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Week 2A

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Finding a graphic representation of news story. Research and analysis ... Create a node for ... the common burr inspired the man who invented Velcro. ... – PowerPoint PPT presentation

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Title: Week 2A


1
Week 2A
  • Thinking like a Designer

Computer Graphics for Television
2
Design process
  • Problem identification
  • Finding a graphic representation of news story
  • Research and analysis
  • Seeking sources and ideas
  • Ideation
  • Generating conceptual solutions
  • Evaluation
  • Trendy, obvious, ideal

3
Design process
  • Implementation
  • Refinement, development, testing
  • Retrospective evaluation
  • Feedback on the solution
  • What can make it better?
  • What can make it more efficient?
  • What can make it more effective?

4
Idea development
  • Mind mapping
  • Create a node for your central concept
  • Surround this node with as many first
    associations as you can
  • Add further associations by visually connecting
    them to whatever existing node inspired you
  • Go back and identify useful or intriguing entries

5
Mind mapping
Snake
Plowing
Farming
Adam Eve
Macintosh
Tests
Apple
Teaching
Computing
Student
Tree
Fruit
Pesticides
Eating
Poison
6
Mind mapping
Crawling
Woods
Trees
Possible Marketing Solution Intermingle VW Bug
in woods with other animals - natural to drive,
etc.
Rock Roll
Beetle
VW Bug
Driving
Driver
Small
Highway
7
The creative whack pack
  • Creativity tool
  • Ideas that whack you on the side of your head
    to jolt you out of habitual thought patterns.

8
Whack pack
  • Expect the unexpected
  • Sometimes what we are looking for leads us to
    something much different.
  • What are two unexpected things that might happen
    youre your current idea?
  • Use a random idea
  • Open your mind up to things that have nothing to
    do with the idea you are developing
  • What random idea can you use to stimulate your
    thinking?

9
Whack pack
  • Look to nature
  • The hooked spine of the common burr inspired the
    man who invented Velcro.
  • What patterns and cycles in nature can you use to
    develop your idea?
  • Get out of the box
  • Often the best ideas come from cutting across
    disciplinary boundaries and looking into other
    fields
  • Look for history in a hardware store, fashion in
    an airport, etc.
  • In what outside areas can you look for ideas?

10
Whack pack
  • Reverse your viewpoint
  • Reversing how you look at a situation can
    dislodge assumptions and open up new
    possibilities.
  • How would be the viewpoint from someone of the
    opposite sex?
  • How can you reverse the way you look at your idea?

11
Whack pack
  • Imagine you are the idea
  • Imagine you are a box of cereal
  • How can you be more attractive?
  • What can you do to get the grocer to give you
    more shelf space?
  • How would you feel if you were the idea you are
    developing?

12
Whack pack
  • Change its name
  • Different words bring in different assumptions
    that lead your thinking in new directions
  • What other words could you use to describe the
    topic for the news graphics you are designing?
  • Break the rules
  • Most advances come when rules are challenged and
    a different approach was made
  • What rules can you break?

13
Whack pack
  • Imagine how others would do it
  • Imagine someone you respect is responsible for
    developing your concept. What would they do? How
    would they approach it?
  • What innovative changes would they make?
  • Make a comparison
  • What do a cat and a refrigerator have in common?
  • They both have a place to put fish!
  • What can you compare your idea to?

14
Visual semiotics
  • The science of signs
  • Three basic types of signs
  • Iconic picture of the sign
  • Fire
  • Indexic a thing that signifies another thing
  • Trail of smoke
  • Symbolic symbolic representation of a thing
  • Holy spirit, boy scouts

15
Developing creativity
  • Freedom from pride
  • Pride restrains us from asking questions
  • Pride hampers curiosity
  • Social reprisal does not really matter
  • Belief in ones ability to succeed
  • If you believe in your own creative potential,
    you will begin to become more creative
  • Its not an ego-trip nor is it denying our
    abilities

16
Developing creativity
  • Constructive discontent
  • Discontent is a prerequisite to problem solving
  • Identify the problem and seek constructive
    solutions
  • Finding problems without constructive attitude is
    only whining

17
Developing creativity
  • Wholeness
  • Allowing feeling to enter into the conscience
    world of our knowing
  • Feeling with knowing, sensing with deciding
  • May be more difficult for those raised to
    suppress feelings particularly men

18
Developing creativity
  • Escape from habit
  • Dont allow ourselves to get locked into
    preconceived notions of life
  • Allows us to see things in different ways
  • Creativity is a LEARNABLE state of behavior
    patterns
  • Block from creativity
  • Fear, logic, what else?

19
Roles of a creative thinker
  • Explorer
  • Look for materials to build your idea
  • Get off the beaten path
  • Artist
  • Experiment with a variety of approaches
  • Follow intuition
  • Look at things differently
  • Ask what if?
  • Break the rules

20
Roles of a creative thinker
  • Judge
  • Is the idea any good?
  • Is the idea worth pursuing?
  • Look for drawbacks, advantages of your idea
  • Warrior
  • Implementation of your idea
  • Take your idea into action
  • Overcome excuses, setbacks, and obstacles

21
Thinking like a Designer
Computer Graphics for Television
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