays in IP telephony
MMU
  • Packetization delay due to the packetization at
    gate way
  • Transmission delay due to the absolute
    transmission delay
  • Queuing delay at IP nodes due to the packet
    routing processing delay
  • Jitter delay at the receiving end due to the
    jitter absorbing delay by buffer memories

37
4.1.4 Jitter (Why this happens?)
MMU
Even if the transmission gate way is sending
packets periodically, the received packets are
not arriving with equal time interval. This is
due to the transmission path difference for
traveling packets over the IP Network. This is
referred to as jitter and jitter will be smoothed
by buffers, but this associates with delay.
38
4.1.5 Voice quality is determined by
MMU
  • CODEC Quantizing noise
  • Delays depending on network conditions
  • Packet loss depending on network conditions
  • Jitter Buffer size
  • Echo depending on delays

39
4.2 Video transmission
MMU
40
4.2.1 Compression is necessary
MMU
In 525-line system (USA, Canada, Japan) Using
444 format, 8 bits per pixel Y Cb Cr 720
(horizontal pixels per line) x 480 (vertical
lines) Memory requirement per frame (720x8x3)
x 480 8,294,400 bits per
frame 8.2944 Mbits per
frame Bandwidth required 8.2944 x 30
248.832 Mbits/s Very large bandwidth
memory required to transmit raw video/image
41
4.2.2 Compression
MMU
Courtesy to Professor Georganas of University of
Ottawa
42
4.2.3 Video compression
MMU
Courtesy to Professor Georganas of University of
Ottawa
43
4.2.4 Video coding
MMU
  • MPEG-1 VCD
  • MPEG-2 DVD, Digital Satellite Broadcasting
    (ASTRO),
  • MMU NMES (Networked Multimedia
    Education
  • System)
  • MPEG-4 Japan NTT DoCoMo Videophone at 64kbit/s
  • H.261 Video Conferencing (MMU NMES)

44
4.2.5 Video codec example
MMU
2D (8x8) DCT
Quantization
Entropy encoding (VLC)
Video Frame
Encoded Bit stream
I frames implementation schematics
DCT
Q
EE (VLC)
Difference Computation
Video Frame
Encoded Bit stream
DQ
Frame Memory
Motion Compensation
Motion Estimation
IDCT
Motion vector
P frames implementation schematics
45
4.2.6 Frame types and prediction
MMU
Prediction
Prediction
I
P
P
I
P
P
Frame sequences with I and P frames
Bi-directional Predictions
I
B
B
P
B
B
I
Frame sequences with I, P B frames
46
4.2.7 Video Compression Standards
MMU
  • MPEG-1, MPEG-2, MPEG-4, H.261, H.263 H.263,
    H.263,
  • H.261
  • - Developed by ITU-T for the provision of video
    telephony and video
  • conferencing services over an integrated
    services digital network
  • (ISDN) at p x 64Kbps, where p can
    be 1 through 30.
  • - Started at 1984 became an international
    standard at 1990
  • - Input digitized video format is either Common
    Intermediate Format
  • (CIF) or Quarter CIF.
  • H.263
  • - Developed by ITU-T for use in a range of video
    applications over
  • wireless and public switched telephone
    networks (PSTNs)
  • - Is a very low-bit-rate video coder/decoder
    from 14.4 to 56kbits/s
  • - Encoder structure is based on that used in
    H.261, with several
  • improvements

47
4.2.8 MPEG-1
MMU
  • Developed by Motion Pictures Expert Group (MPEG)
    under ISO
  • Started at 1988, became an international
    standard at 1991
  • Multimedia Standard with specifications for
    coding, compression,
  • and transmission of audio, video and data
    streams in a series of
  • synchronized, multiplexed packets
  • Intended for storage of VHS-quality audio and
    video on CR- ROM at
  • bit rates up to 1.5 Mbps
  • Video coding algorithm is very similar to
    H.261/H.263
  • Video rate Audio rate 1.406 Mbps, near to CD
    bit rate of
  • 1.412 Mbps
  • Video rate of 1.15 Mbps
  • Video CD (VCD) is based on MPEG-1 technology
  • MP3 is based on MPEG-1 Audio Layer III

48
4.2.9 MPEG-2
MMU
  • Second phase of MPEG video coding solution for
    applications not
  • originally covered by MPEG-1 standard.
  • Started at 1991, achieved international standard
    at 1994.
  • A superset of the MPEG-1 standard and is
    backward compatible to the
  • MPEG-1 standard.
  • Designed to provide capability for compressing,
    coding, and
  • transmitting high-quality, multi-channel,
    multimedia signals over
  • terrestrial broadcast, satellite distribution,
    and broad-band networks
  • Digital video transmission (2 - 15 Mbps)
    including Digital Storage
  • Media (DVD), existing TV (PAL, SECAM and
    NTSC), HDTV etc.

