Rise of the VirtualtoReal Labor Force: From Underwear to Architecture - PowerPoint PPT Presentation

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Rise of the VirtualtoReal Labor Force: From Underwear to Architecture

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Accepted Threadless design. Second Life's Avalon fashion plaza ... Second Life fashion show pic (Jeff) ... 3D print NOT from Second Life. Looking forward: ... – PowerPoint PPT presentation

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Title: Rise of the VirtualtoReal Labor Force: From Underwear to Architecture


1
Rise of the Virtual-to-Real Labor ForceFrom
Underwear to Architecture
  • Jerry Paffendorf

2
Cory Already Ate Much of This Talks Lunch in
His Earlier Keynote So I Will Keep This Short and
Sweet
  • Jerry Paffendorf

3
This is about
  • Designing things in the virtual world and making
    them in the real world

4
Points from Corys talk
  • Large-scale groups of people collaborating to
    make interesting things
  • Significant maket in intangible goods (nearly 1
    billion worldwide)
  • Users consume content faster than designers can
    make it
  • When creation is easy people will explore the
    design space
  • Digital cool hunting and idea harvesting
  • Sending virtual content back out again

5
Lots of people spend lots of time in Virtual
Worlds
VWs w/ 150,000 subscribers, Sir Bruce, 2004
(approx. 8 mil.)
6
Lots of people spend lots of time in Virtual
Worlds
VW w/ 0-120,000 subscribers, Sir Bruce, 2004
(approx. 8 mil.)
7
Their primary direction of these worlds is
virtual-to-virtual
fantasy to representation (non- value stays in
the VW)
8
To a lesser extent theres also real-to-virtual
speaking the real worlds language through its
signs
9
Virtual-to-Real looks ripe to me if
  • 880 million world market for virtual goods
  • Players routinely spend upwards of 20 hours a
    week in virtual worlds
  • Gaming rivals Hollywood and TV in time and money
  • People have a passionate interest in doing more
    than crafting
  • Virtual worlds are ideal spaces for
    mass-customization

10
What are you there for?
  • Massively Multi-Player
  • Massively Multi-User
  • Massively Multi-Maker

11
2 Mini Cases
  • Threadless (www.threadless.com)
  • Open Call Fashion (2D)
  • Second Life (www.secondlife.com)
  • COPS User-Created Digital World (3D)

12
Open Call Model
  • Anyone can submit a digital proposal for
    something to be made in the real world, creating
    a large, nearly free work force where what
    doesnt work is disregarded and what does work
    gets made

13
COPS Productivity Backdrop
  • Creativity
  • Ownership
  • Persistence (memory)
  • Shared Space
  • (Not necessarily 3D or immersive)

14
2 Umbrella Categories
  • Pre-visualizing concepts (film, storyboarding,
    choreography)
  • - to model after, to practice with, to
    demonstrate, etc.
  • Prototyping objects (fashion, architecture,
    product design)
  • - to print, build, or otherwise embody

15
Threadless homepage www.threadless.com
16
Threadless user community with shirts of their
own design
17
Accepted Threadless design
18
Second Lifes Avalon fashion plaza www.spacethinkd
ream.com / www.riversrunred.com
19
Mrs Jones Second Life fashion line
20
Mrs Jones Second Life fashion line
21
Second Life fashion show pic
22
ISACer Jeff Thompson in SL in AC2004 shirt

(Jeff)
23
As video games and social software branch out
Platforms everywhere
Breaking expectations
and making things in virtual worlds for the real
world
24
Any takers?
  • The Digital Entrepreneur Challenge
  • Reality TV show or documentary for G4techtv or
    other network that follows entrepreneurial
    attempts to start profitable businesses in Second
    Life
  • Fashion Pre-Vis (film) Education Game Design
    In-World Services (custom avatars, etc.)

25
Looking forward How streamlined can
virtual-to-real/open call become?
3D print NOT from Second Life
26
Looking forward How streamlined can
virtual-to-real/open call become?
3D print NOT from Second Life
27
Looking forward How streamlined can
virtual-to-real/open call become?
3D print NOT from Second Life
28
  • COPS (Creativity, Ownership, Pesistence)
  • Massively Multi-Maker
  • Open Call model
  • Digital Entrepreneur

29
  • Im interested in experimenting with these
    models and services.
  • PLEASE TALK TO ME IF YOU ARE TOO!
  • jerrypaffendorf_at_accelerating.org
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