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Film Editing

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Title: Film Editing


1
Film Editing
2
  • Welles For my vision of the cinema, editing is
    not one aspect. It is the only aspect.

3
3 key three aspects of editing
  • technique (cutting and splicing)
  • craft (considering the shot in itself and in
    relation to other shots)
  • art (how to arrange everything to create an
    impression)

4
What is editing?
  • To EDIT is to select, arrange, add, and delete
    things from a document.

5
  • Film editing is a 2-phase process
  • Selecting and arranging the available film into
    the final visual form
  • Mixing of the soundtracks into the master
    soundtrack and then matching the soundtrack with
    the visual images.

6
What the editor does
  • Works for the director shaping many hours of
    raw film into a few hours of finished movie.

7
  • The editor must create
  • Spatial relationships between shots
  • Temporal relationships between shots flashback,
    flash-forward, ellipsis
  • Montage (Fr. editing) is a condensed series of
    images that shows us a series of events
  • Duration and rhythm - the length of time you look
    at a shot the tempo of the film (leisurely or
    fast?). The tempo of edits can be
    increased/decreased to speed up or slow down a
    viewers perception of time.

8
Major Approaches to Editing Continuity and
Discontinuity
9
An editors arrangement of a series of shots can
create or disrupt continuity
10
Continuity
  • in editing makes the shot appear naturalistic,
    its elements connected (continuous), the graphic,
    spatial, and temporal relationships maintained
    from shot to shot.
  • It IS verisimilar.

11
Discontinuity
  • in editing, in contrast, seems jumpy and
    disconnected (discontinuity, which calls
    attention to itself).
  • It is NOT verisimilar.

12
Continuity-creating shots
  • Master shot - orients the viewer, sets the scene
    may be shot from different angles establishes
    the scene
  • Screen direction/180 rule/axis of action- the
    direction in which a figure moves on the screen.
    The 180-degree rule or axis of action - a
    hypothetical line that keeps the action on a
    single side of the camera.
  • Shot/reverse shot - Reverse-angle shots are
    permitted as long as everything is kept
    continuous.

13
Continuity shots match cuts
  • Match cuts - shots intended to make us equate or
    continue ideas. Shots with matching action,
    subject, graphic content, or eye contact between
    characters
  • Match-on-action cut - the continuation of a
    characters movement through space without
    actually showing us everything that happens
  • Graphic match cut - the shape, form, or texture
    of an object is repeated in two different cuts
  • Eyeline Match Cut - joining shot A, a POV shot of
    a person looking off-camera, to shot B, a reverse
    shot of the person who is the object of the gaze.

14
Discontinuous Shots I
  • Point-of-view editing - camera moves from
    characters POV to the object of the POV.Jump
    Cut - creates an instantaneous advance in the
    action, creating ellipsis

15
Discontinuous Shots II
  • Fade-in, fade-out - from blank/black screen to or
    from image
  • Dissolve - long-acting double-exposure in which
    one image slowly dissolves into another.
  • Wipe Iris Shot Freeze-Frame Split Screen

16
Discontinuous Shots III
  • Parallel cutting - intercalating two lines of
    action that occur at different times in different
    places.Cross-cutting - intercalating two lines
    of action that occur simultaneously in different
    places.Intercutting - intercalating multiple
    actions so that they look like a single scene.
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