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Touchdown: Problem Solving For Little Players

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5. Mr. Gomez had 20 cupcakes. ... the cupcakes into 4 boxes so that there ... How many cupcakes did Mr.Gomez put into each box? 4. Kaitlin has 12 balloons. ... – PowerPoint PPT presentation

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Title: Touchdown: Problem Solving For Little Players


1
Touchdown Problem Solving For Little Players
  • By Michelle Flaming and Marv Soeken
  • michellef_at_essdack.org
  • msoeken_at_usd405.com

2
Agenda
  • Touchdown
  • Game Plan
  • Run or Pass?
  • Game Video
  • Score Sheet

3
Touchdown Video
4
The Game PlanCognitively Guided Instruction
  • Built on the belief that learning occurs as new
    knowledge is linked to existing knowledge, and
    teaching is most effective when instruction
    directly builds on what children already know.
  • Focus On student thinking and how numbers and
    problems are perceived.

5
The Game Plan
  • 19 children are taking a mini-bus to the zoo.
    They will have to sit either 2 or 3 to a seat.
    The bus has seven seats. How many children will
    have to sit 3 to a seat and how many will have to
    sit 2 to a seat?
  • Solve in 2 different ways.

6
The Game Plan (Research)
  • Based on almost 20 years of research by Thomas
    Carpenter (1988).
  • Funded by the National Science Foundation.
  • Focused on the development of students
    mathematical thinking.
  • Research shows significant higher levels of
    achievement in problem solving.
  • Works for ALL students

7
(No Transcript)
8
Kaitlins Problems Problem Type
DifficultyRate each of the following problems
from 1 (easy) to 5 (most difficult)
  • 1. Using a scale - Rate each problem in
    comparison with each other. - Record under Rating
    1.

9
Run or Pass?Introduction to Strategies
  • Direct Modeling
  • Act out the problem.
  • Follow sequence of the action in a problem.
  • Represent sets with materials (unifix cubes,
    tally marks, etc.)
  • Counting Strategies
  • Hold one number in the head.
  • Derived Facts/Facts
  • Doubles 1, -1, 2, and -2
  • Sums of 10 (8 3 8 2 is 10 plus 1 more 11)
  • Invented Approaches

10
Video of Different Student Strategies
11
Game Video
12
Big Ideas on Childrens Solution Strategies
  • At the most basic level, children use physical
    objects to directly model the action or
    relationship in each problem.
  • As children mature, their strategies become more
    abstract and efficient. DM is replaced by
    counting, which in turn are replaced with derived
    fact and recall of number facts.
  • Direct Modeling provides a basis for learning of
    the other strategies.
  • Children in any class will be at different levels
    of understanding and will use different
    strategies to solve the same problems.
  • Children naturally progress through the levels
    without direct instruction if children have the
    opportunity to explain their mathematical
    understanding.

13
  • Justifying and explaining ideas improves
    students reasoning skills and their conceptual
    understanding.
  • (Maher and Martino 1996)

14
Score Sheet
15
Common Components of CGI Classrooms
  • Problem solving is the focus of instruction
    teachers pose a variety of problems.
  • Many problem solving strategies are used to solve
    problems. Children decide how they should solve
    each problem.
  • Children communicate to their teachers and peers
    how they solved the problems.
  • Teachers understand childrens problem solving
    strategies and use that knowledge to plan
    instruction.

16
Remember .
  • You do not have to master game to begin.
  • Children can and will learn many important math
    ideas when many problems are solved and
    strategies are shared.
  • This is only the tip of the iceberg.

17
  • For more information contact
  • Michelle Flaming at michellef_at_essdack.org
  • Marv Soeken at msoeken_at_usd405.com
  • Kids Who Love and Understand Math Workshop -
    April 24, 2008 at ESSDACK
  • www.essdack.org/mlk2008 (handouts)
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