Title: Developing Technologybased Training: Basics of Tobacco Control
1Developing Technology-based Training Basics of
Tobacco Control
- Tobacco Technical Assistance Consortium
- Dearell Niemeyer, MPH
- Jane Trowbridge, RN, MPH, CHES
- Lisa Carlson, MPH, CHES
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3Learning Objectives
- Identify the training purpose and target user
characteristics - Describe the process used in the development of
the Basics of Tobacco Control technology-based
training - Describe how the interface design benefits the
user - Describe the content and technical challenges and
the lessons learned from the development process
4What is Technology-based Training?
- Computer-based learning
- Individualized interaction through electronic
devices to access, transmit or receive
information, guidance or support - Multi-media options with hardware and software
requirements
5Purpose of Technology-based Training Basics of
Tobacco Control
- Provide a basic introduction to tobacco control
- Provide easy access to tobacco control resources
- Clarify many of the complex tobacco control
issues for new employees - Address tobacco control for priority populations
- Use theory-driven instructional design
6TTAC Development Team
- Executive Director
- Operations Director
- Development Coordinator
- Content Development Team
- Technology Production Team
- Instructional Designer
7Process for Developing Basics of Tobacco Control
- Analysis
- Design
- Development
- Implementation
- Evaluation
8Analysis User Characteristics
- New employees to tobacco control
- Employees at State, local, or grantee level
tobacco control programs - Varied public health experience
- Diverse educational preparation
- Varied computer capability
- Varied availability of technology
9Technology Is Available, Though Underutilized
States Grantees
10CD-ROM is the Biggest Opportunity
11Design
- Materials
- Learning objectives
- Adult Learning Theory
- Methods to engage adult learner
- Delivery
- Interface
- Navigation
- Look and feel
- Color palette
- Screen arrangement
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13Development Key Decisions
- Content
- What to leave in or leave out
- Whether to adjust content to speed development
- Whether to use external with internal reviewers
- Technology-based Production
- Use internal production team or outsource
- Multi-media
- Minimum user requirements
14Content Development Inputs
- Experts
- Tobacco control expertise
- Literature
- CDC OSH
- Reviewers
- Interviewees
- Audience
- Needs assessment results
- Priority populations representatives
- Work group
15BOTC Content
Introduction Terms Evolution MSA Partners
Foundation Social change Population Based
Advocacy Goals/objectives
Science Documents Hazards Prevalence Industry
Resources Glossary Documents Links
Evaluation Assessment Usability
16Technology Development Inputs
- Theory
- Adult Learning Theory
- Instructional Design
- Multimedia principles
17Technology Development Inputs
- Personnel
- Instructional Designer
- Content
- Needs Assessment Results
- Review of Examples
- Storyboards
- Multimedia
- Budget
18Multimedia Development Inputs
- Computer Media Specialists
- Equipment
- Hardware
- Software
- Construction Macromedia Director, Version 8.5
Macromedia Flask MX Version - Video Adobe Premiere
- Graphics Adobe Photo Shop
- Digital Video Acquisition Tools Digital camera,
Lighting, Audio
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20Developmental Challenges
- Content
- Accuracy of content
- Time for development
- Cultural diversity of users
- Engaging writing style
- Time for multiple reviews revisions
- Referencing material
- Readability
-
- Technology
- Navigation program
- Interactive design
- Time for development
- Beta testing
- Graphics search permission
- Multi-media
- Graphics
- Videos
- Audio
21Implementation Adult Learning Theory
- Adult learners
- Bring past rich experience and expertise
- Are performance-oriented
- Move to self-directness at different rates
- Benefit from experience
- Readiness depends on real-life expectations
- Source Knowles, M. (1989). Making of an Adult
Educator. First Edition.
22Implementation Adult Learning Theory (continued)
- CD-ROM format allows user to work at their own
pace - Designed for individual learning
- User Driven
- Glossary Site Map
- Content layers Basic and More available
- Resources and examples
- Worksheets
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24Implementation Usability
- Navigation allows for quick and easy access to
resources, information and sources - Dialog boxes access definition of terms within
context of content - Glossary is always available
- Site map for easy topic location
- Multiple navigation buttons
- Easy access to external resources
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26Implementation Different Learning Styles
- Content enhanced with multimedia text, video,
audio - Ability to turn audio on/off
- Repeat audio allows for those who need more time
with screen media - ADA accessible Text, Audio
- Ability to print out files
- Self-assessments for each module
27Implementation Different Environments
- Separate navigation button to turn audio off for
public work environments - CD-ROM designed to open and run the program
- Computer screen is still available to permit
quick access to other programs
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29Evaluation
- Content
- Expert reviews
- Cultural appropriateness by priority populations
- Technology
- Beta testing navigation
- Assessment
- Modules
- Summative
- User experience
30Evaluation (continued) User Experience
- Engagement appeal
- Knowledge and skills acquired
- Application of knowledge and skills
- Impact of use
31Lessons Learned
- Develop all content prior to beginning production
- Development, production and review take time
- Choose navigation options, palette, and look at
the beginning of the process - Clear sign-off process must be in place
- Multi-disciplinary teams must clarify terms/
roles - Open, clear, and frequent communication needed
within/ between development production teams - New technologies can greatly enhance training
opportunities
32www.ttac.org