Title: Physics of Rolling Ball Coasters
1Physics of Rolling Ball Coasters
- Cross Product
- Torque
- Inclined Plane
- Inclined Ramp
- Curved Path
- Examples
2Cross Product (1)
- The Cross Product of two three-dimensional
vectors a lta1,a2,a3gt and b ltb1,b2,b3gt is
defined as follows - If q is the angle between the vectors, then
3Cross Product (2)
- Important facts about the cross product
- The cross product is always perpendicular to the
vectors a and b. - The direction of the cross product is given by
the right hand rule (see diagram, where
). - The cross product is greatest when
- While the dot product produces a scalar, the
cross product produces a vector. Therefore it is
sometimes called a vector product.
4Digression
- Earlier, the definition of angular velocity was
given, but details on the use of the cross
product were not explained. Now that we have the
cross product, we define the relation between
tangential and angular velocity in general -
- For circular motion, the velocity is always
perpendicular to the position vector and this
reduces to v r w. - Similarly we define the relationship between
tangential and angular acceleration -
5Torque (1)
- Before dealing with a rolling ball, we must
discuss how forces act on a rotating object. - Consider opening a door. Usually you grab the
handle, which is on the side opposite the hinge,
and you pull it directly toward yourself (at a
right angle to the plane of the door). This is
easier than pulling a handle in the center of the
door, and than pulling at any other angle. Why? - When causing an object to rotate, it is important
where and how the force is applied, in addition
to the magnitude. - Torque is a turning or twisting force, and it is
a measure of a force's tendency to produce
rotation about an axis.
6Torque (2)
- There are two definitions of torque. First is in
terms of the vectors F and r, referring to the
force and position, respectively - Second is in terms of the moment of inertia and
the angular acceleration. (Angular acceleration
is the time derivative of angular velocity). - (Note the similarity to Newtons Second Law, F
m a. Here all the terms have an angular
counterpart.)
7Inclined Plane
- Consider a ball rolling down an inclined plane as
pictured. Assume that it starts at rest, and
after rolling a distance d along the ramp, it has
fallen a distance h in the y-direction.
8Inclined Plane (2)
- We will now consider the energy of the system.
The system is closed, so energy must be
conserved. Set the reference point for potential
energy such that the ball starts at a height of
h. - Initially the ball is at rest, so at this instant
it contains only potential energy. When it has
traveled the distance d along the ramp, it has
only kinetic energy (translational and
rotational). - We can also express h in terms of d.
- This gives us the square velocity after the
particle moves the distance d.
9Inclined Plane (3)
From the previous slide
- If you know the square velocity of a particle
after it travels a distance d, and you know that
the acceleration is constant, then that
acceleration is unique. This derivation shows
why, using definitions of average velocity and
average acceleration.
Eliminating t and vi0, these expressions give
Comparing this result to the previous slide, we
can see that
10Inclined Track (1)
- When using physics to determine values like
acceleration, there are often two perfectly
correct approaches one is using energy (like we
just did), and a second is by using forces. While
energy is often simpler computationally, it is
not always as satisfying. For this next
situation, the previous approach would also work,
with the only difference being that
However, to demonstrate the physics more
explicitly, we will take an approach using
forces. - When we build a track for a rolling ball
- coaster, there will actually be two
- contact points, one on each rail. Because
- the ball will now rest inside the track, we
- need to re-set the stage. The picture shows
- a sphere on top of a 2-rail track, with the
- radius R and the height off the track b marked in.
11Inclined Track (2)
- These are all the forces acting on the ball
friction, gravity, and a normal force. - The black square in the center represents the
axis of rotation, which in this case is the axis
connecting the two points where the ball contacts
the track. - The yellow arrow represents friction and the blue
arrow represents the normal force. Neither of
these forces torque the ball because they act at
the axis of rotation. Thus the vector r is 0. - The green arrow represents gravity.
- Convince yourself that the total torque is given
by
12Inclined Track (3)
- We also have a second definition of torque
- Setting these equal and solving for acceleration
down the track - Notice that if b R, then this reduces to the
previous expression for acceleration
13Curved Paths
- Until now we have considered only straight paths.
