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Technical Visuals

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Animations Using Adobe Flash 8. Tools Bars ... CLOSE ALL (ctrl Alt W) = It is used to close flash software. ... Paste-Flash document or device independent ... – PowerPoint PPT presentation

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Title: Technical Visuals


1
Technical Visuals
  • Animation Engineering
  • Developed
  • By
  • VidyaDeep Foundation, Satara

2
Animations Using Adobe Flash 8
3
Tools Bars
  • Selection tool (V) It is use for selection
    give shape to object.
  • Sub selection tool. (A) It is also use for
    selection.
  • Free Transform Tool (Q) It is use for free
    transform. I.e. rotation, scale, size, skew.
  • Gradient Transform Tool (F) It is work only
    with gradient color. It is use for transformation
    of color.
  • Line Tool (N) It is use to create line.
  • Lasso Tool (L) It is use for cutting.
  • Pen Tool (P) It is work on nodes. It is use to
    create shapes using nodes.
  • Text Tool (T) It is use draw a text.
  • Oval Tool (O) It is use create round shape.
  • Rectangle Tool (R) It is use to create
    rectangle shape.
  • Polystar Tool It is use to create polystar
    shape.
  • Pencil Tool (Y) It is use to draw picture.
  • Brush Tool (B) It is use to draw predefined
    strokes. Its size various shapes are below of
    toolbar.
  • Paint Bucket Tool (K) It is use to fill color
    in object.
  • Eyedropper Tool (I) It is use to fill color of
    another object. For that, 1st create two
    object-fill color in one object-select eyedropper
    tool-Click on object which is already fill in
    color-Go to 2nd object which we want to fill
    color click on that object.
  • Eraser Tool (E) It is use to erase.
  • Hand Tool (H) It is use to set work area.
  • Zoom Tool (M, Z) It is use for zoom in zoom
    out.
  • Stroke color It is use to give color to outline
    of object.

4
File Menu
  • NEW (ctrlN) Using this we create new document.
  • OPEN (ctrlO) Using this we can open any saved
    file.
  • OPEN RECENT It shows recent open 10 files.
  • CLOSE (ctrlW) It is used to close the flash
    document.
  • CLOSE ALL (ctrlAltW) It is used to close
    flash software.
  • SAVE (ctrlS) It is used to save file.
  • SAVE AS (ctrlshiftS) It is used to save same
    file by another name.
  • SAVE AS TEMPLETE It is used to save file as a
    template.
  • SAVE ALL It is used to save all.
  • IMPORT It is used to import any file. It
    contains
  • Import to stage
  • Import to library
  • Open external library
  • Import to video
  • EXPORT It is use to export file. It contains
  • Export image
  • Export movie
  • PUBLISH SETTING It is used for publish setting.
  • PUBLISH PREVIEW It is used to see publish
    preview. It contains.

5
Edit Menu
  • UNDO (ctrlZ) It is used for undo.
  • RTDO (ctrlY) It is used for redo.
  • CUT (ctrlX) It is used to cut selected portion
    paste in to another location.
  • COPY (curl) It is used copy selected portion
    paste in to another location.
  • PASTE IN CENTER (ctrlV) It is used to paste,
    cut or copied portion in center of document.
  • PASTE IN PLACE (ctrlshiftV) It is used to
    paste, cut or copied portion at his original or
    1st place.
  • PASTE SPECIAL It is used to paste cur or copied
    portion in special. For that used following
    steps.
  • Edit-Paste special.
  • Paste-Flash document or device independent
    bitmap.
  • Click on o.k.
  • CLEAR (Backspace) It is used to delete all
    object clear the screen.
  • DUPLICATE (ctrlD) It is used to create another
    duplicate object.
  • SELECT ALL (ctrlA) It is used to select all
    object appear on the screen.
  • DESELECT ALL (ctrlshiftA) It is used to
    cancel selection of all object.
  • FIND REPLACE (ctrlF) It is used for find
    replace the any text.
  • TIMELINE It is used for timeline. It contains,
  • Cut frame (ctrlaltX) It is used to cur
    frames.
  • Copy frames (ctrlaltC) It is used to copy
    frames.
  • Paste frames (ctrlaltV) It is used to paste,
    cut or copied frames.

6
Insert Menu
  • NEW SYMBOL (ctrlF8) It is used to insert new
    symbol. There are 3 types of symbol, they are as
    follows,
  • MOVIE CLIP It is used to give animation to the
    object. Using this file size is reduced as
    animation placed in one frame on scene.
  • BUTTON It is used to create button.
  • STEPS for create button.
  • UP in up stage button is in original or initial
    stage.
  • OVER in over stage when we take pointer on
    button this stage is mention.
  • DOWN in down stage when we will press button
    this position is mention.
  • HIT in hit stage used area of button is
    mention.
  • GRAPHIC It is used to create graphic.
  • TIMELINE It contains,
  • Layer It is used to add new layer.
  • Layer folder It is used to add new layer
    folder. Layer folder is group of many layers.
  • Motion guide It is used to guide to the object.
    Guide is given to the object with the help of
    pencil. Guide work with motion. Guide is always
    upper side of layer. Following are the steps to
    create guide.
  • 1st open windows-library.
  • Insert-New symbol-Graphic.
  • Create object take in middle.
  • Go to scene.
  • Insert-new symbol-movie clip.
  • Copy object from liabrary.i.e graphic.

