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Housekeeping

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Animated logos. Long-form animations with synchronized sound. Complete, sensory-rich Web sites ... File Import Fireworks PNG Import Settings dialog box ... – PowerPoint PPT presentation

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Title: Housekeeping


1
Lecture 16
  • Housekeeping
  • Exercise 2 ? Graded After Spring Break ?
    Revisions Due March 29
  • Exercise 3 ? Due April 5
  • Work on Final Project Schedule
  • April 19 and April 24
  • Final Project ? Due May 1
  • Flash
  • Introduction
  • Demonstration
  • Illustrating
  • Understanding Layers
  • Adding Editing Text
  • Creating Tweened Animations

2
Flash
  • Develop Rich Internet Content and Applications
  • Design motion graphics or build data-driven
    applications
  • Flash Movies Graphics, Text, Animation,
  • Mostly compact vector graphics
  • Can contain imported video, bitmap graphics, and
    sounds.
  • Incorporate interactivity
  • Create nonlinear movies that can interact with
    other Web apps
  • Create navigation controls
  • Animated logos
  • Long-form animations with synchronized sound
  • Complete, sensory-rich Web sites
  • Flash Document .fla filename extension
  • File gt Save / Save As
  • Publish Flash Document (.FLA) ? Flash Movie
    (.SWF)
  • Macromedia Flash file format (SWF) is the format
    for deploying Flash content

3
Workspace
  • Timeline
  • Controls movies content over time
  • Consists of frames and keyframes
  • Layers to organize content
  • Stage
  • Draw or import artwork, add text or media
  • Compose content for individual frames
  • Property Inspector
  • Toolbox
  • Panels
  • Library
  • Stores reusable elements called Symbols
  • ActionScript
  • Built-in programming language

4
Document Properties and Grid, Rulers Guides
  • Create Document and set its Properties
  • File gt New
  • Modify gt Document
  • Frame Rate
  • Dimensions
  • Background color
  • Using Grid, Rulers and Guides
  • Like in Fireworks
  • Grid
  • View gt Grid gt Show Grid / Snap to Grid
  • Rulers
  • View gt Rulers
  • Guides
  • Drag horizontal and vertical guides from rulers
    onto Stage
  • View gt Guides gt Show Guides / Snap to Guides

5
Timeline
6
Layers
  • Layers Stack of transparent sheets of acetate
  • Insert gt Layer or Click Insert Layer icon
    in Timeline
  • Drag Drop Layer to change its position in stack
  • Name (double-click text), Hide, Lock Folder
  • Layer Folder Organize Layers
  • Insert gt Layer Folder or Click Insert Layer
    Folder icon in Timeline
  • Modify Layer
  • Select layer to make it active (only one layer
    can be active)
  • Pencil icon Layer is active
  • Guide Layers Make drawing and editing easier
  • Mask Layers Help to create sophisticated effects

7
Copying Layer Layer Folder
  • Copy Layer
  • Click layer name to select the entire layer.
  • Edit gt Copy Frames.
  • Click Add Layer button to create new layer.
  • Select new layer and choose Edit gt Paste Frames.
  • Copy Contents of Layer Folder
  • Click triangle to left of folder name to collapse
    it, if necessary.
  • Click folder name to select the entire folder.
  • Edit gt Copy Frames.
  • Insert gt Layer Folder to create new folder.
  • Select new folder and choose Edit gt Paste Frames.

