Title: School Violence
1School Violence
- What causes it and how can we prevent it.
- Presentation by Roger Reetz
2What we will cover.
- The cost of violence
- Selected school shootings
- Grossmans 5-Ds
- What the shooters had in common
- The Game Over Effect
- What causes it
- Brain research
- A plan of action
3The Cost of Violence
- How many kids have been killed in school by fire
in the last 25 years? - Zero
- 1999- Year of Columbine
- 35 kids killed in school
- ¼ million seriously injured
- 2004
- 48 kids killed in school
- When it comes to violence, the problem is denial.
- Denial has no survival benefit.
4The Cost of Violence
- 800 people are killed each year in workplace
violence - 99 of these are preventable w/ armed corporate
security. - One out of three girls and one out of seven boys
are sexually abused by the time they reach the
age of eighteen. - Bullying At least 160,000 children miss school
every day because they fear an attack or
intimidation by other students. - Animal Mutilation Teachers report more and more
students as young as seven years old discussing
the thrills of stabbing a kitten to death or
torturing a pet.
5The Cost of Violence
6The Cost of Violence
- In 2002, Anthony Harris and a team of scholars
from the University of Massachusetts and Harvard,
published a landmark study in the journal,
Homicide Studies, which concluded that medical
technology advances since 1970 have prevented
approximately three out of four murders. - That is, if we had 1970s level medical
technology, the murder rate would be three or
four times higher than it is today.
7The Cost of Violence
8School Shootings-Paducah, Kentucky- December 1,
1997
- Fourteen year old Michael Carneal steals a gun
from a neighbors house - Carneal wrapped two shotguns and two rifles in a
blanket and took them to school, passing them off
as an art project he was working on. He also has
a .22 cal pistol. - When he arrived he inserted ear plugs and pulled
the pistol out of his bag. - Fires eight shots into a student prayer meeting
that is breaking up and hit eight different kids - He achieved Five head shots and three upper torso
- He left three dead and one paralyzed for life.
- Prior to stealing the gun, he had never shot a
real handgun in his life.
9School Shootings-Paducah, Kentucky- December 1,
1997
- Michael Carneal had acquired is killing ability
at the tender age of fourteen by killing
literally thousands of people in first person
shooter video games - He had spent hundreds of hours playing these
games. - His feet never moved during the shooting.
- His first bullet went between his girlfriends
eyes, and then he proceeded to put one bullet in
every target that popped up on his screen. - His own sister wrote in her statement that she
started to move toward her brother to tell him to
stop, but then she says that she recalled
thinking to herself, He doesnt know who I am.
Hes going to kill me, so she started to run.
10School Shootings-Paducah, Kentucky- December 1,
1997
- Game Over Effect
- He still has one round left and there are still
lots of targets running and screaming all around
him. - But before he can shoot one more time, the
principal runs up to him and demands, Stop! He
stops. - Put the gun down, the principal says, Youve
done enough. And the kid put the gun down. - So, right in the middle of committing a mass
murder, with the capability of killing at least
one more, a simple verbal command stops the
killer.
11School Shootings-Pearl Mississippi- October 1,
2007
- Sixteen-year-old Luke Woodham stabs his mother to
death, then he goes to his high school and shoots
nine students. - Two die, including the suspect's ex-girlfriend,
seven others are wounded. - Game Over effect
- The vice-principal has a .45 automatic in his car
(a federal offense, though no one has ever
pressed charges) and runs out to the parking lot
to retrieve it. - this educator stands face-to-face with the kid,
pointing his gun at the young man, and says,
Stop! Amazingly, the kid stops. - A 17-year-old crazed mass murderer with a loaded
gun in his hand is ordered to stop shooting
people, and he does.
12School Shootings-Jonesboro, Ark.- March 24, 1998
- Mitchell Johnson, 13, and Andrew Golden, 11, shot
at their classmates and teachers from the woods. - Four students and one teacher killed, ten others
wounded outside as Westside Middle School emptied
during a false fire alarm. - They planned the attack to take place where
students were trapped in a kill zone. - They fired 23 shots at over 100 yards hitting
fifteen people.
