Narrowing the Gap Between the Air and the Ground - PowerPoint PPT Presentation

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Narrowing the Gap Between the Air and the Ground

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Title: Narrowing the Gap Between the Air and the Ground


1
Narrowing the Gap Between the Air and the Ground
  • Presented by Patrick Joly
  • From DTI Software

2
Introduction
  • Focus on current systems
  • Description of both environments
  • Is there a gap? And why?
  • What can we do to narrow it down?

3
What do we see on the ground
  • World Wide Web
  • High end games on console with multiplayer
  • Online shopping
  • Email and SMS
  • Interactive TV
  • Personal devices
  • VOD
  • And more
  • You are always connected!

4
What do we currently see in the air
  • AVOD
  • Airline info
  • Games
  • Other applications
  • SMS email
  • And a little bit more
  • Limited connectivity !

5
Set up on the ground
  • PC or console environment
  • Powerful processors
  • Ample available memory
  • Dedicated machines
  • Cheap connectivity
  • Open environment

6
Setup in the air
  • IFE specific platform (between PC and kiosk)
  • Embedded systems limitations
  • Platform built for AVOD
  • Closed environment

7
Why is there a difference
  • Different environment (PC vs hybrid of Kiosk)
  • Different processing power
  • Input devices
  • Connectivity
  • Not your own PC, not customized

8
Evolution in Processing Power

Gap
9
Limiting Factors
  • Processing power
  • IFE specific functions
  • Support of various configurations
  • Must lower cost given size of market
  • Developing platforms

10
Why offer the same experience
  • Try to offer a familiar environment
  • No learning curve
  • Meet expectations
  • Compete with personal devices
  • Passengers used to high end applications

11
Where are IFE platforms going?
  • Greater processing power, 3D cards and better
    graphic cards
  • USB ports
  • Better network
  • Cheaper connectivity
  • Easier to update/modify content
  • Still IFE specific features
  • Still a different platform, not PC.
  • What will happen to the gap?

12
How can we match the unmatchable
  • Scaled down versions
  • Similar environment
  • Branding
  • Personalization
  • Link both environments
  • Connectivity

13
Scaled-down (light) versions
  • Versions optimized for IFE environment
  • Redesign
  • Less features
  • Less content
  • But keep the same look and feel !

14
Similar environment
  • Same navigation
  • Same disposition
  • But keep in mind the differences!

15
Branding
  • Increases awareness
  • Increases usage
  • Reminds passenger of content on the ground

16
Personalization
  • PC environment IS personalized (own setup,
    cookies, etc)
  • Find ways to input personal info (frequent flyer
    cards, credit cards, etc)
  • Save preferences and settings with USB drive or
    passenger identification

17
Link both environments
  • Continue playing your game when on the ground
  • Purchase product onboard and deliver at home
  • Kids can bring home what was done onboard
    (artwork, music, etc)

18
Connectivity!!
  • This is the tuff one!
  • Given the cost and input devices
  • Play in the air with someone on the ground
  • Although limited, connectivity adds some
    freshness, you feel part of the world

19
Conclusion
  • We are comparing different environments
  • There currently is a gap
  • Will this gap always exist?
  • There are ways to try and match the unmatchable
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