49
4.2.10 MPEG-4 Overview
MMU
  • A new object-based representation of
    Audio-Visual (AV) information
  • Integrates synthetic and natural AV Objects
    (AVO)
  • Interactivity with AVOs
  • Started in 1994, achieved international standard
    at 1999
  • Initially targeted for very low bit rate video
    compression similar to
  • H.263 (less than 64Kbps), but expanded to
    embrace a wide range of
  • interactive multimedia applications
  • Support resolution of QCIF up to CCIR601
  • Offers not only efficient video compression, but
    also content-based
  • functionalities not included in MPEG-1 or
    MPEG-2
  • Has six parts 1) System, 2) Visual, 3) Audio,
    4) Conformance testing, 5) Software, 6) Delivery
    Multimedia Integration Framework (DMIF)

50
4.2.11 Why MPEG-4 ?
MMU
  • Convergence of three traditionally separate
    application areas,
  • telecommunication, information technology,
    TV/Film/Entertainment
  • Emerging user requirements that need to be
    satisfied
  • - Content-based interactivity
  • - Interaction with information
  • - Integration of natural synthetic content
  • - Universal access

51
5. Various services over the Internet
MMU
5.1 E-commerce 5.2 Customer Centric
Enterprise 5.3 SOHO 5.4 Intelligent Home
52
5.1 E-commerce
MMU
53
5.1.1 Market size of e-commerce (USA)
MMU
  • B2C
  • 1999 20.2 BUSD (17 million households)
  • 2004 184 BUSD (49 million households)
  • B2B
  • 2000 336 BUSD
  • 2005 6.3 TUSD (42 of the entire industries
    trading)
  • (Jupiter Media Metrix, 2000.10.2)

54
5.1.2 Direct model (Dell Computer)
MMU
PC vendor
Dell
Catalogue Telephone
Internet
Consumer
Traditional
Present
55
5.1.3 Direct model application To which
business?
MMU
PC, Car, home
appliances, clothing, shoes, furniture, foods,
books, CDs, Flight tickets, hotel booking,
. To which business the direct model is
applicable? To which business the go-between is
necessary?
56
5.1.4 Information middleman
MMU
  • Customer introduction Autobytel, ITN
  • Potential customer introduction Persona, Lumeria
  • Company introduction MySimon, Bizrate
  • Auction eBay, MetalSite
  • Reverse auction PriceLine
  • Catalogue Chemdex, Plasticsnet
  • Matching NTE, PaperExchange

57
5.1.5 Customer introduction
MMU
Autobytel.com
Customers info
Cars info
Membership fee, commission
Purchase request
Quotation
Consumer
Car dealer
Contract for sale
58
5.1.6 Inverse auction
MMU
Travel agent A
Request KL-TKY
Request KL-TKY By 500 USD
By 600 USD
Request KL-TKY
PriceLine.com
Travel agent B
Buyer
Quotation meets the request
By 550 USD
payment
Request KL-TKY
Travel agent C
Buyer purchases from Travel agent C paying 500 USD
By 420 USD
59
5.1.7 Ticket sales are suitable for the net
MMU
1. Huge amount of information 2. Suitable for
retrieval 3. Text information (non multimedia) 4.
Consumers need not touch it in advance 5.
Digitized information 6. Easy to deliver
60
5.1.8 Other services on the WEB
MMU
  • Information provisioning by newspaper publishing
    companies
  • Advertisement (banner, texts, push, pop up)
  • On line banking
  • Internet broadcasting
  • Contents distribution (digital music by MP3)

61
5.2 Customer Centric Enterprise
MMU
62
5.2.1 Mass customization
MMU
  • Definition The technologies and systems to
    deliver goods
  • and services that meet individual customers
    needs with near
  • mass production efficiency.
  • Mass customization is only products for which the
    value of
  • customization, to the extent that customers are
    willing to pay
  • for it, exceeds the cost of customization.

63
5.2.2 Personalization versus customization
MMU
Personalization involves intense communication
and interaction between two parties, customer and
supplier. Customization relates to changing,
assembling or modifying product or service
components according to customers needs and
desires. Personalization is increasingly
considered to be an important ingredient of Web
applications.
64
5.2.3 Personalization My something
MMU
My shoes My handbags My clothes My jewely My
cups My CDs My watches My ???
65
5.2.4 Examples
MMU
  • Lectra http//www.lectra.com
  • Clothes, leatherwares, automobile,
    furniture,
  • 2. Pool http//www.poolonline.com
  • My cups

66
5.3 SOHO (Small Office Home Office)
MMU
67
5.3.1 Why necessary?
MMU
  • Increase of senior people
  • They have strong desires to contribute to the
    society
  • Company can not sustain the senior people
  • The society should utilize the senior to
    revitalize economy and social activities
  • This helps to maintain healthy and co-operative
    relationship between human and organizations

68
5.3.2 SOHO business chances
MMU
  • Consultancy
  • Story telling
  • Project proposals
  • Translation services

69
5.3.3 SOHO terminals
MMU
Home Gateway
To access network
70
5.3.4 SOHO Terminals should be
MMU
  • More senior people friendly Human Terminal
    Interaction
  • (e.g.) Big font on display on key boards, light
    in weight
  • easy terminal portability
  • 2. Single entity, but multifunctional
    capabilities
  • 3. Short downloading time short document
    uploading or
  • transmission time

71
5.4 Intelligent home
MMU
72
5.4.1 Intelligent home
MMU
  • Service menu and positive use of the Internet
    (bolded)
  • Home automation
  • Energy management
  • Home entertainment
  • Home security
  • Structured wiring
  • Whole-house surge protection
  • Home networking
  • Lighting control
  • Audio/video Distribution

73
5.4.2 IP applications to home appliances
MMU
IP Network
Courtesy of NTT Labs
74
6. Future issues
MMU
  • Network Real-time IP network implementation
  • Protocols
  • network design methodology
  • From distributed to centralized
  • 2. Services Killer application(?)
  • 3. Social acceptability SOHO
  • 4. Accurate grasp of social demands consumer
    friendly or
  • consumer oriented RD

75
Thank you for your attention!
MMU
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