13School Shootings-Jonesboro, Ark.- March 24, 1998
- Game Over Effect
- Two young killers empty their weapons into 15
people, reload and begin running over a hill
toward their stolen van. - The boys are 11 and 13 years old. As they
approach the van, a police officer yells,
Police! Down on the ground. Drop the weapon.
Down on the ground. - These two boys have just committed a bloody mass
murder and they still have loaded weapons in
their hands, but what do they do? - They obey the officer and drop their weapons.
14School Shootings-Jonesboro, Ark.- March 24, 1998
- The mother of the 13-year-old killer in the
Jonesboro school shooting sat across Lt. Col
Grossmans coffee table and told his wife and
him, several months after the killings, that she
finally told her son who he had killed that day. - She said her boy laid his head on the table, and
sobbed, saying, Those were my friends. - There are no friends in violent video games
there are only targets. Points. They were
committed to a state detention center under a
controversial juvenile sentencing law that will
allow them to walk out of jail by their 21st
birthdays. - In 2005, the two boys were released and their
records were wiped clean.
15School Shootings-Red Lake, Minnesota- March 21,
2005
- Jeffrey Weise, a 16-year-old student started out
by killing grandfather (police officer) and
grandfathers girl friend. - He did this to get grandfathers weapons and body
armor. - Two unarmed security officers observed him park
grandfathers patrol car on the curb in front of
the school and get out with the weapons. - One went to sound lockdown.
- One stayed to try to talk down shooter
- Conversation lasted about 2 seconds, ending with
two 12 gage shotgun slugs and one dead security
guard.
16School Shootings-Red Lake, Minnesota- March 21,
2005
- Shooter headed down the hall trying each
classroom door - School policy was to have all doors lock at all
times - When lock down was called out, all teachers had
to do was shut the door. - Shooter tried to break door windows by couldnt.
- At the end of the hall, shooter reached library
where he was able to break door window. - The teacher had students move to another room.
- The teacher then tried to block door with her
body - Shooter reached around door jam and killed the
teacher then made entry
17School Shootings-Red Lake, Minnesota- March 21,
2005
- Shooter killed a total of seven at school plus
grandfather and grandfathers girlfriend. - Police officers where on scene in 8 minutes
because teachers used cell phone to call for
help.
18School Shootings-Virginia Technical College-
April 16, 2007
- Cho Seung-hui, who police say is responsible the
shootings, was a loner, according to a university
official. 33 dead (including shooter who
committed suicide as police entered the
building), 16 injured - "From what I heard, he chained up some of the
doors so people couldn't get in and he basically
was just going to every classroom trying to get
in, and just started shooting inside classrooms,"
Jenkins said. - "He said every single person in the room was
shot, killed and was in the ground. He laid on
the ground with everyone he played dead and he
was OK."
19School Shootings-Virginia Technical College-
April 16, 2007
- "There wasn't a shooting victim that didn't have
less than three bullet wounds in them," said Dr.
Joseph Cacioppo of Montgomery Regional Hospital. - There was 100 wounds recorded.
- "Cho's favorite video game was Counterstrike,"Â mak
ing it the violent shooter game of choice of the
authors of the two worst school shootings in
world history (V-Tech first, Erfurt, Germany
second).Â
20Bomb Threats
- There has never been a bomb found in an American
Classroom based on a phone tip. - Stated in the Gift of Fear by Gavin DeBecker
- Never evacuate a school based solely on a phone
call - Classroom is the safest place.
- Do not evacuate to parking lots
- 500 lb car bomb vs. 30 lb backpack bomb
- Jonesburg, AK. students pulled fire alarm to get
students outside to gun them down sniper style.
21Grossmans 5 Ds
- Denial
- Get rid of it.
- When it comes to violence, the problem is denial.
- Denial has no survival benefit.
22Grossmans 5 Ds
- Deter
- Armed officers on campus are the best deterrence
- North Valley Jewish Community Center- Los
Angeles- August 10, 1999 - Buford O'Neal Furrow, Jr. entered a Jewish
daycare and shot five people. - He went to three other schools before this one
but did not attack them because they had armed
officers there. - He exited the interstate for gas and found the
North Valley Jewish Community Center. - It did not have armed security.
23Grossmans 5 Ds
- Detect
- Be observant of people watching the school.
