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Mesh Networks

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What is the future of wireless ad-hoc? Automata Mesh Networks A.k.a ad-hoc Definition A local area network that employs either a full mesh topology or partial ... – PowerPoint PPT presentation

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Title: Mesh Networks


1
Mesh Networks
  • A.k.a ad-hoc

2
Definition
  • A local area network that employs either a full
    mesh topology or partial mesh topology
  • Full mesh topology- each node is connected
    directly to each of the others
  • Partial mesh topology- some nodes are connected
    to all the others, but some of them are only
    connected to nodes with which they exchange the
    most data

3
History
  • Originally sponsored by the Department of Defense
    for military use
  • Goal was to provide packet-switched network in
    mobile elements of a battlefield in an
    infra-structureless environment
  • Used a combination of ALOHA and CSMA and distance
    vector routing

4
(No Transcript)
5
Full Mesh Topology
  • Every node has a circuit connecting it to every
    other node in the network
  • Yields greatest redundancy, so if one node fails,
    network traffic can be redirected to any of the
    other nodes
  • Usually reserved for backbone networks since it
    is very expensive

6
A full mesh topology
7
Partial Mesh Topology
  • Some nodes are organized in a full mesh scheme
    but others are only connected to 1 or 2 in the
    network
  • Common in peripheral networks connected to a full
    meshed backbone
  • Less expensive to implement
  • Yields less redundancy

8
A partial mesh topology
9
Wired mesh
  • It is possible to have a fully wired mesh
    network, however this is very expensive
  • Advantages
  • Reliable
  • Offers redundancy
  • Disadvantages
  • - Expensive- large number of cables and
    connections required

10
Wireless Mesh
  • Definition- a wireless co-operative communication
    infrastructure between multiple individual
    wireless tranceivers that have Ethernet
    capabilities
  • Can either be centralized for highly scalable
    applications, or can be decentralized

11
  • Advantages
  • Reliable- each node is connected to several
    others when a node fails its neighbors find
    other routes
  • Scalable- capacity can be added simply by adding
    nodes
  • Nodes act as repeaters to transmit data from
    nearby nodes to peers too far away to reach- this
    results in a network that can span large
    distances over rough terrain
  • Each node only transmits as far as the next node

12
  • Gizmo truck

13
How does it work?
  • Data hops from one device to another until it
    reaches its destination
  • Each device communicates its routing information
    to every device it connects with
  • Each device then determines what to do with
    received data- pass it on or keep it

14
Types of Protocols
  • Pro-active- distribute routing tables to the
    network periodically to maintain fresh lists of
    destinations
  • Disadvantages
  • Wasted bandwidth for transmitting routing tables
  • Maintains routes that will never be used
  • Some algorithms never converge in large networks

15
  • Re-active- also known as On-Demand these
    protocols find routes on demand by flooding the
    network with Route Request packets
  • Disadvantages
  • Delays in finding routes
  • Excessive flooding can lead to network clogging

16
Example ADDV
  • ADDV- Ad-hoc On-demand Distance Vector
  • Establishes a route to a destination only on
    demand
  • Contrast to the most popular pro-active protocols

17
How does ADDV work?
  • Network is silent until a connection is needed
  • The network node that needs a connection
    broadcasts a connection request
  • Other nodes forward the message and record the
    node they heard it from, creating temporary
    routes back to the needy node

18
  • When a node that already has a route to the
    desired node gets the message it sends a message
    back through the temporary route to the
    requesting node
  • The needy node then uses the route with the least
    hops to connect

19
Failures
  • When a node fails, a routing error is passed back
    to the transmitting node and the process repeats
  • Also, note that unused entries in the routing
    tables are recycled after a time, so unused paths
    are not kept

20
Drawbacks
  • More time to establish a connection
  • Initial communication to establish a route is
    heavy

21
  • Hierarchical- network orders itself into a tree
    or other hierarchy and sends requests through the
    structure

22
Example Order One Network Protocol
  • The network orders itself into a tree
  • Each node periodically sends hello to its
    neighbors
  • Each neighbor tells how many neighbors and
    connections it has and who its mother node is
  • Each node picks the node with the largest access
    to links to be its mother node
  • When two nodes pick each other as mother nodes,
    that is the top of the tree

23
Routing
  • When a node needs a connection with another node
    and a route doesnt exist it sends a request to
    its mother node
  • This node then forwards the message to its
    mother node and so on until the original node
    is connected at the root to the node it wanted
  • Next the algorithm tries to cut corners to
    optimize the path
  • Each node on the route floods its neighbors with
    routing requests
  • When a faster route is found, the unused part of
    the previous route is erased and flooding ceases
    on that route

24
Advantages
  • Produces fairly good routes while reducing the
    number of messages required to keep the network
    connected
  • Uses only small amounts of memory at each node
  • The network has a reliable way to establish that
    a node is not in the network

25
Disadvantages
  • Central mother nodes have an extra burden
  • Eventually ceases to be scalable
  • Link propagation time establishes a limit on the
    speed the network can find its root
  • May use more power and bandwidth than other
    link-state protocols

26
Where is it going?
  • What is the future of wireless ad-hoc?
  • Automata
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