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Fitting It All In: Technology, Curriculum, and Fun!

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Title: Fitting It All In: Technology, Curriculum, and Fun!


1
Fitting It All In Technology, Curriculum, and
Fun!
  • Presented by
  • Jill Esquivel
  • 5th Grade Teacher
  • Forked Island E. Broussard Elementary

2
A LITTLE BIT OF BACKGROUNDINFORMATION
3
A TRIVIA GAME
  • 4 of these items are TRUE and 1 is FALSE.
  • I love to cook and I am addicted to the Food
    Network.
  • One of my many greats grandfather was a
    merchant from the coast of France who was
    captured by pirates and escaped when they
    ship-wrecked near one of the many barrier islands
    along the coast of Louisiana.
  • I can read a novel in one day.
  • I love to learn and am currently taking culinary
    classes.
  • I truly believe that educators are the most
    important people in the world because we make the
    biggest difference in the lives of our future
    leaders.

4
KNOW THE CURRICULUM
  • Before you begin you need to know
  • What skills do your students know and which
    skills are your students expected to master?
  • Are there specific sample activities you must
    cover, or are there recommended activities for
    you to follow.
  • Follow the Louisiana Educational Technology
    Standards.

5
USE THE CURRICULUM
  • The Comprehensive Curriculum includes some
    excellent activities.
  • Use Activities that can be easily integrated with
    Technology.
  • Integrating Technology into activities provided
    by the curriculum can help you cover many GLEs
    that may not have been covered otherwise.

6
BRAINBREAK
  1. Center of a flower
  2. Butterfly Egg
  3. Honeycomb

7
Region IV / Vermilion Parish Comprehensive
Curriculum Database
  • This database is a collection of sites that are
    correlated to the LA Comprehensive Curriculum.
  • You can search by keyword, grade, type of
    resource, unit, or GLE.
  • If you have a site that is not listed please
    submit it.

8
START SLOW!
  • Begin by using technology as a teacher tool.
  • Progress to using technology as a teaching tool.
  • Ultimate goal use technology as a STUDENT TOOL
    to achieve the goals of the curriculum.

9
Teacher Tool
  • Use the computer to make some of your tasks as
    the teacher easier.
  • Type tests, create activities and worksheets,
    complete lesson plans, input grades.

10
Teaching Tool
  • Use the computer for whole group instruction.
  • Inspiration Brainstorming, organizing main
    ideas of a lesson, creating visual
    representations of material covered.
  • United Streaming Show videos that support the
    content being covered in class.
  • Use of a projection system works best for this.

11
Student Tool
  • Students use the computer to complete tasks
    assigned by the teacher.
  • Students use software available for their own
    needs typing essays or reports, creating
    presentations, conducting research, creating
    study materials, etc.

12
BRAINBREAK
  • A. Pen Tip
  • Buzzer Button
  • Top of a Space Shuttle

13
CLASSROOM MANAGEMENT TIPS
  • TRAIN YOUR STUDENTS!
  • They must know the rules and know when it is
    acceptable and appropriate to be working on the
    computers.
  • Find an organization system that works for you.
  • Arrange your computers so that you can see all
    screens at all times.
  • Label your computers number, center, activity.
    Adding FEATHERS to your labels can be very
    helpful.

14
CLASSROOM MANAGEMENT CHARTS
  • POCKET CHART
  • Number pockets so that they can be used year
    after year.
  • Use index cards with READY printed on one end and
    DONE printed on the other.
  • CENTER CHART
  • Keeps students organized in groups -- very
    visual.
  • Easy to change groups.
  • Shows rotation order.
  • Is helpful for substitutes.
  • T CHART
  • Use clothespins (labeled with names or numbers)
    to manipulate from one side to the other.
  • example ready/done

15
CLASSROOM MANAGEMENT FOLDERS
  • DIGITAL FOLDERS
  • Create a folder for the students to save their
    projects in.
  • Create folders on your computer or school server
    to organize your work think of a filing
    cabinet.
  • BACK UP YOUR WORK DAILY!!!!
  • MANILA or POCKET FOLDERS
  • Make a folder to turn in hardcopies of all
    projects.
  • Have a folder to hold copies of checklists, based
    on rubrics, easily accessible dont make your
    grading criteria a secret.
  • Keep a folder of related extension activities for
    those students who finish early.

16
MORE TIPS
  • Make sure students know that you are grading
    their content first, they can add all the bells
    and whistles after the main content is included
    in the project.
  • If it is a new activity, give a whole-group
    demonstration. Typed instruction may also be
    given.
  • Grouping follow what works best for you.

17
DIGITAL CAMERAS
  • First Day Pictures
  • Seating Chart
  • Parental Involvement
  • Class Newspapers
  • Art Projects
  • Thank You Cards
  • Documenting Class Activities
  • Enhancing Articles for Newspapers
  • Scavenger Hunts
  • Class Reporter
  • End of Year Pictures
  • Documenting Field Study
  • Documenting processes
  • Attendance
  • Daily Graphing
  • Illustrate Student Writing / Class Books
  • Compare / Contrast

18
BRAINBREAK
  1. Microscopic Sea Creatures
  2. Algae
  3. Velcro

19
POWER POINT
  • Make PowerPoint Interactive (pens)
  • Biographies
  • Electronic Books
  • Virtual Field Trips
  • Student Reports
  • Daily Schedule / Daily News
  • Teacher Presentations
  • Illustrate Concepts (example division)
  • Picture Stories
  • Vocabulary (illustrate or compose meaningful
  • sentences)

20
OTHER FAVORITES
  • INSPIRATION
  • First Day of School activities All about Me, My
    Favorites, A Guessing Game
  • Math Least Common Multiple, Greatest Common
    Factor, Prime Factorization
  • TIME LINER
  • historical timelines, school year timeline,
    biographies, autobiographies
  • COMMUNITY CONSTRUCTION KIT
  • Recreate historic communities Native American,
    Medieval, Colonial, and Present-day
  • Create 3-D maps

21
  • CHECK OUT MY WEBSITE
  • http//www.vrml.k12.la.us/jille

22
BRAINBREAK
  1. Sea Sponge
  2. White Blood Cell
  3. Pollen Grain

23
  • Please Remember
  • It is not technology integration unless the
    STUDENTS hands are manipulating the computer.
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