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CS 178:

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Title: CS 178:


1
Course Introduction
  • CS 178
  • Programming with Multimedia Objects
  • Aditya P. Mathur
  • Professor of Computer Sciences
  • Purdue University, West Lafayette
  • August 23, 2004

Last update August 23, 2004
2
Learning Objectives
  • What is computing and how it is used in various
    disciplines, e.g. Bio, Chemistry, Math, Physics.
  • How to develop and test simple programs in Java
    using graphical user interfaces, images, and
    sounds.
  • How to work in small groups.

3
Ideal Clients
  • Those who want to acquire programming skills for
    use in their own field of interest.
  • Those with none to very little experience with
    programming.
  • Non-CS majors who want to use computing to solve
    problems in their own disciplines.

4
Course Organization
  • Lectures MW. Recitation F. Labs W, Th, F.
  • Quizzes During lectures. 30 quizzes, best 25
    considered. Total 5 points.
  • Midterm exams Sept 22 and Oct 25, 7-830pm. EE
    270. Total 30 points.
  • Final exam date to be announced. Total 25
    points.
  • Laboratory assignments 15 assignments, best 10
    considered. Total 20 points.

5
Exams
  • Open book You will be allowed to consult your
    textbook but not any of your notes. Sharing of
    textbooks during the exam is not allowed.
  • Duration 90 minutes. Final 2 hours.

6
Course Organization Projects
  • 5 projects, best 4 considered. Total 20 points.
  • Team work Form groups of 4 each for project
    work. Contact the instructor for any help you
    might need in joining a group.
  • All members of a group get the same grade in each
    project assuming that they have made about equal
    contributions.

7
Groups Responsibilities
  • Collaborate with each other and solve the problem
    assigned on each project.
  • Ensure that each member of the group knows what
    is her/his responsibility on each project.
  • It is a good idea to select a group leader who
    will delegate tasks in a democratic way to
    members of the team.
  • Members of a group get equal grade ONLY IF they
    do equal work.

8
Groups Option 1-Applications of Computing
  • Each group is requested to make one presentation
    on an exciting application of computing in any of
    the following disciplines earth and atmospheric
    sciences, physics, chemistry, math, statistics,
    and biology (exclude CS).
  • Keep the presentation to 3-5 minutes. Consult
    with the instructor before you make the final
    decision to present something. All presentations
    will be at the beginning of a lecture on M or W.
  • A group that makes such a presentation is exempt
    from the in-class Quiz during the day on which
    they make the presentation.

9
Groups Option 2-Classes and Objects
  • Design and present a play that explains the
    concept of Java classes and objects.
  • Keep the play to 3-5 minutes. Consult with the
    instructor before you make the final decision to
    present something.
  • There will be at most 3 such plays. Groups with
    the best ideas will be selected to present their
    plays.
  • Groups that presents such a play are exempted
    from 2 in-class quizzes.

10
Groups Awards
  • The following awards (cash and/or certificates)
    will be given out after the last project has been
    graded and returned
  • Best application presentation.
  • Best play.
  • Earliest, and correct, project submission.
  • Best group attendance.

11
What is programming?
  • Programming refers to a collection of activities
    concerned with the design, coding, and testing of
    computer programs.
  • A computer program is a sequence of instructions
    that convey a procedure for performing one or
    more tasks using data such as images, sound, and
    other forms of data.
  • A computer program is written in a programming
    language.
  • In CS 178 we will learn how to write computer
    programs using the Java programming language.

12
Is programming fun?
  • Yes. (And NO for some!)
  • It enables you to interact with machines in a
    variety of ways.
  • You struggle to instruct a machine to do
    something. When it does what you want it to do,
    there is a sense of achievement and you yell
    Yeah! Yippe!
  • Some people, such as myself, start singing when a
    program works correctly!

13
Is programming difficult?
  • Yes.
  • Because it requires accurate and precise
    expression of instructions to a machine.
  • Humans err. Computers usually do not correct our
    errors. We have to discover and correct our
    errors through debugging.
  • The struggle is to make sure that our
    instructions are correct. This is what makes
    programming difficult.

14
Why Java?
  • Relatively safe and secure language.
  • Has all the elements for programming with
    multimedia objects.
  • Allows easy sharing of information across the
    globe.
  • Supported on almost all platforms (Windows, OS X,
    Unix, Linux).

