Title: Ant colony algorithm
1Ant colony algorithm
- Ant colony algorithm mimics the behavior of
insect colonies completing their activities
Ant colony looking for food lt gt
Solving a problem N Individual ants
lt gt N Solutions Each time
the colony goes to lt gt Population
of N solutions look for food and returns to the
nest
2Ant colony algorithm
- Ant colony algorithm mimics the behavior of
insect colonies completing their activities - Collective process
- Some kind of invisible agent (having a
global memory of the process) is coordinating and
having an impact on the behavior of each
individual - The solutions of the current population
(associated with the individual insects) are used
to update this global memory (trace of pheromone)
Ant colony looking for food lt gt
Solving a problem N Individual ants
lt gt N Solutions Each time
the colony goes to lt gt Population
of N solutions look for food and returns to the
nest
3Ant colony algorithm
- Ant colony algorithm mimics the behavior of
insect colonies completing their activities - Individual process
- A new feasible solution (corresponding to
an ant going out to look for food) is generated
by means of a constructive method (the ant moving
forward) that uses the information in the global
memory of the invisible agent
Ant colony looking for food lt gt
Solving a problem N Individual ants
lt gt N Solutions Each time
the colony goes to lt gt Population
of N solutions look for food and returns to the
nest
4Ant colony algorithm
- Ant colony algorithm well suited for
assignment-type problem
5Ant colony algorithm
- Ant colony algorithm well suited for
assignment-type problem - Contructing a new solution (corresponding to an
ant) -
6Ant colony algorithm
- Ant colony algorithm well suited for
assignment-type problem - Contructing a new solution (corresponding to an
ant) - - In traditional construction procedure
(Greedy, GRASP, for instance), at each iteration
we select an activity and a resource to assigned
to it, according to the best desirability of the
pair ( for instance, to optimize the
objective function given the values of the
variables already fixed) -
7Ant colony algorithm
- Ant colony algorithm well suited for
assignment-type problem - Contructing a new solution (corresponding to an
ant) - - In traditional construction procedure
(Greedy, GRASP, for instance), at each iteration
we select an activity and a resource to assigned
to it according to the best desirability of the
pair ( for instance, to optimize the
objective function given the values of the
variables already fixed) - - In ant colony algorithm, at each iteration
the selection of the pair activity resource is
made according to the desirability of the pair
and also according to past history included in
the global memory
8Iteration of an ant colony algorithm
9Graph coloring problemGreedy vs Ant Colony
- Graph coloring problem
- Vertices are ordered in
- decreasing order of their degree
- Vertices selected in that order
- For each vertex, select a color in order to
reduce the number of pairs of adjacent vertices
already colored with the same color -
- Graph coloring problem
- Vertices are ordered in
- decreasing order of their degree
- Vertices selected in that order
- For each vertex, select a color in order to
reduce the number of pairs of adjacent vertices
already colored with the same color - and accounting for the quality of solutions
where the vertex has the color. - Impact of a given solution decreases with
the number of iterations since it was generated -
10Graph coloring Selecting vertex
11Graph coloring Selecting color