School Violence PowerPoint PPT Presentation

presentation player overlay
1 / 56
About This Presentation
Transcript and Presenter's Notes

Title: School Violence


1
School Violence
  • What causes it and how can we prevent it.
  • Presentation by Roger Reetz

2
What we will cover.
  • The cost of violence
  • Selected school shootings
  • Grossmans 5-Ds
  • What the shooters had in common
  • The Game Over Effect
  • What causes it
  • Brain research
  • A plan of action

3
The Cost of Violence
  • How many kids have been killed in school by fire
    in the last 25 years?
  • Zero
  • 1999- Year of Columbine
  • 35 kids killed in school
  • ¼ million seriously injured
  • 2004
  • 48 kids killed in school
  • When it comes to violence, the problem is denial.
  • Denial has no survival benefit.

4
The Cost of Violence
  • 800 people are killed each year in workplace
    violence
  • 99 of these are preventable w/ armed corporate
    security.
  • One out of three girls and one out of seven boys
    are sexually abused by the time they reach the
    age of eighteen.
  • Bullying At least 160,000 children miss school
    every day because they fear an attack or
    intimidation by other students.
  • Animal Mutilation Teachers report more and more
    students as young as seven years old discussing
    the thrills of stabbing a kitten to death or
    torturing a pet.

5
The Cost of Violence
6
The Cost of Violence
  • In 2002, Anthony Harris and a team of scholars
    from the University of Massachusetts and Harvard,
    published a landmark study in the journal,
    Homicide Studies, which concluded that medical
    technology advances since 1970 have prevented
    approximately three out of four murders.
  • That is, if we had 1970s level medical
    technology, the murder rate would be three or
    four times higher than it is today.

7
The Cost of Violence
8
School Shootings-Paducah, Kentucky- December 1,
1997
  • Fourteen year old Michael Carneal steals a gun
    from a neighbors house
  • Carneal wrapped two shotguns and two rifles in a
    blanket and took them to school, passing them off
    as an art project he was working on. He also has
    a .22 cal pistol.
  • When he arrived he inserted ear plugs and pulled
    the pistol out of his bag.
  • Fires eight shots into a student prayer meeting
    that is breaking up and hit eight different kids
  • He achieved Five head shots and three upper torso
  • He left three dead and one paralyzed for life.
  • Prior to stealing the gun, he had never shot a
    real handgun in his life.

9
School Shootings-Paducah, Kentucky- December 1,
1997
  • Michael Carneal had acquired is killing ability
    at the tender age of fourteen by killing
    literally thousands of people in first person
    shooter video games
  • He had spent hundreds of hours playing these
    games.
  • His feet never moved during the shooting.
  • His first bullet went between his girlfriends
    eyes, and then he proceeded to put one bullet in
    every target that popped up on his screen.
  • His own sister wrote in her statement that she
    started to move toward her brother to tell him to
    stop, but then she says that she recalled
    thinking to herself, He doesnt know who I am.
    Hes going to kill me, so she started to run.

10
School Shootings-Paducah, Kentucky- December 1,
1997
  • Game Over Effect
  • He still has one round left and there are still
    lots of targets running and screaming all around
    him.
  • But before he can shoot one more time, the
    principal runs up to him and demands, Stop! He
    stops.
  • Put the gun down, the principal says, Youve
    done enough. And the kid put the gun down.
  • So, right in the middle of committing a mass
    murder, with the capability of killing at least
    one more, a simple verbal command stops the
    killer.

11
School Shootings-Pearl Mississippi- October 1,
2007
  • Sixteen-year-old Luke Woodham stabs his mother to
    death, then he goes to his high school and shoots
    nine students.
  • Two die, including the suspect's ex-girlfriend,
    seven others are wounded.
  • Game Over effect
  • The vice-principal has a .45 automatic in his car
    (a federal offense, though no one has ever
    pressed charges) and runs out to the parking lot
    to retrieve it.
  • this educator stands face-to-face with the kid,
    pointing his gun at the young man, and says,
    Stop! Amazingly, the kid stops.
  • A 17-year-old crazed mass murderer with a loaded
    gun in his hand is ordered to stop shooting
    people, and he does.

12
School Shootings-Jonesboro, Ark.- March 24, 1998
  • Mitchell Johnson, 13, and Andrew Golden, 11, shot
    at their classmates and teachers from the woods.
  • Four students and one teacher killed, ten others
    wounded outside as Westside Middle School emptied
    during a false fire alarm.
  • They planned the attack to take place where
    students were trapped in a kill zone.
  • They fired 23 shots at over 100 yards hitting
    fifteen people.