- If someone calls asking if there is armed
security in your school - Note the caller ID and time
- Report it
- Have police do a follow-up visit
- Watch students writings/projects
- All the school shooters had a persistent theme of
violence in their school work .
24Grossmans 5 Ds
- Delay
- Go into lockdown
- Grossman suggests that in the event of a Fire
Alarm, ignore the alarm until you see physical
proof of fire (remember Jonesboro). - All classroom doors should be locked all the
time. - Move
- Move away from violence
- Move to a secure location
- Must be secure enough to wait for armed response.
- Do not evacuate to parking lots (car bombs)
- Move again if necessary
25Grossmans 5 Ds
- Destroy
- Take out shooters as quickly as possible.
26What all 19 school shooters had in common
- There is not a profile of a school shooter, only
common actions - white
- black
- rich
- poor
27What all 19 school shooters had in common
- Shooter had a gun in school
- Gang pants designed to conceal weapons
merchandise - School should strictly enforce dress code
- How hard is it to bring a gun to school?
28(No Transcript)
29What all 19 school shooters had in common
- Shooter had a grievance about a real or perceived
injustice - Some were bullied
- Some were not bullied
30What all 19 school shooters had in common
- Persistent theme of violence in their school work
- Columbine shooters made movie of a mock school
shooting as part of a school project. - They wore black trench coats and used toy guns.
- Teacher turned tape over to principal
- Principal failed to take action
- He is now being successfully sued.
- He is personally and professionally ruined.
- Dont be afraid of being sued for
restricting/reporting student writing - Be afraid of being successfully sued for not
turning it in when something happens.
31What all 19 school shooters had in common
- Shooters all had an obsession with media
violence. - Video games, TV, movies
32What all 19 school shooters had in common
- None of the school shooters was in varsity
sports. - None of them had trained extensively in the
strict discipline of a martial art. - (One had earned a yellow belt, the lowest rank
which took only a few weeks, and after dabbling
briefly he dropped out.) - None of the school killers was in Junior ROTC.
- None of them was a competitive shooter, a very
demanding sport with draconian punishments if you
fire at the wrong time or in the wrong direction.
33What all 19 school shooters had in common
- None of the school killers had a hunting license,
another activity that requires strict discipline
and adherence to the law. - Did you know that if you shoot at a deer from
your car, you would lose your car, your gun, your
money, and your hunting license? - For all you golfers, what would happen if the
first time you cheated, they took your clubs and
your cart, and banned you from ever golfing
again? - There wouldnt be any golfers left!
34What all 19 school shooters had in common
- It should be mentioned that there was one
disciplined activity in which several of the
school shooters did participate (although several
of them later dropped out). - That was band. But no one is sure what to make of
that. - This is a puzzle that many good people have
examined with sincere concern, developing
theories involving such factors as the absence of
discipline in some band programs, possible
bullying in the band environment, and the
non-athletic nature of this activity.
35What all 19 school shooters had in common
- In the end, the profile of the school killer is
that of a sad little kid who is obsessed with
violent movies, TV, and/or video games, but who
will not participate in an activity in which he
might be hurt or have to submit to discipline.
36Game Over Effect
- We have never before seen mass murderers stop
just because someone tells them to. - Could it be because these killers are still kids,
and their training teaches them to accept
interruptions? - When a kid plays a video game and his mom tells
him to stop, the kid puts the game on pause,
and then looks up to see what she wants. - Kids are used to the game over feature, and
they are used to a verbal command telling them
when it is time to pause.
37Game Over Effect
- It is important that we do not assume that all
shooters will stop just because you tell them to.
- I believe the two killers in Littleton, Colorado,
would never have stopped just because someone
told them to. - The killer in Springfield, Oregon, gunned down 24
kids. It was not a verbal command that stopped
him, but a high school senior, an Eagle Scout and
wrestler, who sucked up the killers bullets but
still tackled the shooter and wrestled the gun
away. - Never assume that all will stop on command.
38So what causes it?
- In July, 2000, a joint statement was made to the
US Congress by the AMA, the APA, the American
Academy of Pediatrics, and the American Academy
of Child and Adolescent Psychiatry. - What they said was "Well over 1,000 studies
point overwhelmingly to a causal connection
between media violence and aggressive behavior in
some children."
39So what causes it?
