Title: The Scientific Method
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3Key Issues in Human Development
- 1- Heredity and Environment
- Heredity-oriented theories assume an important
role of underlying biological structures. They
point out that specific genes may underlie
development and behavior. - Environmental explanations focus on the
individuals experience pertaining to thinking,
health, and social factors
4Key Issues in Human Development
- Heredity and environment interact, but theorists
still disagree over the relative contributions of
each and the manner of their interaction. - The position that the theorists take on this
question determines the direction and nature of
their research
5Key Issues in Human Development
- 2- Maturation and Learning
- Maturation refers to biological processes.
- Learning refers to change over time related to
practice or experience. - When development is considered in terms of
maturation and learning, the emphasis is on time. - Example How is the biological event of menopause
affected by a womans lifestyle (experience)?
6Key Issues in Human Development
- 3- Critical Versus Sensitive Periods
- Optimal periods during which certain types of
learning occur best - Readiness refers to reaching a maturational point
at which a specific behavior can be learned - Examples
- The effects of certain diseases during pregnancy
- Acquiring a second language during an early age
- The critical time span several hours after birth
during which goslings become bonded to the mother
(imprinting)
7The Scientific Method
8What Makes Research Scientific?
- 1- Precision
- 2- Skepticism
- 3- Reliance on Empirical Evidence
- 4- The Principle of Falsifiability
- 5- Openness? Replication
9- Science becomes dangerous only when it imagines
that it has reached its goal. - (George Bernard Shaw)
10Issues in Data Collection
- 1- Sampling
- Random Sampling
- Representative Sample
- 2- Reliability
- The degree of consistency with which a
- test or scale measures something.
- 3- Validity
- The extent to which a test or scale measures
- what it is supposed to measure
-
11Validity
- 1- Internal Validity
- What happened to the experimental group actually
caused the new behavior. - 2- External Validity
- The extent to which an experiment corresponds to
what happens in the real world - 3- Construct
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13How Do Psychologists Observe and Describe
Behavior?
- 1- Descriptive Method
- 2- Correlational Studies
- 3- Experimental Method
14Methods of Studying Behavior
- 1- Descriptive Methods
- Approaches that primarily involve the observation
and description of behavior
15Methods of Studying Behavior
- 2- Correlational Studies
- Examine the relationship between two variables to
determine whether they are associated or
correlated
16Methods of Studying Behavior
- 3- Experimental Methods
- Approaches that go beyond description and attempt
to determine what causes what in development and
behavior
17Descriptive Approaches
- 1- Case Studies
- 2- Systematic Observation
- 3- Questionnaires and Surveys
- 4- Psychological Testing
- 5- Developmental Research Design
18Case Study
- Sometimes are called baby biographies
- They involve extensive interviews with a
particular individual or a small group of
individuals - Drawbacks
- 1- The lack of standardization
- 2- Reliance on language
19Systematic Observation
- Naturalistic Observation
- Occurs in a natural setting such as studying apes
in the wild or people in bars
- Laboratory Observation
- The psychologist has more control
- One shortcoming is that the presence of
researchers and special equipment may cause
subjects to behave differently
20Questionnaires and Surveys
- Interview that ask people directly about their
experiences, attitudes, or opinions - Drawbacks
- The difficulty of getting a representative sample
- When dealing with volunteers, we may have
volunteer bias
21Psychological Tests
- Sometimes called assessment instruments
- Are procedures used for measuring and evaluating
personality traits, emotional states, aptitudes,
interests, abilities, and values
22Psychological Testing
- Objective Tests
- Also called Inventories
- Measure beliefs, feelings, or behaviors of which
the individual is aware - Have more reliability and validity
- Projective Tests
- Designed to tap unconscious feelings or motives
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24Projective Tests
- 1- Association Techniques
- The Rorschach Test
- The Word Association Test
- 2- Completion Techniques
- Sentence Completion Tests
- Rosenzweig Picture Frustration Study
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25The Rorschach Projective Test
