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Artificial Intelligence

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Title: Artificial Intelligence


1
Artificial Intelligence
By Ian, Chelsea, Doug, Grace
2
Artificial intelligence (AI) - is a branch of
computer science and engineering that deals with
intelligent behavior, learning, and adaptation in
machines
3
History Of Artificial Intelligence
4
1950s
  • The 1950s were a period of active efforts in AI
  • Alan Turing introduced the "Turing test
  • The first working AI programs were written in
    1951 to run on the Ferranti Mark I

5
1960s-1970s
  • Joel Moses demonstrated the power of symbolic
    reasoning for integration problems
  • Leonard Uhr and Charles Vossler published "A
    Pattern Recognition Program That Generates,
    Evaluates, and Adjusts Its Own Operators" in 1963

6
1980s
  • Neutral networks became widely used due to the
    backpropagation algorithm
  • The team of Ernst Dickmanns built the first robot
    cars, driving up to 55 mph on empty streets
  • Marked major achievements in many areas of AI and
    demonstrations of various applications

7
1990s Turn of the Century
  • During the 1990s and 2000s AI has become very
    influenced by probability theory and statistics
  • After the September 11, 2001 attacks there has
    been much renewed interest and funding for
    threat-detection AI systems, including machine
    vision research and data-mining

8
DARPA Grand Challenge
  • DARPA is a challenge for driverless cars
  • The cars have no communication with humans
  • In 2005 the winning vehicles completed all 132
    miles of the course in just under 7 hours

9
A Few Basic Rules
  • Must follow California driving laws
  • Vehicles must follow a specific rout following
    specific check points
  • Vehicles must drive though fog and rain even if
    GPS is blocked

10
Schools Of Thought
  • 1. Conventional A.I.
  • 2. Computational Intelligence

11
Conventional A.I. - a.k.a. symbolic A.I.,
logical A.I., neat A.I., and Good Old Fashioned
A.I.(GOFAI)
12
Machine Learning Methods
  • Expert systems
  • a computer program that contains some
    subject-specific knowledge of one or more human
    experts.
  • helps users solve problems and draw conclusions
    reasonably.

13
Machine learning methods
  • Nuetral Networks
  • systems with very strong pattern recognition
    capabilities
  • a.k.a. ANN (artificial neural network)
  • an adaptive system that changes its structure
    based on external or internal info that flows
    through the network.

14
Fuzzy Control System
  • based on fuzzy logic (concepts that cannot be
    expressed as true or false but as partially true

15
A.I. In Fiction
  • Strong A.I. is used most often for entertainment
    purposes
  • Usually portrayed as an upcoming power trying to
    overthrow human authority
  • Trying to cause abrupt and dramatic changes
  • A few A.I. writers are Vernor Vinge, Ray
    Kurzweil, and Frank Herbert
  • Author Vernor Vinge states, technology will
    reach a point beyond which we cannot even
    speculate about the consequences.

16
Case-based Reasoning
  • the process of solving new problems based on the
    solutions of similar past problems

17
Bayesian Network
  • a.k.a. Bayesian belief network or belief network

18
Behavior Based A.I.
  • Made famous by Rodney Brooks
  • A procedure for developing A.I. off of another
    module of intelligence

19
Computational Intelligence - repetitive
development/learning that relays on evidence
/consequences observable by the senses
20
Schools of Thought
  • Conventional Artifical Intelligence
  • Machine Learning
  • Formalism
  • Statistical Analysis
  • Expert Systems
  • Case Based Reasoning
  • Bayesian Networks
  • Behavior

21
Schools of Thought cont.
  • Computational Intelligence
  • Neural Networkes
  • Fuzzy Systems
  • Evolutionary Computation

22
Artifical Intelligence In Fiction
  • Books
  • A Space Odyssey
  • The Moon is a Harsh Mistress
  • Movies
  • The Matrix
  • Bicentennial Man
  • I, Robot
  • Video Games
  • Halo
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