Title: User Interface Research
1User Interface Researchat Microsoft Mary
Czerwinski
2Research Strategy
Exploit Technology Discontinuities
Leverage Human Capabilities
Compelling Task Information Access
3Engaging Human Abilities
communication
perceptual
motor
cognitive
- understand complexity
- new classes of tasks
- less effort
Helps User
4Data Mountain
Strongest cue ... relative size
Subject Layout of 100 Pages
5Motivation Task
- Large information spaces are hard to navigate
- Users develop Personal Information Spaces
- Familiarity and customization
- WWW ? Favorites/Bookmarks
- File System ? Desktop icons
- Average user
6Motivation Technology
- Apply Information Visualization and 3D User
Interface techniques - Aim to leverage human abilities
- Spatial memory
- 3D Perception
- Pattern recognition
- Spatial Memory is the focus
- Does it work in Desktop 3D?
73D UI Hypotheses
- Advantages
- Easier to evoke spatial metaphor
- Easier to engage spatial memory
- Display more information
- Disadvantages
- Need for camera manipulation
- People get lost
- Need for high-DOF input device?
8A Sweet Spot?
- Use 3D Visuals
- Apply 3D cues
- Occlusion, Relative Size, Shadows
- Spatialized Audio
- 2D Interaction technique
- No egocentric navigation
- Objects come to the user
9Video
10Whats New Here?
- Space is topologically 2D, allowing 2D
Interaction technique - Direct manipulation placement to tap spatial
memory? - Deeper Processing
- Physical Objects
11Usability Study Design
- DM Pilot with 10 users
- 22 users in the test
- All experienced with IE4
- Half used IE, half the Data Mountain
- 100 web pages from Top50 roulette
- Phases Store, Re-organize, Retrieve
- Incorrect retrievals not discouraged
- Four cueing conditions
12Cueing conditions
13Pilot Results
- Pilot essential for design iteration
- Video showed post-pilot Data Mountain
- Fixes
- Prevent page loss due to occlusion
- Provide visual correspondence between title
pop-up and thumbnail - Spatialize audio
14Usability Study 1 Results
- Organizing times comparable
- Reliably faster (26) retrieval with Data
Mountain, averaged across all cues - DM as fast as IE or faster in all conditions
- DM users had fewer incorrect retrievals
- IE users did better with Title than All
- DM users leveraged all information
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19Informal Observations
- Oh, thats over there
- Layouts are very personal
- Users invent adjust categs as they go
- Categories used very similar across users
- Low cost of interrogation is important
- Titles, Thumbnails, Open Hierarchy
- Landmarks and 3D cues could be better
20Grouping mechanism
- Users did fine
- without a grouping mechanism
- without category labels
- without multi-level hierarchy
- Users grouped anyway
- Some sub-grouping possible seen
- Some labeled with salient thumbnails
21Open Questions
- Relative contribution of Visual Cues vs. Spatial
Memory? - Other ways to leverage deeper processing
- Scalability
- Manual placement means incremental use
- Light-weight deeper hierarchy?
- Multiple Data Mountains ? mental overlay?
22Study 2
- Better determine the contribution of spatial
location memory - Examine longevity of memory for cued web pages in
DM - Track user satisfaction
23Thumbless Data Mountain
24Study 2 Methods
- Brought back old users after 6 months
- Reran through retrieval phase of original study
- Every other block of 10 trials, turned off the
thumbnail images during retrieval - DVs RT, incorrects, failures, subjective
ratings, and cue rankings
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29Cue Ranking Results
- On average, thumbnail images ranked most helpful
(avg. 1.8) - Mouse-over text (avg. 2.0) next, then...
- Spatial location of the web page (avg. 2.2)
- Spatialized audio feedback ranked least helpful
cue (avg. 4.0). - These differences were significant as determined
by a Kruskall-Wallis nonparametric test,
chi-square(3) 24.02, p lt .001.
30Subjective Measures
31Study 3 Visualizing Implicit Queries
- 2 studies examined Implicit Queries effect
- on info management
- on info retrieval
- Visualized with Data Mountain
- 3D, spatial layout of web pages
- Pages similar to currently selected page
highlighted
32Implicit Queries (IQ) Performance Benefits
- IQ users (IQ1 2)
- built more categories
- took longer organizing
- faster finding pages
- Retrieval far more frequent implies IQ faster
overall
IQ1,2 use different similarity metrics
33Future Work
- Multi-item dragging
- Help users keep layout tidy
- Web pages live
- Continue researching deeper processing
- Computer generated spatial layouts
- Landscaped terrain--better landmarks
343D UI Conclusions
- Exploration of Desktop 3D sweet spot
- Prototype already outperforms existing GUI in
effectiveness - Usability test informs design evolution
- System low on policy lets users choose an
organization - Spatial memory does work in Desktop 3D
35Camera-Based Head-Motion Parallax
- Motion parallax is one of strongest 3D depth cues
36Glances
- Novel 3D navigation technique
- Lightweight, ephemeral
- Two-handed
- Non-dominant hand used for glance gesture
- Low-cost awareness of surrounding area
37Toolspaces
- Objects attached to virtual body
- Glances used to get to toolspaces
- Multiple uses
- 3D widgets
- Information store
- Object transport
38Video
393D UI Timetable
- 1/99 85 of new PCs ship with 3D
- 6/99 expect 100 will ship with 3D
- Turn over installed base
- 5 years if only driven by games
- 3 years if we have compelling non-game apps
- Target 2002 MS shipping 3D capable apps
- 3D Shell 3D Visualizations
40Microsounds
- Experimentally verified heuristics for creating
sounds for human computer interaction - If you dont have much to say, dont take too
long to say it. - How short can a sound be and still be
distinguishable and meaningful? - The answer is lt50ms
- Sounds were distinguishable one from another
- Coded intuitive negative-neutral-positive
distinctions
41Microsounds
- Useful for
- Increasing user awareness of interface events and
state without disrupting the users attention. - Visually impaired.
- Next steps
- Experimentally test coding power of pitch
relationships in lt80ms Microsounds - Use Microsound techniques to sonify the state of
Web transactions
42Audio UI Timetable (?)
- Necessary hardware available now
- Virtualize audio devices system level mixing 6
mo. to 1 yr - OS events available for sonification 1 yr
- Consistent use of audio in MS apps 1 yr
- Authoring for 3rd party 2 yr
43The TouchMouse
- Sense hand contact via capacitance
- Input modality for awareness
- New events Touch, Release
- For Palm area
- for button, wheel, thumb,
- Goal use sensors to enhance simplify UI
- Zero activation force Passive sensing
- Flexible form factor Its paint. Sense touch on
curved surfaces, tight spaces, moving parts, ...
44Whats a TouchMouse Good For?
- Example UI always up vs. maximum doc real estate
- Most widgets only useful if youre holding mouse
- So fade in / out portions of display via touch
- Just use mouse the same way you always have
- Test users loved it Easy just does the right
thing
45Sensors on WinCE Palm-sized PCs
- Touch-sensing PsPC w/ touchpad
- Help overcome limited screen real estate
- Lightweight actions for efficient access to cmds
- Make better use of both hands
- Past successes Sharing data, handedness, tilt
- Sensing enables new UIs with better awareness of
context and thus can potentially both simplify
enhance the users computing experience.
46Summary
- Identify and engage human abilities
- Exploit technology discontinuities
- Result easier access to more complexity
- Result dramatic increase in user base