8
Tools
  • Arrow (Selection) tool and Modifiers snap to,
    smooth, straight
  • Reshaping lines and shapes ? Reshaping pointer
  • Free Transform tool and its modifiers scale,
    rotate, skew etc.
  • Transform dialog panel Modify gt Transform
  • Lasso tool and its modifiers polygon etc.
  • Text tool
  • Circle and Square tools and Modifiers Object
    Drawing on / off
  • Stroke and Fill properties of graphic in Property
    Inspector
  • Pencil tool and Modifiers straight, smooth etc.
  • Paint Bucket tool and Modifiers fill large gaps
    etc.
  • Apply Gradient and use Fill Transform tool
  • Eraser tool
  • Zoom tool and Modifiers zoom in, zoom out (or
    use Alt-click)
  • Line Color
  • Fill Color
  • Tool Options

9
Graphic Objects
  • Graphic Objects Items on Stage
  • Move, copy, delete, transform, stack, align, and
    group graphic objects.
  • Link graphic object to a URL.
  • Keep in mind modifying lines and shapes can
    alter other lines and shapes on the same layer if
    Object Drawing is not selected
  • Must first Select Object to Modify it

10
Overlapping Shapes in Flash if shapes were
created Object Drawing off
  • Use Pencil, Line, Oval, Rectangle, or Brush tool
    to draw line across another line or painted
    shape, overlapping lines are divided into
    segments at the intersection points.
  • Use Arrow tool to select, move, and reshape each
    segment individually.
  • To avoid inadvertently altering shapes and lines
    by overlapping them, group shapes or use layers
    to separate them
  • Overlapping lines that you create with the Pen
    tool do not divide into individual segments at
    intersection points, but remain connected.

11
Object Manipulations
  • Grouping Objects
  • Select objects on Stage to group
  • Modify gt Group
  • Stacking Objects
  • Within a layer, objects stacked based on the
    order of creation
  • Modify gt Arrange gt Bring to Front or Send to Back
    Modify gt Arrange gt Bring Forward or Send
    Backward
  • Transforming Objects
  • Free Transform tool in Tools
  • Modify gt Transform gt free transform, rotate,
    skew, scale, or distort
  • Modify gt Transform gt Remove Transform

12
Text
  • Text tool in Toolbox
  • Property Inspector to change text properties
  • Static Text type
  • Appearance determined when you author movie.
  • Dynamic Text type
  • Updated text, such as sports scores or stock
    quotes.
  • Input Text fields type
  • Users enter text for forms, surveys, or other
    purposes.
  • Transform Text
  • Rotating, scaling, skewing, and flipping it - and
    still edit characters
  • Text ? Object Grouped
  • Horizontal Text Linked to URLs
  • Select text and enter URL in Property Inspector

13
Text
  • Text tool in Toolbox
  • Property Inspector to change text properties
  • Static Text type
  • Appearance determined when you author movie.
  • Dynamic Text type
  • Updated text, such as sports scores or stock
    quotes.
  • Input Text fields type
  • Users enter text for forms, surveys, or other
    purposes.
  • Transform Text
  • Rotating, scaling, skewing, and flipping it - and
    still edit characters
  • Horizontal Text Linked to URLs
  • Select text and enter URL in Property Inspector

14
Reshaping Text
  • Reshaping Text into its individual letter shapes
  • Select text with Arrow tool
  • Modify gt Break Apart
  • Distribute Text Letters to Layers
  • Select all letters
  • Modify gt Timeline gt Distribute to Layers
  • Organize letters in Layer Folder
  • Insert gt Timeline gt Layer Folder
  • Select layers containing letters
  • Drag drop in Layer Folder Static Text
  • Morph Text
  • Select Text and apply Modify gt Break Apart
    TWICE
  • Apply Shape Tween !

15
Keyframes
  • Keyframe Define Change in Animation
  • Flash can tween, or fill in, frames between
    keyframes
  • Change length of tweened animation by dragging
    keyframe in Timeline.
  • Create Keyframe
  • Select a frame in Timeline
  • Insert gt Timeline gt Keyframe
  • Only Keyframes are Editable
  • Frame Management
  • Delete a frame, keyframe, or frame sequence,
  • Select and Edit gt Timeline gt Remove Frame or
    Right-Click (Windows)
  • Extend duration of Keyframe
  • Select, hold and then drag keyframe to new final
    frame
  • Change length of a tweened sequence, drag the
    beginning or ending keyframe left or right.

