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gaming consoles

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XBOX 360 gaming console. SONY PLAYSTATION 3 launched in 2006 is a successor to SONY S PS1 and PS2 gaming consoles launched in year 1995 and 2000 respectively. – PowerPoint PPT presentation

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Title: gaming consoles


1
gaming consoles
Evolution to the next level
Game on
Presented by-
Manindar Singh Ratan
Regd.No.- 0701227611
Branch- IT, Group- B
Sem- 7th,CVRCE

2
WHAT IS A GAMING CONSOLE?
  • Gaming consoles are dedicated devices for
    playing
  • playing video games.
  • An interactive entertainment computer system
    with
  • a video display device.
  • termed as gaming console to distinguish it
    from a
  • personal computer.

3
A BRIEF LOOK AT THE PAST
  • Magnavox odyssey was the first gaming
  • console released in the year 1972.
  • Atari Pong console was released in 1975.
  • termed as pioneer of home gaming for
  • many years.

Contd.
4
  • In 1985,Nintendo entertainment system entered
  • the gaming industry.
  • In 1995,Sony came on scene in with Playstation.
  • In 2001,IT nemesis MICROSOFT joined the gaming
  • console bandwagon with the launch of Xbox
    brand.

5
BASIC COMPONENTS
  • USER control interface.
  • CPU
  • RAM
  • Software kernel.
  • Storage medium for games.
  • Video output.
  • Audio output.

6
PRESENT SCENARIO
  • Presently, two major players in the gaming
    console market.
  • SONY with its PLAYSTATION 3(PS3) gaming
    console.
  • MICROSOFT with its XBOX 360 gaming console.
  • SONY PLAYSTATION 3 launched in 2006 is a
    successor to SONYS PS1 and PS2 gaming
    consoles launched in year 1995 and 2000
    respectively.
  • MICROSOFT XBOX360 launched in 2005 is a
    successor to its XBOX launched in 2001.

7
TECHNICAL SPECIFICATIONS.
  • FOR PLAYSTATION 3-
  • MEDIA-
  • blu-ray disc, dvd,cd,digital distribution etc.
  • OPERATING SYSTEM-
  • Xross media bar
  • CPU-
  • 3.2GHz cell broadband engine with 1PPE
  • seven SPEs.

  • contd

8
  • STORAGE CAPACITY-
  • Supports 2.5 SATA hard drive ranging from 20GB to
    320GB(upgradable)
  • MEMORY-
  • 256MB system and 256MB video
  • GRAPHICS-
  • 550MHz NVIDIA/SCE/RSX REALITY SYNTHESIZER

9
FOR MICROSOFT XBOX360-
  • MEDIA-
  • DVD, Compact Disc, Download etc
  • CPU-
  • 3.2 GHz power pc tri-core Xenon
  • STORAGE CAPACITY-
  • detachable hard drive ranging from 20GB to
    250GB,removable
  • memory cards (64MB,256MB,512MB).

10
  • MEMORY-
  • 512MB of GDDR3 RAM clocked at 700MHz.
  • GRAPHIC PROCESSING-
  • 500MHz ATI Xenos, handled by ATI Xenos 10MB
    eDRAM.
  • INTERFACE-
  • New XBOX experience

11
  • ACCESSORIES USED..
  • XBOX360 supports both wired and wireless
    controllers, face-
  • plates for customization, headsets for chatting
    ,webcam for
  • video chat and KINECT.
  • PLAYSTATION 3 supports accessories like
    dualshock3, sixaxis,
  • Logitech drive GT, PLAYSTSTION MOVE etc .

12
GAMING REVOLUTIONIZED.
  • Both MICROSOFT and SONY has developed two
    revolutionary products .
  • These products are said to break the barriers
    between virtual and real world.
  • These products are
  • ? KINECT for XBOX360

  • ? PLAYSTATION MOVE for PS3

13
  • PLAYSTATION MOVE.
  • Playstation Move is a motion sensing game
    controller
  • platform.
  • based on the motion controller wand.
  • uses PS EYE camera to track the wands position
    and inertial
  • sensors in wand to detect its motion.
  • Playstation Move motion controller is the main
    component
  • of PS MOVE.

14

TECHNOLOGY OF PS MOVE..
  • Move motion controller has a glowing orb at
    the head.
  • PS EYE webcam detects the color of user
    enviroment
  • helps the system to dynamically select the orb
    color.
  • colored light of orb is tracked by PS EYE
    webcam.
  • pair of inertial sensors used to track rotation
    as well as overall motion.
  • inertial sensors are also used for dead
    reckoning.

PS MOVE motion controller
PS EYE
15
DEMO OF PLAYSTATION MOVE...
16
XBOX KINECT..
  • Kinect is an add-on peripheral for MICROSOFTS
    XBOX360 gaming console
  • XBOX360 with KINECT
    sensor
  • It is based on controller free gaming and
    entertainment experience.

17
TECHNOLOGY OF XBOX KINECT.
  • The KINECT device features an RGB camera, depth
    sensor and
  • multiarray microphone.
  • Provides full body 3D motion capture, facial and
    voice recognition.
  • Microphone array enables acoustic source
    localization and
  • ambient noise suppression.
  • Depth sensor consists of an infrared projector
    combined with
  • monochrome CMOS sensor.
  • To showcase the interactive prowess of KINECT,
    Microsoft has
  • developed an interactive game called MILO .

18
DEMO FOR XBOX360 KINECT..
  • Players can interact with a 10 year old child
    MILO.
  • MILO has an artificial intelligence that
    responds to body movements,facial
  • expressions,spoken words,gestures in dynamic
    situations.
  • relies on Procedural Generation System to
    simulate life like conversations.

19
CONCLUSION.
  • These two breakthrough technologies show that
    INNOVATION is
  • devoid of boundaries.
  • There is nothing like IMPOSSIBLE in this
    MODERN AGE OF
  • TECHNOLOGY .

20
REFERENCES
www.wikipedia.com www.youtube.com
www.xbox.com in.playstation.com
www.gameguru.com
21
THANK YOU
?
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