Title: Turning on the Lights:
1Turning on the Lights Key Challenges For
Learning, Libraries And Teaching In A Googleised
World Dr Ross J Todd Director, Center for
International Scholarship in School
Libraries Rutgers, The State University of New
Jersey cissl.scils.rutgers.edu
rtodd_at_scils.rutgers.edu
2KeyAssumptions
- The fusion of learning, information, and
technology presents dynamic challenges for all
educators and students in 21st century schools. - School libraries are essential for addressing
essential learning standards, the complexities of
learning, and quality teaching in information-
and technology-intensive 21st century schools. - Enabling the transformation of information to
deep knowledge and deep understanding, and the
development of personal, social and cultural
agency is the core of the VELS, and the core work
of teachers and teacher librarians
3Are the LightsOn or Off?
- Educational Leadership (March 2008, Vol 65, No.
6) - Marc Prensky Turning on the Lights P. 40 - 45
- Powering down in school not just devices, but
brains - Its their after-school education, not their
school education, thats preparing our kids for
their 21st century lives and they know it (p.
41) - When kids come to school, they leave behind the
intellectual light of their everyday lives and
walk into the darkness of the old fashioned
classroom (p. 42)
4The Google Generation
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6All About Possibilities
- Current research in adolescent information
seeking and use, and information technology
presents significant challenges and possibilities
for schooling -
- - curriculum
- - role of school libraries
- - classroom instruction
- - student research tasks
- - professional development
- - schools technology policies
7Key Studies
- Pew / Internet American Life Project (2006)
- Telephone interviews of a randomly generated
sample of youth 12-17 and a parent or guardian,
and involved 935 parent-child pairs. - National School Boards Association 2006
Creating and Connecting Research And Guidelines
of Online Social and Educational Networking - Online survey of 1,277 9-17 year olds Online
survey of 1,039 parents Telephone interviews
with 250 school district leaders - Rowlands, I. Nicholas, D. (2008). Information
behaviour of the researcher of the future. A
CIBER Briefing Paper. Commissioned by British
Library Joint Information Systems Committee.
Centre for Information Behaviour the Evaluation
of Research (CIBER), University College London
(UCL), 11 January. Retrieved 2 February 2008,
http//www.bl.uk/news/pdf/googlegen.pdf
8The Google Generation
- Using libraries less since they first began using
internet research tools - Search engines are the primary starting point for
information searching - Horizontal information seeking - shallow / skim
viewing a small number of pages then bounce
out, often never to return - Spending as much time navigating virtual
libraries as actually viewing what they find - Power Browse kind of reading scanning rapidly
targeted to quick decisions, clicking extensively
and making little use of advanced search
capabilities
9The Google Generation
- Squirreling behavior - stockpiling content in the
form of downloads - Little attention to evaluating the relevance,
accuracy and authority of information - Tendency to use simple search strategies that
miss relevant documents undertaking repeated
searches - Having an unsophisticated mental map of the
Internet as a networked entity of multiple
providers. - Behaviors confirmed by teacher librarians and
teachers
10And Then ComesWeb 2.0
11Web 2.0 asCommunity
12The Web 2.0Environment
- 2nd generation of web-based environments
- Functional rather than transmissive space social
network sites, blogs and online diaries, wikis,
podcasts, videoblogs, content creation mechanisms
eg Facebook, MySpace - Seek to facilitate community, communication,
collaboration and creativity between users. - Extensive engagement with microcontent posts
and discussion threads, constantly building
microcontent into new content forms - Shift in focus from finding locating and
evaluating information to one of using
information, creating knowledge and sharing of
ideas.
13Use of OnlineCommunities
- Rich picture of teens and adults engagements
with Web 2.0 - For teens, online activities are deeply embedded
in their lifestyles, and rivaling television in
terms of time commitment. - 90 of teens with online access using social
networking technologies, such as chatting, text
messaging, blogging and visiting social network
sites, with many visiting such sites on a daily
basis - Majority of online teens have created a personal
profile online
14Use of OnlineCommunities
- Almost half of 12-13 year olds report posting a
profile to an online social network - Girls dominate the bloggosphere boys dominate in
video watching and video sharing - Places to reinforce pre-existing friendships
opportunities for making new friends
15Active, not PassiveInvolvement
- Increasing engagement in content creation
- Go beyond basic actions such as downloading and
uploading music, photos and videos and updating
personal profiles - Engaging in highly creative activities
- - Blogging
- - Posting messages
- - Creating and sharing virtual objects
- - Remixing content into their own creation
- - Participating in collaborative projects
- - Sending suggestions or ideas to Web sites
- - Submitting artistic and creative works such as
artwork, photos, stories, videos to
sites - - Creating polls, quizzes or surveys
16What do theytalk about?
- Most common topic of conversation on the social
networking scene is education and school work
(59) - 50 talk about school work
- Careers / jobs, choice of university, politics,
religion, morals, learning outside school work
(sharing / discussing about personal interests) - They share and dialogue about their projects
17OnlineNonconformists
- break online safety or behavior rules
- have extraordinary set of digital skills
- typically report lower grades in school
- engage in experimental behavior / engagement/
ideas / creative imagination - are very active on chat-vines share new stuff
very quickly (websites, games, simulations, tech
products) - learn new software and teach others promoters
recruiters (getting others to visit their sites)
organizers of online events very active
net-workers.
