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TC 310 The Computer in Technical Communication

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Photoshop and Fireworks Users. Freehand and Illustrator Users ... other than your background layer to create an animated sequence. Play your animated sequence. ... – PowerPoint PPT presentation

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Title: TC 310 The Computer in Technical Communication


1
TC 310 The Computer in Technical Communication
  • Dr. Jennifer Turns
  • Week 9, Day 1 (6/2)

2
Looking back / Looking forward
3
Day 19
  • By the end of class, students should be able to
  • Answer questions about professional portfolio
  • Begin assignment 10 (learning portfolio) with
    confidence
  • Use Flash to create simple animations
  • What well do
  • Revisit professional portfolio
  • Discuss learning portfolio assignment
  • PLAY with FLASH
  • Complete course evaluations

4
Taking Stock of Learning
  • Use Software Tools. Use modern software tools to
    accomplish common TC activities including
    presentation management, word processing,
    graphics design, diagram design, page layout, web
    development, online help development, and
    animation.
  • Learn New Software Tools. Use skills developed
    throughout the course (particularly an
    understanding of tool functionality and
    strategies to get oriented in a new software
    program) to quickly come up to speed on new
    software tools.
  • Identify Effective TC Solutions. Identify
    criteria for judging the effectiveness of TC
    solutions (e.g., document, diagram, etc.) and use
    these criteria to evaluate TC solutions.
  • Describe Personal Design Processes. Describe and
    use design processes that lead to effective
    solutions for a wide range of TC professional
    activities.
  • Create Effective TC Solutions. Create effective
    TC solutions by using the software skills learned
    in the course as well as the knowledge of what
    makes TC solutions effective and a personal
    awareness of design process issues.

5
Taking Stock of Learning
  • Publish
  • Publish your submission portfolio in
    E-portfolio.
  • Explore
  • Explore your own submission portfolio
  • Explore the submission portfolios of others
  • Brainstorm
  • What progress relative to the course learning
    objectives?

6
Taking Stock of Learning
  • Learning Portfolio - Key Requirements
  • Develop in E-portfolio
  • Six pages one devoted to each learning
    objective, and one wildcard page
  • Each page has attached artifacts and
    approximately 300 words
  • The portfolio has overview text

7
Computer Animation - Warmup
  • The process of computer animation shares much in
    common with the manual animation process.
  • How does the manual animation process work?
  • What do you expect to find in a tool for computer
    animation?

8
Flash Tutorials (within Flash)
  • Lessons
  • 1 Overview
  • 2 Drawing
  • 3 Symbols
  • 4 Layers
  • 5 Type
  • 6 Button
  • 7 Sounds
  • 8 Animation
  • Flash for
  • Director users
  • Photoshop and Fireworks Users
  • Freehand and Illustrator Users
  • Compare this with other tools we have used
  • What similarities?
  • What unique features?

9
Flash Tutorials (within Flash)
  • Lessons
  • 1 Overview
  • 2 Drawing
  • 3 Symbols
  • 4 Layers
  • 5 Type
  • 6 Button
  • 7 Sounds
  • 8 Animation
  • Flash for
  • Director users
  • Photoshop and Fireworks Users
  • Freehand and Illustrator Users
  • PLAN
  • Today Focus on these tutorials
  • Thursday Other tutorials

10
Lesson 1 - Basics
  • Topics
  • Toolbar
  • Screen
  • Timeline
  • Assets area
  • Panels
  • Application
  • Create a new flash file, in preparation for play

11
Lesson 2 - Drawing
  • Application
  • Using a combination of drawing tools (and
    imported images), create a background for an
    animation.
  • Topics
  • Lines, rectangles, ovals
  • Stroke and fill
  • Modifiers
  • Pencil tool
  • Paint, fill, bucket, gradient
  • Line properties
  • Erasing
  • Selecting lasso, polygon
  • Reshaping
  • Scaling, rotating, transforming

12
Layer 8 Animation Tweens
  • Topics
  • Running the animation
  • Keyframes
  • Tweens
  • Motion
  • Size
  • Rotation
  • Motion along a path
  • Color
  • Shape
  • Application
  • Use a layer other than your background layer to
    create an animated sequence.
  • Play your animated sequence.

Note The online help discussion of animation
provides another entry point for understanding
animation, keyframes, and tweens.
13
Flash Design Challenge
  • Create a playful demo using Flash.
  • Be prepared to share your creation.

14
Looking back / Looking forward
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