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CS 6353 Computer Graphics and Multimedia

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CS 6353 Computer Graphics and Multimedia Motion Capture By Vanitha Kowdeed * * * * * * * * * * * * * * * * * * Overview: Definition of Motion Capture History of Mocap ... – PowerPoint PPT presentation

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Title: CS 6353 Computer Graphics and Multimedia


1
CS 6353 Computer Graphics and Multimedia
  • Motion Capture
  • By
  • Vanitha Kowdeed

2
  • Overview
  • Definition of Motion Capture
  • History of Mocap
  • Rotoscoping
  • Types of Motion Capture
  • Prosthetic
  • Optical
  • Electromagnetic
  • Acoustic
  • Marker Placement
  • Production Pipeline
  • Objects for Mocap
  • Skin Deformation
  • Examples
  • References

3
What is Motion Capture?
A process by which a movement can be recorded
digitally.
Or
Motion Capture of an object involves
sensing, digitizing, and recording that object in
motion Whole body Hands Face One way of
acting out an animation
4
Purpose of Motion Capture
  • Originally used for military tracking purposes.
  • In sports, motion capture acts as a tool for
    biomechanic research that is focused on the
    mechanical functioning of the body, like how the
    heart and muscles work and move.
  • History of Motion Capture
  • The Motion Capture began in late 1800s when
    Etienne Jules Marey and Eadweard Muybridge
    performed motion studies on various animals and
    humans.

5
History of Motion Capture (Contd.)
  • Etinne Jules Mareys Motion Capture Suit
  • Historically, Motion Capture in animated movies
    was created using the extension of "ROTOSCOPING"
    technique.

Eadweard Myubridge
6
Rotoscoping
  • Rotoscoping is an animation technique in
    which the animators trace over live-action film
    movement frame by frame, for use in animated
    films. The pre-recorded live-action film images
    are projected onto a frosted glass panel and are
    re-drawn by an animator. This project equipment
    is called rotoscope.


Tom Goes To The Mayor
7
Motion Capture Technologies
  • There are primarily five methods in
    motion capture. They are
  • Prosthetic (or Electromechanical)
  • Acoustic
  • Electromagnetic
  • Optical fiber
  • Optical

8

Prosthetic(or
Electromechanical) Motion Capture
  • Prosthetic Motion Capture uses Potentiometers
    on the aforementioned plastic exoskeleton
    that an actor must wear, and then act out
    his or her movements. This is very accurate and
    transmits real-time data at a far greater range
    than any other technology.

A gypsy3 prosthetic suite
9
Optical Fiber Motion Capture
  • Fiber Optic sensors
  • Rotation based on transmitted light

10
Electromagnetic Motion Capture
  • This approach has a central magnet with several
    receivers attached to the actors body. The
    receivers capture and record the actors movements
    and save them to the computer. This motion
    capture method can be hindered by nearby metal
    objects if they are large enough and depending on
    the power of magnets being used.

A suit with magnetic sensors
11
Acoustic Motion Capture
  • Acoustic Motion Capture uses audio transmitters
    on the actors body that make a clicking sound
    when activated by movement. Receivers measure the
    time it takes for the sound to reach them and
    triangulate the data to indicate a point on a 3D
    plane. This method has a problem of audio
    interface that effects the accuracy of the motion
    capture. And the other disadvantages are as
    follows
  • Limited Rage
  • Limited number of sensors
  • Cables on body

12
Optical Motion Capture
  • Reflective Markers
  • Multiple Cameras that digitize different views of
    performance.

13
  • Electromechanical

Inside-In
  • Optical Fiber

Motion Capture Systems
Inside-Out
  • Electromagnetic
  • Acoustic
  • Optical

Outside-In
14
Marker Placements
  • Location should move rigidly with joints
  • Stay away from bulging muscles

15
Production Pipeline
Sensor Calibration
Subject Calibration
Record Movements
Compute the position and orientation of
camera/transmitter
Place markers on body, compute skeleton
structure(lengths of links)
Marker positions (and orientations) varying over
time
Marker Data Cleanup
Convert to Joint Angles
Mapping to characters
Occlusion and correspondence problems
Direct Mapping or retargetting
Occlusion and correspondence problems
16
  • Details to be taken Care of at time of Motion
    Capture
  • What we need is
  • Position and orientation of the root segment
  • Joint angles
  • Length of each link (is it possible ?)
  • Skeleton connectivity
  • Skin deformation
  • The mocap system actually provides
  • Marker positions on the skin, or
  • The positions and orientations of markers

17
Types of Objects that can be had motion
capturing
  • Human whole body
  • Portions of body
  • Facial animation
  • Animals
  • Puppets
  • Other objects

18
What is Captured ?
Skin Deformation
19
Examples
20
  • References
  • Motion Capture- http//en.wikipedia.org/wiki/Motio
    n_capture
  • A Brief History of Motion Capture for Computer
    Character Animation-
  • http//www.siggraph.org/education/materials/Hyp
    erGraph/animation/character_animation/motion_captu
    re/history1.htm
  • Computer Graphics World-
  •  
  • http//www.cgw.com/ME2/dirmod.asp?sidnmtypePu
    blishingmodPublications3A3AArticlemid8F3A702
    7421841978F18BE895F87F791tier4idA8B4004315A84A
    5089255A2E366E2E78
  • Motion Capture- What is it? - http//www.metamotio
    n.com/motion-capture/motion-capture.htm
  • ACCAD-Motion Capture Lab-Home, information and
    documentation-
  •  
  • http//accad.osu.edu/research/mocap/mocap_ho
    me.htm

21
  • References (contd..)
  • Motion Capture-
  •  
  • http//www.postmagazine.com/ME2/dirmod.asp?sidnm
    typePublishingmodPublicationsArticlemid8F
    3A7027421841978F18BE895F87F791tier4idC715B81DD
    6674D62BD666D304D2E8D0B
  • Motion Capture-
  •  
  • http//instruct1.cit.cornell.edu/courses/ee476/Fin
    alProjects/s2005/Motion_Capture_KHY6_DCL34/Motion_
    Capture.htm
  • Practical Motion Capture in Everyday
    Surroundings-
  •  
  • http//www.youtube.com/watch?vV0yT8mwg9nc
  • Motion Capture- http//web.mit.edu/comm-forum/pape
    rs/furniss.html
  • Motion Analysis Studios- http//www.mastudios.com/
    index.html

22
Any Questions ????????
23
Thanks !!!!
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