18CyberbullyingCyberharassment
- Low levels of cyberbullying / cyber harrassment
reported - Typically in form of
- - pressure by strangers to meet with teens
- - receiving inappropriate content, pictures, and
language - - being drawn into uncomfortable conversations
- - forwarding or posting private email, IM, or
text - - spreading rumours online
- - sending a threatening or aggressive email or
message - - posting an embarrassing picture without
permission. - Acknowledge that these are similar to problems
encountered in everyday life and through
television and popular music - More likely to be bullied offline than online
19And the Schools Response?
- Stringent rules against nearly all forms of
social networking during the school day - Limited use for collaborative projects either
with staff or students - Great potential to help students
- - get outside the box in some way or another
- - introduce students to new and different kinds
of students - - learn to express themselves better
creatively - - improve social skills
- - develop global relationships
- - help students improve their reading or
writing or express themselves more clearly - - learn to work together to solve academic
problems - - improve childrens ability to resolve
conflicts.
20What of Learning and Libraries in the Near Future?
- Need to imagine a different information landscape
and learning environment for young people - Teens leaving behind the traditional world of
print - Teens not satisfied with being passive consumers
of other peoples information, but becoming
active users of information to create new
knowledge products. - Need to consider how we more effectively
structure schooling and school libraries to
provide a rich interactive learning community for
them, using tools of Web 2.0 - Need to ensure that the deep knowledge and deep
understanding, not just of learning standards,
but of their complex information worlds that they
are drawn into, are achieved.
21Why do school work, especially when ?
- I have to pick another bird, dinosaur,
planet animal, disease and do a 1000 word
essay? - I can go on to schoolsucks.com, phuckschool.com
evilhouseofcheat.com and get the essay I want? - I fill out another worksheet, fill in the blanks,
do another 5 para essay, perhaps a diorama - Preparation of the drones?
22Major Shift in Instructional Focus
- Kids are running home to open MySpace and other
spaces and read and react and provoke and argue - Harness social networking tools in educationally
meaningful and compelling ways that break loose
from static ways of learning that often confines
and stifles creativity - Instructional program centering on inquiry,
knowledge construction and communication will be
the distinguishing feature of schooling and
school libraries if they are to flourish in this
environment.
23Major Shift in Instructional Focus
- Provide students with the essential
knowledge-based competencies - - critical thinking and communication
competencies - - knowledge creation processes
- - developing arguments and positions and
viewpoints - - dealing with conflicting ideas and evidence
(including dealing with unwanted, offensive
information inputs) - - constructing creative and meaningful
representations of new knowledge - - communicating ideas in thoughtful ways.
- Explore social networking sites, learn and try
out the kinds of creative communications and
collaboration tools that students are using, so
that your perceptions and decisions about these
tools are based on real experiences.
24Rethinking Pedagogy
- Kids investigate and analyse their lives and the
world in-depth with authentic resources and tasks - Meaningful Inquiry learn to ask deep questions,
seek knowledge, understand multiple perspectives,
and wonder about the world, draw conclusions,
state viewpoints, argue positions, to create
solutions and solve problems, and to use the IT
tools and resources to create, share and use
knowledge - Moving beyond reading as a laborious school
thing - Sustain the fire and the light that engage kids
in their everyday lives - School libraries as a place where kids power up
their brains and their devices
25Re-imagining School Libraries
- Need to rethink the school library as the
schools physical and virtual information-to-knowl
edge commons where literacy, inquiry, thinking,
imagination, discovery, and creativity are
central to students learning in all curriculum
areas - Provide intellectual and social tools across
these multiple environments to foster creativity,
knowledge creation and production, both
individual and collaborative, and to foster the
intellectual, social and cultural growth of our
young people - 24/7 environment vs the place paradigm
26Re-Imagining School Libraries
- Library spaces designed for collaborative
learning - Flexible workspace clusters
- Flexible collections (20/80 rule)
- Wireless technology / surface computing /
multiple HD wide plasma screens - Self-help graphic services, colour imaging,
audiovisual editing, collaborative production,
knowledge representation and presentation
software - Physical designs functionality, sophistication,
creativity, inspiration
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29Re-Imagine School Libraries Example
- Data/Info Commons - the reference collection,
building background knowledge, both physical and
virtual reference - Knowledge Commons in-depth resources targeted
to deep learning across the curriculum (flexible
collection) - Leisure Commons diverse free-choice reading,
listening stations, iPod zone, e-zines and
e-books - Networking Commons collaborative spaces with
walls of flat screen monitors for students to
create, share, compare, display - Tech Commons for small and large group
instruction, information searching - Collective Commons flexible discussion group
spaces - Café Commons
30Core Values
- Community
- ?
- Creativity
- ?
- Collaboration
- ?
- Communication