15
Why not Perl?
  • Programming expertise is language neutral (to
    some extent).
  • Perl is good for quick and dirty programming.
  • Java is good for significant applications that
    need global cooperation amongst researchers and
    have friendly GUIs.

Of course, there is no clear cut answer to the
language question.
  • http//www.onjava.com/pub/a/onjava/2003/09/24/java
    _bioinformatics.html

16
Java Resource
  • In addition to the textbook, visit
  • http//java.sun.com/docs/books/tutorial/

17
What is computing?
  • Computing refers to the act of calculating
    something using some given information. This
    something may be, for example,
  • a number that represents the position, at a time
    instant, of a baseball in flight in a video game.
  • a collection of numbers likely high temperature
    over each of the next 7 days.
  • an image that shows the structure of a new drug
    formed by combining specially designed molecules.
  • sound a new sound computed by combining and
    manipulating various sampled waveforms.

Can you map the above to different disciplines?
18
Computing and presentation
  • Presentation of whatever is computed is an
    integral part of computing. Presentation could be
    in the form of
  • Numbers displayed on the screen or printed.
  • Image(s) displayed or printed. This may lead to
    animation.
  • Sounds played. This may lead to a computer-based
    orchestra.

19
Who computes?
  • Humans compute Hey! How much will I be able to
    save for the next party? Financial computation
  • Animals compute Does this smell belong to my
    master/friend? Chemical computation
  • Computers compute We program the computers and
    they compute. All kinds of computation

Describe What computation goes on in your
favorite video game?
20
Applications of Computing Biology
  • Computational Biology
  • DNA sequencing
  • Neural modeling and simulation
  • Protein modeling
  • Drug design
  • Gene banks

21
Applications of Computing Biology
The chromosomal locations of several genes
believed to be associated with the human BRCA1
gene implicated in breast cancer, highlighted
using the Map Viewer query "BRCA1" (build
34)...NIH web site.
22
DNA
  • DNA

deoxyribonucleic acid. DNA molecules carry the
genetic information necessary for the
organization and functioning of most living
cells and control the inheritance
of characteristics. www.nti.org/e_research/e6_glos
sary.html
  • Recombinant DNA refers to DNA which has been
    altered by joining genetic material from two
    different sources.
  • It usually involves putting a gene from one
    organism into the genome of a different organism,
    generally of a different species.

23
Applications of Computing Biology
  • DNA sequence

The relative order of base pairs, whether in a
fragment of DNA, a gene, a chromosome, or an
entire genome.
  • DNA sequencing

The experimental process of determining the
nucleotide sequence of a region of DNA. This is
done by labeling each nucleotide (A, C, G or T)
with either a radioactive or fluorescent marker
which identifies it. There are several methods
of applying this technology, each with their
advantages and disadvantages. Sometimes, the
sequences may be generated more quickly than they
can be characterised.
24
Applications of Computing Chemistry
  • Computational Chemistry
  • Molecular modeling
  • Chemistry education
  • MathMol (http//www.nyu.edu/pages/mathmol/chime/)
  • Application of Java to Chemistry
    (http//www.ch.ic.ac.uk/java/)

25
Applications of Computing Physics
  • Computational Physics
  • Simulation, visualization and modeling
  • Computational Experiments
  • http//www.physics.unc.edu/zhaoj/compphys.htm)
  • Computational nanotechnology (http//www.zyvex.com
    /nano/)

26
Applications of Computing Mathematics
  • Computational Mathematics
  • Math education
  • Black hole simulation (http//www.math.psu.edu/sun
    /Project/blackhole.htm)

27
Applications of Computing Miscellaneous
  • Segway balancing scooter
  • Its called the Segway Human Transporter, but
    the Pentagon is drafting the two-wheeled scooter
    as part of a plan to develop battlefield robots
    that think on their own and communicate with
    troops.
  • Automobile design
  • Mars exploration..Maestro/Spirit Rover
    (http//java.com/en/about/apps/mars_rover.jsp)

28
Why this course for you?
  • CS majors Programming is an important skill to
    have for all CS majors.
  • Non-CS majors The future of computation is
    bright..in EVERY FIELD. ..from Liberal Arts to
    Science to Engineering Computers are almost
    everywhere. Regardless of your field of study.

So dont miss this wonderful opportunity to
acquire a FUN skill!
29
Bye!
Have fun with Java! And DO NOT DROP THIS
COURSE!
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