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Forensic Pathology

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Forensic Pathology - postmortem investigation of sudden or unexpected death or trauma to the living * Cause of Death - Proximate cause of death initial injury ... – PowerPoint PPT presentation

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Title: Forensic Pathology


1
Forensic Pathology
  • - postmortem investigation of sudden or
    unexpected death or trauma to the living

2
Role of the Forensic Pathologist
  • 4 broad determinations to be made
  • Cause of Death medical diagnosis (the injury)
  • Mechanism of Death how the injury produced death
    (arrhythmia, exsanguination)
  • Manner of Death
  • 1. Homicide 2. Suicide 3. Accidental 4.
    Natural Causes
  • D. Time of Death

3
Time of Death
  • Can estimate time of death from
  • body changes
  • estimate 98.6 oF rectal temp/1.5
  • insect action (forensic entomology)
  • stomach contents (stage of digestion)
  • last known activity (last sighting,
    newspaper/mail)

4
The Body Farm
1 acre of land owned by the University of
Tennessee
5
Normal Postmortem Changes
  • Algor mortis body cooling
  • Rigor mortis body stiffening
  • Livor mortis (lividity) blood settling
  • Putrefaction destruction of body tissue by
    bacteria

6
Algor mortis
  • Cooling of the body after death.
  • Best indicator of TOD in 1st 24 hrs
  • Taken
  • Rectal
  • Liver

7
Algor mortis
  • Body cools approx 1.5 degrees C/hr
  • Skinny cools faster
  • No clothes cools faster
  • In water cools much faster
  • normal tempmeasured temp/ 1.5 hrs

8
Rigor Mortis
  • Rigor stiffening of muscles due to build up of
    salts.
  • Begins 12 hours post mortem
  • face, arms, abdomen, legs
  • Takes 12 hours to get fully stiffened
  • Then starts to go away in same order
  • Face, arms, abdomen, legs

9
Rigor
  • Begins 12 hours post mortem
  • face, arms, abdomen, legs
  • Takes 12 hours to get fully stiffened
  • Then starts to go away in same order
  • Face, arms, abdomen, legs

10
Rigor Mortis
Body warm not stiff less than 3 hours Body
warm stiff 3-8 hours Body cool stiff 8-36
hours Body cool not stiff more than 36 hours
11
Livor Mortis
  • Lividity red/purple coloration of skin.
  • Due to settling of blood after death
  • Skin will appear white in areas that were
    compressed.

12
  • Lividity will appear in about 2 hours.
  • Areas will turn white if you press
  • Lividity will be set after 5 hours

13
Normal Postmortem Changes
  1. Algor Mortis
  2. Rigor mortis
  3. Livor mortis
  4. Putrefaction

14
Decomposition
  • 2 days post mortem
  • Marbling neck and shoulders
  • 1st red then green
  • From bacteria getting into subQ tissue
  • bloating from gases created by bact.
  • Organs decompose in order
  • Stomach and intestines, heart and liver
  • Musculature

15
Trauma to the Human Body
Role of the Pathologist
  1. Determine type of wound
  2. Measure the dimensions (length, width, depth)
  3. Position relative to anatomical landmarks
  4. Determine initial location if wound involves
    cutting, slashing, etc.
  5. Determine height from heel

16
Types of Wounds (Trauma)
  1. Lacerations
  2. Incised Wound
  3. Puncture
  4. Abrasion
  5. Contusion
  6. Gunshot

17
Lacerations
18
Incised Wounds
Slash
Stab
19
Abrasions
20
Contusions
  • Color changes a bruise goes through can give
    rough estimate of time of injury
  • Dark blue/purple (1-18 hours)
  • Blue/brown (1 to 2days)
  • Green ( 2 to 3 days)
  • Yellow (3 to 7 days)
  • Assumes person is healthy.

21
Stab Wounds
  • Laceration is a tearing injury due to friction
    or impact with a blunt object.
  • Puncture is a penetrating injury due to pointed
    object without a blade, such as an ice pick
  • Serrated blades produce the same smooth edges as
    nonserrated blades.
  • Abrasion is a friction injury removing
    superficial layers of skin,
  • Contusion is a bruise due to rupture of small
    blood vessels.
  • Slash wounds tend to look like bullet wounds
    that only graze the surface of the skin. Other
    types of slash wounds are called "hesitation
    marks" commonly found in suicide cases. They are
    typically rectangular in shape i.e., their cuts
    are as wide and they are long.
  • Incision wounds cutting with a blade, always
    have lengths greater than their depth

22
Gunshot Wounds
  • Things for pathologist to learn
  • type of firearm
  • distance of gun to victim
  • entrance vs exit wounds
  • track of projectile

23
Gunshot Wounds
Stippling powder burns on the skin when the gun
is inches to a few feet from the victim
Starring of a contact wound barrel touching the
skin
24
Gunshot wounds
  • Contact Wound Muzzle applied to skin at
    shooting.
  • Impression of muzzle burned around entrance
    wound
  • Close Range (6-8 inches) Stippling
  • Intermediate Range (1- 3 ft.) hot fragments of
    burning gunpowder ball
  • Distant (greater than 3 ft.) No soot or burning
    of wound margins
  • Entrance wound surrounding skin dragged in
  • Exit wound skin pushed out

25
Close range
  • Close Range
  • (6-8 inches) Entrance surrounded by stippling-
    HOT soot traveling for short distance BURNS

26
Intermediate range
  • Intermediate range
  • 1-3 feet
  • Gunpowder ball

27
(No Transcript)
28
POISONING
  • Determined by discolorations on body
  • Cherry- red lividity is sign of carbon monoxide
    poisoning
  • Toxins give off unusual odors
  • Certainty of diagnosis requires toxicological
    confirmation
  • Samples taken of stomach, vomit, kidney, lungs,
    liver

29
BURN
  • Scorching or burning of skin leads to sepsis and
    is immediate cause of death
  • Wounds caused by heat, chemicals, or electricity
  • Fire victims found in pugilistic position
    clenched fists, resembling pose of boxer
  • Heat causes protein in body to contract
  • Blood and lung samples taken

30
Blunt force trauma
  • Blunt Force trauma results from clubbing,
    kicking, or hitting the victims.
  • The blow produces a crushing effect on the human
    body, resulting in contusions, abrasions,
    lacerations, fractures, or rupture of vital
    organs.
  • Red-blue contusions are always present, but this
    varies by the weight of the individual (obese
    people bruise easier than lean people)
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