Tools Integration - PowerPoint PPT Presentation

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Title:

Tools Integration

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Artist and Programmer have to guess on requirements for content. Artists model and animate blind ... Artist and programmer can view. content immediately ... – PowerPoint PPT presentation

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Title: Tools Integration


1
Tools Integration Dave AronsonProgram
ManagerDirectXMicrosoft Corporation
2
Why Is This Here?
  • We want to help you create the best looking
    games
  • How can the production become more efficient?
  • What the current state of DirectX tools
  • Whats the future of DirectX tools

3
Traditional Pipeline
3D Content Creation Tool
Exporter
Converter
Engine
4
Traditional PipelineProblems
  • Artist and Programmer have to guess on
    requirements for content
  • Artists model and animate blind
  • It takes additional work to view the content on
    the engine
  • The engine may not be ready for viewing objects
    until a later date
  • Viewing the data requires programmer time early
    in the process

5
Better Pipeline
3D Content Creation Tool
Exporter
Converter
Engine
Previewer
6
Better PipelineProblems solved
  • Artist and programmer can view content
    immediately
  • Advanced features can be viewed independent of
    the engine
  • Frees the programmer

7
X File Exporters
  • Microsoft created
  • Max 3, 3.1, 4.0
  • Maya 2.5, 3.0
  • Third party created
  • Lightwave
  • Others

8
X File Features
  • Model data
  • 3D representation
  • Material representation
  • Single skin weighting
  • Animation data
  • Extensible

9
Immediate Viewing
  • Max4 of Direct3D
  • Ability to define and view shaders
  • MView utility
  • Included in an upcoming D3DX release

10
Higher Order Surfaces
  • Progressive meshes
  • N-patches
  • Bezier patches

11
What Are We Doing?
  • Working with content creation tool ISVs
  • Working with game ISVs

12
Call To Action
  • Tell us what you want!
  • Tell tool ISVs what you want
  • Use Direct3D for display
  • Support and display features that you use
  • Shaders
  • N-patches
  • Progressive meshes

13
Discussion
  • directx_at_microsoft.com
  • daronson_at_microsoft.com
  • Beta program
  • Our booth here
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