13
School Shootings-Jonesboro, Ark.- March 24, 1998
  • Game Over Effect
  • Two young killers empty their weapons into 15
    people, reload and begin running over a hill
    toward their stolen van.
  • The boys are 11 and 13 years old. As they
    approach the van, a police officer yells,
    Police! Down on the ground. Drop the weapon.
    Down on the ground.
  • These two boys have just committed a bloody mass
    murder and they still have loaded weapons in
    their hands, but what do they do?
  • They obey the officer and drop their weapons.

14
School Shootings-Jonesboro, Ark.- March 24, 1998
  • The mother of the 13-year-old killer in the
    Jonesboro school shooting sat across Lt. Col
    Grossmans coffee table and told his wife and
    him, several months after the killings, that she
    finally told her son who he had killed that day.
  • She said her boy laid his head on the table, and
    sobbed, saying, Those were my friends.
  • There are no friends in violent video games
    there are only targets. Points. They were
    committed to a state detention center under a
    controversial juvenile sentencing law that will
    allow them to walk out of jail by their 21st
    birthdays.
  • In 2005, the two boys were released and their
    records were wiped clean.

15
School Shootings-Red Lake, Minnesota- March 21,
2005
  • Jeffrey Weise, a 16-year-old student started out
    by killing grandfather (police officer) and
    grandfathers girl friend.
  • He did this to get grandfathers weapons and body
    armor.
  • Two unarmed security officers observed him park
    grandfathers patrol car on the curb in front of
    the school and get out with the weapons.
  • One went to sound lockdown.
  • One stayed to try to talk down shooter
  • Conversation lasted about 2 seconds, ending with
    two 12 gage shotgun slugs and one dead security
    guard.

16
School Shootings-Red Lake, Minnesota- March 21,
2005
  • Shooter headed down the hall trying each
    classroom door
  • School policy was to have all doors lock at all
    times
  • When lock down was called out, all teachers had
    to do was shut the door.
  • Shooter tried to break door windows by couldnt.
  • At the end of the hall, shooter reached library
    where he was able to break door window.
  • The teacher had students move to another room.
  • The teacher then tried to block door with her
    body
  • Shooter reached around door jam and killed the
    teacher then made entry

17
School Shootings-Red Lake, Minnesota- March 21,
2005
  • Shooter killed a total of seven at school plus
    grandfather and grandfathers girlfriend.
  • Police officers where on scene in 8 minutes
    because teachers used cell phone to call for
    help.

18
School Shootings-Virginia Technical College-
April 16, 2007
  • Cho Seung-hui, who police say is responsible the
    shootings, was a loner, according to a university
    official. 33 dead (including shooter who
    committed suicide as police entered the
    building), 16 injured
  • "From what I heard, he chained up some of the
    doors so people couldn't get in and he basically
    was just going to every classroom trying to get
    in, and just started shooting inside classrooms,"
    Jenkins said.
  • "He said every single person in the room was
    shot, killed and was in the ground. He laid on
    the ground with everyone he played dead and he
    was OK."

19
School Shootings-Virginia Technical College-
April 16, 2007
  • "There wasn't a shooting victim that didn't have
    less than three bullet wounds in them," said Dr.
    Joseph Cacioppo of Montgomery Regional Hospital.
  • There was 100 wounds recorded.
  • "Cho's favorite video game was Counterstrike," mak
    ing it the violent shooter game of choice of the
    authors of the two worst school shootings in
    world history (V-Tech first, Erfurt, Germany
    second). 

20
Bomb Threats
  • There has never been a bomb found in an American
    Classroom based on a phone tip.
  • Stated in the Gift of Fear by Gavin DeBecker
  • Never evacuate a school based solely on a phone
    call
  • Classroom is the safest place.
  • Do not evacuate to parking lots
  • 500 lb car bomb vs. 30 lb backpack bomb
  • Jonesburg, AK. students pulled fire alarm to get
    students outside to gun them down sniper style.

21
Grossmans 5 Ds
  • Denial
  • Get rid of it.
  • When it comes to violence, the problem is denial.
  • Denial has no survival benefit.

22
Grossmans 5 Ds
  • Deter
  • Armed officers on campus are the best deterrence
  • North Valley Jewish Community Center- Los
    Angeles- August 10, 1999
  • Buford O'Neal Furrow, Jr. entered a Jewish
    daycare and shot five people.
  • He went to three other schools before this one
    but did not attack them because they had armed
    officers there.
  • He exited the interstate for gas and found the
    North Valley Jewish Community Center.
  • It did not have armed security.