While these are much simpler, they would make a
very boring rollercoaster. Now we need to put
together all the theory discussed to this point. - Given a parameterized path r(s), define , ,
and as the principal unit vectors in the
tangential, normal, and binormal directions,
respectively. - At any instant along the path there are two
vectors acting on the particle, gravity and a
force exerted by the track which we will call the
normal force. - Note Do not confuse the normal force with the
normal direction . While they coincide in 2D
systems, in a 3D system the normal force may
point in any direction along the plane defined by
the unit normal and unit binormal vectors. - Finding the normal force will tell us how much
force the track must be able to withstand at a
given point. - Also important are the total (resultant) forces
on the system. They will be discussed after the
normal force.
14Curved Paths (2)
- To apply Newtons second law, consider all forces
in the normal direction. - Acting in the positive direction is gravity,
and in the negative direction is the normal
force, N. - The sum of these forces must result in curved
motion around the instantaneous radius R.
NN refers to the component of the normal force in
the normal direction
15Curved Paths (3)
- This formula has three parts. First is finding an
expression for . Second is finding an
expression for k. And third is getting an
expression for v2. We will take these one at a
time. - The most convenient expression for is given
by - where r is the second derivative of the path,
rN is the acceleration in the normal direction,
rT is the acceleration in the tangential
direction, and is the unit tangent vector.
with
16Curved Paths (4)
- Next is the curvature, which is most useful
expressed as - As for the v2 term, we will get this from energy.
We assume that friction is negligible, and since
the system is closed, energy is conserved. In
general, the initial types of energy include
potential as well as both kinetic energies, and
at any position s along the track there are the
same types. - Using the definition of w, we can relate it to v
by . Then
17Curved Paths (5)
- Thus the general expression for the magnitude of
the normal force in the normal direction is - where r(s) is the path of the center of mass, m
is the mass of the object, I is the moment of
inertia of the object, ry(s) is the height of the
center of mass at position s and b is the height
of the center of mass from the axis connecting
the points of contact. If the track is banked
such that there are no forces acting in the
binormal direction (so no lateral forces), then
the normal force is in the direction of the unit
normal vector.
18Curved Paths (6)
- Now that the expression for the normal vector is
found, we can focus on forces important to the
rider. For these we consider only forces that
push on your skin. To prove this to yourself,
consider an astronaut in orbit around the earth.
They are in constant free-fall, so gravity is
acting on them. However, they feel weightless.
What this means to us is that only the normal
force of the track can be felt by the ball (and
only the normal force of the seat on a bobsled
coaster is felt by the rider). So in this case,
the only force felt by the ball is the normal
force.
19Example - Parabola
- Set r(s)lts,-s2,0gt. Consider a ball starting at
rest, with b? R. Then we have the expression for
the magnitude of the normal force.
20The graph looks like this (vertical axis in gs,
horizontal axis has arbitrary units)
21Some may wonder why this curve has the shape it
does. The reason for this is that the resultant
(or net) force is predefined by the track and the
initial conditions. The graph of N is the
difference of the component of gravity and the
resultant force. Graphically that means the
normal force is the difference between the two
black curves, which explains the shape of
the graph for the magnitude of the normal force
(blue).
Force of gravity
N
Resultant force
22Example - Cosine
where A is the amplitude of the curve, and l is
the wavelength.
23Example Unit Normal Direction,
The unit normal always points toward the center
of curvature. Thus when making calculations
involving the normal direction, take special care
around points of inflection! (In this diagram
there are arrows immediately before and after the
inflection point, but at the inflection point
there is no normal direction defined)
24Normal force pushing up out of the track
A ball, starting at rest, b2R/3, amplitude is 1,
wavelength is 2p.
This shows the normal force and its direction at
different points on the curve.
25As before, here is a breakdown of the different
components of the forces on the the system.
N
Resultant force
Force of gravity
26This shows the normal force at different
initial speeds. Where are they coincident and
why?
Speeds increase 1 m/s with each line. Blue is
initially at rest, and orange is initially at 5
m/s.
27Loop-de-Loop
Unfortunately, we were unable to find the actual
parameterization used in the design of coasters.
However, we think its something like this
28This shows the local coordinate system for
certain points along the path.
29This shows the normal vector along the track.
30One last comment on forces in the normal and
binormal directions. We have calculated the
necessary resultant force for the normal
direction, but there has been no discussion on
the binormal direction. Since there is no
curvature in this direction, the only force that
will act in the binormal direction is gravity. To
prevent the ball from having any net lateral
force, the binormal component of gravity should
be balanced by a component of the normal force.
Consider the formula and diagrams below