7
Modify Menu
  • DOCUMENT ((ctrlJ) It is a propriety of
    document. It is used to change propriety of
    document.
  • CONVERT TO SYMBOL (f8) It is used to covert
    object in to symbol.
  • BREAK APART (ctrlB) It is work with text. It
    is used to break the text in to sepreat
    character.
  • BITMAP Bitmap is one type of image. Its file
    size is heavy. It contains, Swap bitmap trace
    bitmap. The use to do both options for tracing
    bitmap image. The process of tracing is as
    follows,
  • Open Macromedia flash.
  • File-Open-Open any image which you want to trace.
  • Modify-Bitmap-Swap bitmap-Click on o.k.
  • Modify-Bitmap-Trace bitmap-Give values as per
    your requirement in color threshold minimum
    area-Click on o.k.
  • Create 2nd layer draw a picture using line
    tool.
  • After completing a drawing delete 1st layer of
    image.
  • SYMBOL It is work with symbol. It contains,
    Duplicate symbol swap symbol. When we used to
    duplicate symbol another copy of 1st symbol is
    created in library.
  • SHAPE It contains.
  • Smooth It is used for smooth the object.
  • Straighten It is used to straight the object.
  • Optimize It is also used for smoothing.
  • Convert line to fills with the help of this
    option, we give color to outlines from fill color
    tool.
  • Expand fills with the help of this option, we
    expand or inset our work area. To give this
    effect the value of distance is necessary.
  • Soften fill edges with the help of this option,
    we give blur effect to object. To use this option
    it is necessary to distance no. of steps.
  • Timeline It is used for timeline.

8
Text Menu
  • FONT It is used to charge font of text.
  • SIZE It is used to increase or decrease the
    size of text.
  • STYLE It is used to charge the style of text.
  • ALIGN It is use to change or select align of
    text.
  • LETTER SPACING It is used to increase or
    decrease the letter spacing.

9
View Menu
  • GOTO It is used to go where we want to go. I.e.
    first, previous, scene etc.
  • ZOOM IN (ctrl) It is used to zoom the
    picture.
  • ZOOM OUR (ctrl-) It is used to zoom out from
    picture.
  • MAGNIFICATION It is used to increase or
    decrease the work area. It is in default
    percentage.
  • PREVIEW MODES It contains,
  • Outlines (ctrlaltshiftO) It is used to show
    only outline of object.
  • Fast (ctrlaltshiftF) Using this option the
    quality of object is decrease.
  • Antialise (ctrlaltshiftA) Using this option
    the quality of object is increase.
  • Antialise text (ctrlaltshiftT) It is used to
    show text with picture quality.
  • Full It is used to show all the scene with good
    quality.
  • WORK AREA (ctrlshiftW) It is used for show
    work area bigger.
  • RULER (ctrlaltshiftR) It is used to show or
    hide the ruler.
  • GRID It is used to show or hide grid edit
    grid.
  • GUIDES It is used to show, hide, lock, edit
    guides.
  • SNAPING It is used to snapping. It contains,
  • Snap align.
  • Snap to guide.
  • Snap to grid.
  • Snap to object.

10
Window Menu
  • DUPLICATE WINDOW It is used to create duplicate
    window of current window.
  • TOOLBAR It is used to show or hide main,
    controller edit toolbar.
  • TIMELINE (ctrlaltT) It is used to shoe or
    hide timeline.
  • TOOLS (ctrlF2) It is used to show or hide
    tools.
  • PROPRITIES It is used to used show or hide
    proprieties, filters, parameters.
  • LIABRARY (ctrlL) It is used to show or hide
    library.
  • COMMON LIABRARY It contains buttons, classes,
    learning instruction.
  • ACTION It is used to show or hide actions.
  • COLOR MIXER (shiftF9) It is used to shoe or
    hide color mixer.
  • COLOR SWATCHES (ctrlF9) It is used to show or
    hide color swatches.
  • INFO (ctrlI) It is used to show information of
    object.
  • TRANSFORM (ctrlT) It is used to transform the
    object.
  • OTHER PANELS It is used show or hide other
    extra panels. E.g. history, scene.
  • HIDE PANELS (F4) It is used to show or hide all
    the panels appeared on the screen.

11
Thank You ..
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