23
Grossmans 5 Ds
  • Detect
  • Be observant of people watching the school.
  • If someone calls asking if there is armed
    security in your school
  • Note the caller ID and time
  • Report it
  • Have police do a follow-up visit
  • Watch students writings/projects
  • All the school shooters had a persistent theme of
    violence in their school work .

24
Grossmans 5 Ds
  • Delay
  • Go into lockdown
  • Grossman suggests that in the event of a Fire
    Alarm, ignore the alarm until you see physical
    proof of fire (remember Jonesboro).
  • All classroom doors should be locked all the
    time.
  • Move
  • Move away from violence
  • Move to a secure location
  • Must be secure enough to wait for armed response.
  • Do not evacuate to parking lots (car bombs)
  • Move again if necessary

25
Grossmans 5 Ds
  • Destroy
  • Take out shooters as quickly as possible.

26
What all 19 school shooters had in common
  • There is not a profile of a school shooter, only
    common actions
  • white
  • black
  • rich
  • poor

27
What all 19 school shooters had in common
  • Shooter had a gun in school
  • Gang pants designed to conceal weapons
    merchandise
  • School should strictly enforce dress code
  • How hard is it to bring a gun to school?

28
(No Transcript)
29
What all 19 school shooters had in common
  • Shooter had a grievance about a real or perceived
    injustice
  • Some were bullied
  • Some were not bullied

30
What all 19 school shooters had in common
  • Persistent theme of violence in their school work
  • Columbine shooters made movie of a mock school
    shooting as part of a school project.
  • They wore black trench coats and used toy guns.
  • Teacher turned tape over to principal
  • Principal failed to take action
  • He is now being successfully sued.
  • He is personally and professionally ruined.
  • Dont be afraid of being sued for
    restricting/reporting student writing
  • Be afraid of being successfully sued for not
    turning it in when something happens.

31
What all 19 school shooters had in common
  • Shooters all had an obsession with media
    violence.
  • Video games, TV, movies

32
What all 19 school shooters had in common
  • None of the school shooters was in varsity
    sports.
  • None of them had trained extensively in the
    strict discipline of a martial art.
  • (One had earned a yellow belt, the lowest rank
    which took only a few weeks, and after dabbling
    briefly he dropped out.)
  • None of the school killers was in Junior ROTC.
  • None of them was a competitive shooter, a very
    demanding sport with draconian punishments if you
    fire at the wrong time or in the wrong direction.

33
What all 19 school shooters had in common
  • None of the school killers had a hunting license,
    another activity that requires strict discipline
    and adherence to the law.
  • Did you know that if you shoot at a deer from
    your car, you would lose your car, your gun, your
    money, and your hunting license?
  • For all you golfers, what would happen if the
    first time you cheated, they took your clubs and
    your cart, and banned you from ever golfing
    again?
  • There wouldnt be any golfers left!

34
What all 19 school shooters had in common
  • It should be mentioned that there was one
    disciplined activity in which several of the
    school shooters did participate (although several
    of them later dropped out).
  • That was band. But no one is sure what to make of
    that.
  • This is a puzzle that many good people have
    examined with sincere concern, developing
    theories involving such factors as the absence of
    discipline in some band programs, possible
    bullying in the band environment, and the
    non-athletic nature of this activity.

35
What all 19 school shooters had in common
  • In the end, the profile of the school killer is
    that of a sad little kid who is obsessed with
    violent movies, TV, and/or video games, but who
    will not participate in an activity in which he
    might be hurt or have to submit to discipline.

36
Game Over Effect
  • We have never before seen mass murderers stop
    just because someone tells them to.
  • Could it be because these killers are still kids,
    and their training teaches them to accept
    interruptions?
  • When a kid plays a video game and his mom tells
    him to stop, the kid puts the game on pause,
    and then looks up to see what she wants.
  • Kids are used to the game over feature, and
    they are used to a verbal command telling them
    when it is time to pause.

37
Game Over Effect
  • It is important that we do not assume that all
    shooters will stop just because you tell them to.
  • I believe the two killers in Littleton, Colorado,
    would never have stopped just because someone
    told them to.
  • The killer in Springfield, Oregon, gunned down 24
    kids. It was not a verbal command that stopped
    him, but a high school senior, an Eagle Scout and
    wrestler, who sucked up the killers bullets but
    still tackled the shooter and wrestled the gun
    away.
  • Never assume that all will stop on command.

38
So what causes it?
  • In July, 2000, a joint statement was made to the
    US Congress by the AMA, the APA, the American
    Academy of Pediatrics, and the American Academy
    of Child and Adolescent Psychiatry.
  • What they said was "Well over 1,000 studies
    point overwhelmingly to a causal connection
    between media violence and aggressive behavior in
    some children."

