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Karen Fraser, 16G06

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x 3 bytes per pixel (24 bit colour) x 25 frames per second. 31 MB per second ... Jenny Chapman ... included as audio tracks in QuickTime movies and SWFs ... – PowerPoint PPT presentation

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Title: Karen Fraser, 16G06


1
Karen Fraser, 16G06
  • email, k.fraser_at_ulster.ac.uk, website,
    karenfraser.co.uk

2
Video Digital Multimedia, 2nd editionNigel
Chapman Jenny ChapmanEXAMPLE OF FLIP BOOK
3
Data Size
  • Either
  • Actual motion
  • Or
  • Create single frames

4
Data Size
  • PAL uncompressed
  • 768x576 pixels per frame
  • x 3 bytes per pixel (24 bit colour)
  • x 25 frames per second
  • 31 MB per second
  • 1.85 GB per minute

5
Data Size
  • NTSC uncompressed
  • 640x480 pixels per frame
  • x 3 bytes per pixel (24 bit colour)
  • x 30 frames per second (approx)
  • 26 MB per second
  • 1.6 GB per minute

6
Digitization
  • In the camera DV Firewire
  • In the computer video capture card
  • Digitization in camera (DV) means less noise
  • Less noise allows better compression

7
Streamed Video
  • Play back a video stream as it arrives over a
    network (like broadcast TV), instead of
    downloading an entire video clip and playing it
    from disk (like renting a DVD)

8
HTTP Streaming
  • Start playing a downloaded clip as soon as enough
    of it has arrived
  • Starts when the (estimated) time to download the
    rest is equal to the duration of the clip

9
HTTP Streaming
10
BBC iPlayer
  • Is a new multimedia tool
  • It is a BBC interactive media player
  • Delivers TV programme broadcast over the previous
    7 days
  • Does not involve streaming
  • Distribution is peer to peer

11
Video Standards
  • Digital video devices must conform to standards
  • Digital standards must maintain compatibility
    with older analogue standards for broadcast TV

12
PAL/ NTSC - Analogue
  • Pal
  • Frame has 625 lines, 576 are picture
  • 25 frames (50 fields) per second
  • NTSC
  • Frame has 525 lines, 480 are picture
  • 29.97 frames (59.94 fields) per second
  • (Often quoted as 30 frames per second)

13
MPEG
  • ISO/IEC Motion Picture Experts Group
  • Series of standards including
  • MPEG-1 intended for video CD
  • MPEG-2 used in DVD and broadcast
  • MPEG-4 for low bitrate multimedia

14
Editing
  • Making a constructed whole from a collection of
    parts
  • Selection, trimming and organization of raw
    footage
  • Apply transitions (e.g. dissolves) between shots
  • Combination of picture with sound
  • No changes made to the footage itself

15
Post-Production
  • Changing or adding to the material
  • Most changes are generalizations of image
    manipulation operations (e.g. colour correction,
    blurring and sharpening,)
  • Compositing combining elements from different
    shots into a composite sequence
  • Animating elements and combining animation with
    live action

16
Preparing for Delivery
  • Compromises required to bring resource
    requirements of video within capabilities of
    delivery media (e.g. networks) and low-end
    machines
  • Reduce frame size (e.g. downsample to quarter
    frame)
  • Reduce frame rate (12fps is OK for smooth motion,
    flicker not a problem on computer)
  • Reduce colour depth

17
Sound
  • Digital Multimedia, 2nd edition
  • Nigel Chapman Jenny Chapman
  • Chapter 9

18
The Nature of Sound
  • Conversion of energy into vibrations in the air
    (or some other elastic medium)
  • Most sound sources vibrate in complex ways
    leading to sounds with components at several
    different frequencies
  • Frequency spectrum relative amplitudes of the
    frequency components
  • Range of human hearing roughly 20Hz20kHz,
    falling off with age

19
Waveforms
  • Sounds change over time
  • e.g. musical note has attack and decay, speech
    changes constantly
  • Frequency spectrum alters as sound changes
  • Waveform is a plot of amplitude against time
  • Provides a graphical view of characteristics of a
    changing sound
  • Can identify syllables of speech, rhythm of
    music, quiet and loud passages, etc

20
Digitization Sampling
  • Sampling Theorem implies minimum rate of 40kHz to
    reproduce sound up to limit of hearing
  • CD 44.1kHz
  • Sub-multiples often used for low bandwidth e.g.
    22.05kHz for Internet audio
  • DAT 48kHz
  • (Hence mixing sounds from CD and DAT will require
    some resampling, best avoided)

21
Data Size
  • Sampling rate r is the number of samples per
    second
  • Sample size s bits
  • Each second of digitized audio requires rs/8
    bytes
  • CD quality r 44100, s 16, hence each second
    requires just over 86 kbytes (k1024), each
    minute roughly 5Mbytes (mono)

22
Sound Editing
  • Timeline divided into tracks
  • Sound on each track displayed as a waveform
  • 'Scrub' over part of a track e.g. to find pauses
  • Cut and paste, drag and drop
  • May combine many tracks from different recordings
    (mix-down)

23
Effects and Filters
  • Noise gate
  • Low pass and high pass filters
  • Notch filter
  • De-esser
  • Click repairer
  • Reverb
  • Graphic equalizer
  • Envelope Shaping
  • Pitch alteration and time stretching
  • etc

24
Compression
  • In general, lossy methods required because of
    complex and unpredictable nature of audio data
  • CD quality, stereo, 3-minute song requires over
    25 Mbytes
  • Data rate exceeds bandwidth of dial-up Internet
    connection
  • Difference in the way we perceive sound and image
    means different approach from image compression
    is needed

25
Audio Formats
  • Platform-specific file formats
  • AIFF, WAV, AU
  • Multimedia formats used as 'container formats'
    for sound compressed with different codecs
  • QuickTime, Windows Media, RealAudio
  • MP3 has its own file format, but MP3 data can be
    included as audio tracks in QuickTime movies and
    SWFs

26
MIDI
  • Musical Instruments Digital Interface
  • Instructions about how to produce music, which
    can be interpreted by suitable hardware and/or
    software
  • cf. vector graphics as drawing instructions
  • Standard protocol for communicating between
    electronic instruments (synthesizers, samplers,
    drum machines)
  • Allows instruments to be controlled by hardware
    or software sequencers

27
iPOD
  • The bundled software used for transferring music
    is called iTunes.
  • Software
  • iTunes Store
  • File storage
  • iTouch - First iPod with Wi-Fi and a Multi-Touch
    interface. Features Safari browser and wireless
    access to the iTunes Store and YouTube.

28
Feedback survey
  • Online on my web site
  • Week 11
  • Previous years exam papers will also be there

29
Tuesday class
  • Week 11 revision
  • Revision class this is instead of the week 12
    lecture 2nd January 12.00 - until, whenever
    we get bored - 16G42Provisional Date
  • Exam Monday 5th January 9.30 in Sports Hall 1
    (5F04, 5F05)
  • 3 hours

30
Revision class
  • NOTE
  • As these are revision classes there will be no
    PowerPoint slides made available!
  • If you are unable to make the classes ... all the
    information you need is in the previously posted
    slides.
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