26Projective Tests
- 3- Construction Techniques
- The Thematic Apperception Test (TAT) The
Picture Projective Test (PPT) - 4- Expression Techniques
- The Draw-a-person Test
- The House-tree-person Test
27Developmental Research
- 1- The Longitudinal Design
- 2- The Cross-Sectional Design
- 3- The Sequential-Cohort Design
281- The Longitudinal Design
- A group of individuals is studied repeatedly at
different points in the lifespan - Drawbacks
- a. Large investments in time and money
- b. Some subjects drop out or die
- c. Some subjects become testwise
- d. Changes in individuals may be due to the time
of measurement rather than development
292- The Cross-Sectional Design
- Compares individuals of different ages at one
point of time - Drawbacks
- a. It tells us more about age groups than about
development within the individuals - b. The cohorts differ not only in chronological
age but also in the time period in which they
were born
303- The Sequential-Cohort Design
- A mix of the two types of research
- Example
- Studying a group of 4-year-olds, a group of
8-year-olds, and a group of 12-year-olds each 2
years comparing them longitudinally and
cross-sectionally
31- The Experimental Method in Psychology
32Defining Psychology
- Psychology is the scientific study of behavior
and mental processes and how they are affected
by an organisms physical state, mental state,
and external environment.
33Correlational Study by Craig Anderson Karen
Dill (2000)
- The Effects of playing violent video games on
behavior, especially aggressive behavior
34Correlational Study by Anderson and Dill (2000)
- Method
- A correlational study based on questionnaires and
personality measures administered to a large
number of college students
35Correlational Study by Anderson and Dill (2000)
- Results
- Analysis of data indicated that playing violent
video games was strongly and positively
correlated with two factors - a. Aggressive delinquent behavior in real life
- b. Aggressive personality characteristics
36Plausible Causes for Aggressive Behavior
37Plausible Causes for Aggressive Behavior
38Plausible Causes for Aggressive Behavior
39Correlational Studies
- Examine the relationship between two variables to
determine whether they are associated or
correlated - Establishing a correlation between 2 variables
does not indicate causality
40Experimental Methods Anderson and Dill (2000)
- The Effects of playing violent video games on
behavior, especially aggressive behavior
41Hypothesis
- Playing violent video games would increase
aggressive behavior
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44The Outcome of the Experiment
- The results confirmed that participants who
played a violent video game behaved more
aggressively than participants who played a
nonviolent video game.
45Experimental Methods
46Experimental Methods
- They tell us about cause and effect
- The investigator manipulates one set of variables
(independent variables) and observes their
influence on another set of variables (dependent
variables) - To establish causality, experimenters compare
different groups, experimental groups and control
groups.
47Experimental Design
- Questions
- Who are the subjects?
- What is the independent variable?
- What is the variable that is going to change
because of manipulation? - What is the dependent variable?
- If there were changes in behavior, what was the
causative agent? - What was the outcome of the experiment in one
sentence?
48Ethics in Research
- 1- Freedom from Harm
- 2- Informed Consent
- 3- Use of Deception
- 4- Maintenance of Privacy
49Understand these Terms
- Hypothesis
- Correlational studies
- Experimental method
- Independent variable
- Dependent variable
- Experimental group
- Control Group
- Validity
- Construct
- Reliability
- Representative sampling
- Causality
50Design Your Own Research
- 1- You want to examine the effect of watching
violent movies on the behavior of children, what
design are you going to use, cross-sectional,
longitudinal, or sequential-cohort design? - 2- What is your hypothesis?
- 3- How many groups are you going to have? Why?
- 4- What is the population you are going to
experiment on? How are you going to select your
sample?
51- 5- If you want to establish causality, what
technique are you going to use, correlational,
observational, case studies, or experimental? - 6- What is the methodology?
- 7- Where are you going to conduct the experiment?
- 8- What are the dependent variables?
- 9- What are the independent variables?
- 10-Do you think your experiment has internal and
external validity? Why?
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