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Assessment - where to from here?

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Title: Assessment - where to from here?


1
Assessment where to from here?
  • Geoffrey Crisp
  • Dean Learning and Teaching, RMIT
  • ALTC National Teaching Fellow

2
http//www.transformingassessment.com
Shamim Joarder
Mathew Hillier
3
Your future student
4
Learning and assessment
  • Employers, professional bodies and the community
    are expecting graduates to be able to perform
    appropriately in proactive, task-directed ways
    where they implement their discipline specific
    knowledge in a context that involves many
    stakeholders
  • Universities are more often concerned with
    students mastering the conceptual understanding
    of core discipline principles and applying these
    to artificially constructed tasks designed for
    assessments that can be easily delivered and
    marked

5
21st century employability skills
Ways of thinking Creativity and innovation critical thinking, problem solving learning to learn, metacognition
Ways of working Communication collaboration (teamwork)
Tools for working Information literacy ICT literacy discipline resources and tools
Living in the world Citizenship local and global life and career personal and social responsibility
6
Assessing 21st century skills
  • students receive a strong message about the
    relative importance of knowledge recall versus
    the broader competencies such as approaches to
    problem solving, creativity, collaboration and
    social context through the weighting that
    teachers apply to the assessment task
  • students will use these weightings to decide
    where to place their efforts in completing the
    task

7
Authentic learning and assessment inverted
curriculum approach
7
8
Rethinking curriculum design
  • We need to rethink our curriculum design so that
    it facilitates both the development and
    assessment of discipline skills and capabilities,
    as well as the application of these skills and
    capabilities in an authentic environment in
    collaboration with other people and resources

9
Resources for 21st century teaching
http//www.bized.co.uk/learn/learn.htm
1/10/2019
9
10
Resources for 21st century teaching
http//www.bized.co.uk/
1/10/2019
10
11
Purpose of assessment
12
Assessment in LMS
13
Bobby Elliot and assessment 1.5 to 2.0
14
Interactive e-assessment design
Separate the interactive tool/object/artefact
from the question and the feedback
15
Interactive spreadsheets in assessment
16
Interactive tools for learning and assessment
Java applets
http//www.jelsim.org/content/applets/bizstartup/i
ndex.html
17
Interactive Java applets
18
Role-plays
19
Fablusi Role-play software
http//www.fablusi.com
20
What Happens in a Role Play?
Reflection Learning
Reflection Learning
Adopt a role
Adopt a role
Issues problems occur
Issues problems occur
Interaction debate
Interaction debate
21
Scenario based learning - SBLi
22
You need to decide
  • whether a norm-referenced or criterion-referenced
    assessment scheme is more appropriate for the
    particular learning outcomes
  • whether the process of solving a problem and the
    product of solving a problem are both assessed,
    and what is the relative weighting for the two
    components
  • whether constructed or selected responses are
    appropriate

23
You need to decide
  • convergent type, in which one correct answer is
    expected, and divergent responses, in which the
    answer depends on opinion or analysis (Torrance
    et al., 2001)
  • convergent assessment has its origins in
    mastery-learning models and involves assessment
    of the student by the master-teacher
  • divergent assessment is often associated with a
    constructivist view of learning, where the
    teacher and student engage collaboratively within
    Vygotskys (1986) zone of proximal development

24
Assessing 21st century skills
  • for declarative knowledge (knowing what) that
    forms part of the core traditional skills and
    understandings in a discipline, student responses
    can be readily compared to expected responses and
    judged as correct or incorrect
  • the idea that valid and reliable inferences can
    be made about students acquisition of 21st
    century skills by judging students responses as
    only correct or incorrect is too simple an
    approach for the assessment of complex
    capabilities

25
Assessing 21st century skills
  • for these new skills, our assessment designs need
    to accept multiple solutions to a problem or
    issue and provide feedback to students on their
    chosen strategies that have been used to solve
    the problem

26
Assessing 21st century skills
  • designing assessments that are capable of
    tracking the strategies students employ to
    complete the assigned task requires a holistic
    approach to judging the evidence presented by the
    student
  • students can be asked to construct responses
    using the strategies that they have identified
    and developed during a course

27
Assessing 21st century skills
  • these competencies will be a mix of discipline
    specific knowledge and understandings, as well as
    an array of broader competencies and strategies
    that are more aligned with 21st century
    employability skills

28
Second Life Virtual worlds
28
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SLOODLE Second Life in Moodle
30
Augmented Reality
31
Game based assessment
  • many of the traditional forms of assessment we
    currently use in universities interrupt the flow
    of student engagement by separating the learning
    and assessment as time and location specific
    activities
  • stealth assessment challenges many of our current
    concepts about learning and assessment by
    proposing that teachers design learning and
    assessment activities that are continuous and not
    separated by time or space
  • evidence of learning and capability development
    could be collected continuously without
    interrupting the flow of students learning

32
Game-based learning
  • embedding assessment tasks within virtual world
    activities would provide a convenient way to
    track student performance and their application
    of many of the 21st century skills
  • Shute has described the principle of stealth
    assessment which involves the systematic
    collection of evidence about users actions
    during online games without interrupting the flow
    of the game (Shute, Ventura, Bauer
    Zapata-Rivera, 2009)

33
http//www.worldwithoutoil.org
34
World without oil
35
http//blog.urgentevoke.net
36
21st century teaching
37
http//www.transformingassessment.com
37
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