16
Animation
  • Animate Objects
  • Change objects position, shape, size, color,
    opacity, rotationand other properties.
  • Frame-by-frame Animation
  • Create a separate image for each keyframe.
  • Tweened Animation
  • Create first and last keyframes of animation
  • Flash creates frames in between
  • Motion Tweening
  • Shape Tweening
  • Frame Labels useful for identifying Keyframes
  • Use instead of frame numbers (which can change)
    when targeting frames in actions such as Go To.

17
Tweened Animation
  • Motion Tweening
  • Change Position, Size, and Rotation
  • Shape Tweening
  • Change Shape
  • Select Keyframe and in Property Inspector select
    Tween option
  • If you want Flash to tween the movement of more
    than one graphic, each must be on a separate
    layer.
  • To quickly prepare elements in document for
    tweened animation
  • Select elements
  • Use Modify gt Timeline gt Distribute to Layers

18
Animations Representations in Timeline
  • Motion Tweens
  • Black dot at beginning keyframe intermediate
    tweened frames have black arrow with a light-blue
    background.
  • Shape Tweens
  • Black dot at beginning keyframe intermediate
    frames have a black arrow with a light-green
    background.
  • Dashed line
  • Tween is broken or incomplete
  • Cause?
  • Final keyframe missing
  • Motion Tween does NOT contain symbol, groups or
    type
  • Shape Tween contains symbol, groups or type

19
Motion Tweening
  • Used for tweening
  • Instances of Symbol
  • Groups
  • Type Text
  • Bitmap
  • Instances, groups, and type tween
  • Position, Size, Rotation, and Skew
  • Instances and type tween
  • Color shifts and Fade in / out ( Alpha)
  • ? Bitmap needs to be converted into Symbol
  • To tween the color of groups or type, you must
    make them into symbols.
  • Animate individual text characters separately
  • Break text apart
  • Place letters on separate layers

20
Motion Tweening
  • Use Symbols or Groups or Type to Tween Motions
  • Create Motion Tween
  • Create first keyframe
  • Insert gt Timeline gt Create Motion
    TweenAutomatically turns graphic into symbol
  • In last frame create keyframe and move object to
    new location
  • Create starting and ending keyframes
  • Select two keyframes and frames in between
  • Insert gt Timeline gt Create Motion Tween
    Automatically turns graphic into symbol

21
Shape Tweening
  • Similar to Morphing
  • One shape appears to change into another shape
    over time
  • Use Ungrouped Graphics to Tween Shapes
  • Create or select first keyframe
  • Create or place artwork in first keyframe
  • Create second keyframe and select it
  • Select artwork in second keyframe
  • Modify shape, color, or position of
    artwork(e.g. use Free Transform tool)
  • Select first keyframe in Timeline
  • In Properties Inspector
  • Select Shape from Tween menu
  • Select option from Blend menu
  • Distributive intermediate shapes smoother and
    more irregular.
  • Angular preserves apparent corners and straight
    lines.

22
Animation Misc
  • Moving Entire Animation
  • Lock or hide all the layers don't want to move
  • Click Edit Multiple Frames button in Timeline
  • Onion skin markers appear in Frame view of
    Timeline
  • Drag onion skin markers to enclose all the frames
    to select
  • Edit gt Select All
  • Drag entire animation to new location on Stage
  • Extending Still Images
  • Create image in first keyframe of sequence.
  • Select frame to the right, marking the end of the
    span of frames that you want to add.
  • Insert gt Frame.
  • Distributing Objects to Layers for Tweened
    Animation
  • Select Objects
  • Modify gt Distribute to Layers

23
Imported Artwork and Video
  • Bitmap
  • Can apply compression and anti-aliasing
  • Place directly in Flash document
  • Use as a fill
  • Convert to vector artwork
  • Video
  • Import video in MOV, AVI, or MPEG format
  • Importing video clips as embedded files
  • Video clip becomes part of the movie, like an
    imported bitmap or vector artwork file. You can
    publish a movie with embedded video as a Flash
    movie.
  • Fireworks PNG
  • Can import files as editable objects that you can
    modify in Flash, or as flattened files that you
    can edit and update in Fireworks.
  • File gt Import ? Fireworks PNG Import Settings
    dialog box
  • If you import a PNG file from Fireworks by
    cutting and pasting, the file is converted to a
    bitmap.