39
So what causes it?
  • Violent Video Games
  • Grand Theft Auto
  • Postal II
  • Redneck Rampage
  • Kingpin Life of Crime
  • Halo
  • Duke Nukem
  • The list goes on.

40
So what causes it?
  • In a 2001 study, Stanford University has
    demonstrated less TV equals less violence.
  • 50 decrease in verbal aggression,
  • 40 decrease in physical aggression,
  • just by encouraging kids to turn off their TVs
    and video games

41
So what causes it?
  • In the 1950s the per capita murder rate double
    in the US.
  • Trend
  • From east to west
  • From large cities to rural areas
  • From whites to blacks
  • Dr. Brandon Centerwal, M.D., an epidemiologist,
    was asked by the CDC in 1981 to investigate.
  • He considered every possibility that any research
    evidence had ever suggested might reasonably be
    the cause
  • Found that everywhere this occurred TV was
    introduced 15 years before.

42
So what causes it?
  • Why 15? That is how long it takes kids to grow
    up.
  • We exposed them to violent media between the ages
    of two and six, which convinced them that the
    world is a dark and violent place, and then 15
    years later, when they are teenagers or in their
    early 20s, we reap what we sowed.
  • Dr. Centerwall stated that if, television
    technology had never been developed, there would
    today be 10,000 fewer murders each year in the
    United States, 70,000 fewer rapes, and 700,000
    fewer injurious assaults.

43
So what causes it?
  • Since 1950 there has been more than 3500 research
    studies conducted in America on the effects of
    media violence.
  • One random sample of almost 1000 studies found
    that all, save only 18 demonstrated there is a
    tangible correlation between violent
    entertainment and violent behavior.
  • Twelve of those eighteen were funded by the
    television industry.

44
So what causes it?
  • The popular preschool show Power Rangers has
    about two hundred acts of violence per hour.
  • The adolescents who committed the horrendous
    crimes in Jonesboro, Paducah, and Littleton, were
    weaned on GI Joe and She-Ra- cartoons averaging
    25 acts of violence per hours.
  • Most children who are traumatized and brutalized
    through their exposure to violent media do not
    become violent, but they do become depressed and
    fearful.
  • Those who do become violent turn into bullies.

45
Indiana University Brain Scan Research
  • Mid brain (4-Fs)
  • Fight
  • Flight
  • Feed
  • Fornicate
  • Violent imagery is the addictive ingredient for
    TV/video games
  • It feeds the mid brain

46
Indiana University Brain Scan Research
  • Right brain
  • Artistic side
  • (my right brain is broken)
  • Left Brain
  • Logic side
  • Has no activity for violent videogame players
    (intense playing) vs. high activity for
    non-player.

47
Indiana University Brain Scan Research
  • The brain scans I will show you next show that
    media violence stunts or "retards" kids' brain
    development
  • children with violent TV, movie, and video game
    exposure had reduced cognitive brain function.
  • Media violence also makes violent brains
  • violent TV, movie, and video game exposure had an
    effect on normal kids that made their brain scans
    the same as children with documented, diagnosed
    Aggressive Behavior Disorder.

48
Indiana University Brain Scan Research
49
Indiana University Brain Scan Research
50
Indiana University Brain Scan Research
  • This second set of brain scans shows brain
    activity during a decision making exercise,
    called Go-No-Go.

51
Indiana University Brain Scan Research
52
Indiana University Brain Scan Research
53
Indiana University Brain Scan Research
  • When it comes to looking into the future,
    weighing consequences and making decisions, the
    low media violence exposure group is using a lot
    of the logical part of their brain
  • Brain effects are reversible in about three days.

54
Plan of Action
  • Reduce time in front of the tube
  • Remove TVs and computers from bedrooms.
  • Having children in front of either device without
    some type of supervision is a recipe for
    disaster.
  • Empower your kids
  • Let them learn martial arts, music, art, sports,
    etc.
  • Band is questionable ?

55
Plan of Action
  • Build childrens language and reading skills.
  • Help your children become articulate readers and
    writers.
  • Since the prefrontal cortex (part of the brain)
    is an important component in dampening impulsive,
    and aggressive behavior, children and teens with
    strong language abilities and problem solving
    skills are ore apt to be able to control
    themselves.

56
Plan of Action
  • Take an interest in your kids video games.
  • Point out how often women are placed in victims
    roles.
  • Show them how fast paced the game is to keep them
    hyped up.
  • Pick up a gaming magazine like PC Gamer and read
    the advertisements.
  • Gratuitous Violence is 200 times faster with a
    D-Link Network.
  • Destroying Your Enemies isnt EnoughYou Must
    Devour Their Souls.
Write a Comment
User Comments (0)
About PowerShow.com