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Traveling Exhibitions

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The most important product of a museum experience is a repeat visitor ... Discuss museums' needs for capital and access to better revenue-producing markets ... – PowerPoint PPT presentation

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Title: Traveling Exhibitions


1
Traveling Exhibitions
  • Robert Mac West
  • Informal Learning Experiences, Inc.
  • June 12, 2002

2
Repeatability
  • The most important product of a museum experience
    is a repeat visitor
  • Changing experiences repeat visitors
  • Number 3 of Bob Rogers 12 Strategies
  • Most museums rely on their local market
  • Became more apparent after 9-11

3
Museum Strategies
  • Major Physical/Structural/Topical Change
  • New/renovated gallery
  • New theater
  • New building
  • Expansion
  • Satellite facility

4
Museum Strategies
  • Temporary Change
  • Rotating films/simulator programs
  • Extended special event
  • Temporary exhibition
  • From collection
  • Rented/borrowed

5
Museum Strategies
  • Short-term
  • Weekend special events
  • Celebrity guest appearance
  • Topical days

6
Museum Strategies
  • A special case charismatic animals babies

7
Issues and Problems
  • Undercapitalization
  • Time between changes
  • Cost-benefit
  • Access to interesting objects
  • Competition

8
The Museum Traveling Exhibitions Industry
  • Blockbusters (temporarily) increase attendance,
    membership, revenue
  • Typical shows hold the status quo
  • Changing exhibits stimulate giving and
    sponsorship
  • Traveling exhibits introduce new topics
  • Some traveling exhibits affect audience
    composition

9
The Museum Traveling Exhibitions Industry
  • Retrofit buildings to create generic, accessible,
    flexible spaces
  • Develop upcharge policies
  • Expand retail
  • Realistic expectations
  • Attendance stabilization
  • Blockbuster withdrawal

10
Shape of the Museum Traveling Exhibitions Industry
  • Creators of traveling exhibitions
  • Distributors of traveling exhibitions
  • Funding of traveling exhibitions
  • Size and cost
  • Content and style

11
Creators of Traveling Exhibits
12
Distributors of Traveling Exhibits
  • Smithsonian Institution Traveling Exhibition
    Service (SITES)
  • Association of Science/Technology Centers
  • ExhibitsUSA
  • Blair-Murrah Exhibitions
  • State Arts/Humanities Agencies
  • Collaboratives
  • Producers

13
Funding of Traveling Exhibits
  • National Science Foundation
  • National Endowment for the Humanities
  • National Endowment for the Arts
  • Federal agencies
  • State agencies
  • Participation fees
  • Corporate philanthropy and marketing
  • Private philanthropy
  • Advocacy organizations
  • Collaboratives
  • Operating budgets
  • Investors

14
Size/Cost of Traveling Exhibitions
15
Content and Style of Traveling Exhibitions
16
Crossover Exhibit Developers
  • Clear Channel Entertainment Exhibits (BBH
    SFX)
  • Broughton International
  • Cultural Exhibitions and Events
  • Jack Rouse Associates
  • Dinosaur Productions
  • United Exhibits
  • Kokoro
  • DinoMae
  • Entech Industries
  • Advanced Exhibits/ Attractions
  • Wonders

17
Crossover Venues
  • Wonders
  • Florida International Museum
  • Wilmington Art Center
  • Convention Centers
  • Opryland

18
Wonders, 1987-2001
19
Three Examples of Crossover Exhibits
  • Grossology The (Impolite) Science of the Human
    Body
  • Body Worlds The Anatomical Exhibition of Real
    Human Bodies
  • A T-rex Named Sue

20
Grossology
21
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23
Body Worlds
24
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27
A T-rex Named Sue
28
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30
The Future
  • Museum Concerns (if trends continue)
  • Availability of quality, affordable exhibitions
    with appropriate content and style
  • Entertainment Concerns (if Rogers is correct)
  • Availability of quality, affordable exhibitions
    with appropriate content and style

31
The Future
  • Look for ways to merge and leverage the assets of
    museums and entertainment venues to produce
    temporary/traveling exhibitions which satisfy the
    needs of both audiences and organizations.

32
From the Entertainment Side
  • Discuss museums needs for capital and access to
    better revenue-producing markets
  • Consider funding from leisure attractions to
    facilitate development of traveling exhibits, in
    multiple versions, which are appropriate in size
    and content to multiple markets

33
From the Museum Side
  • Develop topics with broad appeal while
    determining both populist and educational
    approaches
  • Develop large populist exhibitions for the
    leisure market while also developing
    educational exhibitions on the same topic,
    sized and priced for the museum market

34
From Both Sides
  • Talk
  • Communicate
  • Share
  • Trust
  • Educate
  • Learn
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