24
Previewing Movies
  • Authoring environment
  • Control gt Play
  • Window gt Toolbars gt Controller and click Play
  • Test Movie command
  • Control gt Test Movie or Control gt Test Scene
  • Web Browser
  • File gt Publish Preview gt HTML

25
Exporting
  • File gt Export Movie or File gt Export Image
  • Flash Movie
  • Export entire document as a Flash movie, to place
    the movie in another application, such as
    Dreamweaver.
  • Windows AVI (Windows)
  • Exports a movie as Windows video, but discards
    any interactivity
  • Export a movie directly into a single format
    GIF, JPEG, PNG, AVI
  • Animated GIF, GIF Sequence, and GIF Image

26
Publishing
  • Flash Document (FLA file) ? Flash Movie (SWF
    file)
  • By default, creates Flash SWF file and HTML
    document with inserted movie.
  • If you dont want HTML, deselect it.
  • Choose Publishing File Formats SWF or GIF,
    JPEG, PNG, and QuickTime
  • File gt Publish
  • Test Before Publishing
  • Test Movie and Test Scene commands
  • Unicode Text Encoding
  • Exporting vs. Publishing FLA files
  • Exporting similar to publishing FLA files in
    alternative file formats, except that settings
    for each file format are not stored with FLA
    file.

27
Step 0 Download files, Launch Flash, Create
Document
  • Create folder infovis16 in My Documents
    folder
  • Download Files (select zip file extract into
    infovis16)
  • http//scils.rutgers.edu/aspoerri/Teaching/Info
    Vis2005_ITI/Lectures/Lecture16/stepbystep16/
  • Launch Flash
  • Start gt Macromedia gt Flash
  • Create Flash Document and Set its Properties
  • File gt New
  • Modify gt Document or use Property Inspector
  • Frame Rate 12 Dimensions 600 x 400
    Background color White
  • Using Grid, Rulers and Guides
  • Rulers
  • View gt Rulers
  • Guides
  • View gt Guides gt Show Guides
  • Drag horizontal (200) and vertical (300) guides
    from rulers onto Stage

28
Step 1 Keyframes and Create Shapes
  • Select Layer 1 and name it Shape Tween
  • Select first keyframe in Timeline
  • Select Circle Tool and Draw Circle in the center
    of Stage
  • Select Arrow Tool to select Circle (both Line and
    Fill!)
  • In Property Inspector, set Width 50 and Height
    50
  • In Property Inspector, set Stroke and Fill
    properties of circle
  • Create second keyframe at frame 30
  • Select frame 30 and use Insert gt Keyframe
  • Select circle using the Arrow tool in second
    keyframe
  • Modify position by moving circle
  • Modify size by using Free Transform
  • Select Arrow tool and deselect circle
  • Modify shape by using Arrow tool to change
    contour (notice how cursor changes)

29
Step 2 Shape Motion Tween and Create Layer
with Text
  • Select first keyframe in Timeline
  • Specify Shape Tween for first keyframe
  • Select Shape from Tween menu in Properties
    Inspector
  • Select option from Blend menu Distributive
  • Play Movie so far
  • Control gt Play or Display Controls Window gt
    Toolbars gt Controls
  • Create New Layer and Name Text
  • Insert gt Layer and select it
  • Create Text Hello
  • Select first frame and Select Text tool and type
    Hello
  • Create second keyframe at frame 30
  • Select frame 30 and use Insert gt Keyframe
  • Select text using the Arrow tool in second
    keyframe
  • Modify position by moving text
  • Modify size, angle and distort by using Free
    Transform
  • Specify Motion Tween for first keyframe of Text
    Layer
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