- Violent Video Games
- Grand Theft Auto
- Postal II
- Redneck Rampage
- Kingpin Life of Crime
- Halo
- Duke Nukem
- The list goes on.
40So what causes it?
- In a 2001 study, Stanford University has
demonstrated less TV equals less violence. - 50 decrease in verbal aggression,
- 40 decrease in physical aggression,
- just by encouraging kids to turn off their TVs
and video games
41So what causes it?
- In the 1950s the per capita murder rate double
in the US. - Trend
- From east to west
- From large cities to rural areas
- From whites to blacks
- Dr. Brandon Centerwal, M.D., an epidemiologist,
was asked by the CDC in 1981 to investigate. - He considered every possibility that any research
evidence had ever suggested might reasonably be
the cause - Found that everywhere this occurred TV was
introduced 15 years before.
42So what causes it?
- Why 15? That is how long it takes kids to grow
up. - We exposed them to violent media between the ages
of two and six, which convinced them that the
world is a dark and violent place, and then 15
years later, when they are teenagers or in their
early 20s, we reap what we sowed. - Dr. Centerwall stated that if, television
technology had never been developed, there would
today be 10,000 fewer murders each year in the
United States, 70,000 fewer rapes, and 700,000
fewer injurious assaults.
43So what causes it?
- Since 1950 there has been more than 3500 research
studies conducted in America on the effects of
media violence. - One random sample of almost 1000 studies found
that all, save only 18 demonstrated there is a
tangible correlation between violent
entertainment and violent behavior. - Twelve of those eighteen were funded by the
television industry.
44So what causes it?
- The popular preschool show Power Rangers has
about two hundred acts of violence per hour. - The adolescents who committed the horrendous
crimes in Jonesboro, Paducah, and Littleton, were
weaned on GI Joe and She-Ra- cartoons averaging
25 acts of violence per hours. - Most children who are traumatized and brutalized
through their exposure to violent media do not
become violent, but they do become depressed and
fearful. - Those who do become violent turn into bullies.
45Indiana University Brain Scan Research
- Mid brain (4-Fs)
- Fight
- Flight
- Feed
- Fornicate
- Violent imagery is the addictive ingredient for
TV/video games - It feeds the mid brain
46Indiana University Brain Scan Research
- Right brain
- Artistic side
- (my right brain is broken)
- Left Brain
- Logic side
- Has no activity for violent videogame players
(intense playing) vs. high activity for
non-player.
47Indiana University Brain Scan Research
- The brain scans I will show you next show that
media violence stunts or "retards" kids' brain
development - children with violent TV, movie, and video game
exposure had reduced cognitive brain function. - Media violence also makes violent brains
- violent TV, movie, and video game exposure had an
effect on normal kids that made their brain scans
the same as children with documented, diagnosed
Aggressive Behavior Disorder.
48Indiana University Brain Scan Research
49Indiana University Brain Scan Research
50Indiana University Brain Scan Research
- This second set of brain scans shows brain
activity during a decision making exercise,
called Go-No-Go.
51Indiana University Brain Scan Research
52Indiana University Brain Scan Research
53Indiana University Brain Scan Research
- When it comes to looking into the future,
weighing consequences and making decisions, the
low media violence exposure group is using a lot
of the logical part of their brain - Brain effects are reversible in about three days.
54Plan of Action
- Reduce time in front of the tube
- Remove TVs and computers from bedrooms.
- Having children in front of either device without
some type of supervision is a recipe for
disaster. - Empower your kids
- Let them learn martial arts, music, art, sports,
etc. - Band is questionable ?
55Plan of Action
- Build childrens language and reading skills.
- Help your children become articulate readers and
writers. - Since the prefrontal cortex (part of the brain)
is an important component in dampening impulsive,
and aggressive behavior, children and teens with
strong language abilities and problem solving
skills are ore apt to be able to control
themselves.
56Plan of Action
- Take an interest in your kids video games.
- Point out how often women are placed in victims
roles. - Show them how fast paced the game is to keep them
hyped up. - Pick up a gaming magazine like PC Gamer and read
the advertisements. - Gratuitous Violence is 200 times faster with a
D-Link Network. - Destroying Your Enemies isnt EnoughYou Must
Devour Their Souls.