Title: Organizational Design
1Organizational Design
- Basic Design Elements
- Fall 2005
2Outline of Design Issues
- What is organizational design?
- What does a good design achieve for
organizations? - What are the basic building blocks of design?
- Traditional design configurations
- Contemporary design considerations
- Network designs
- Global designs
3What is organizational design?
- Process of developing an overall social structure
for the organization using basic design concepts - Configuration of design concepts that fits with
environment, strategy, goals, technology, size,
life cycle stage - Source of competitive advantage may be
difficult to copy
4What does a good design achieve for the
organization?
- First, think about symptoms of poor
organizational design
How do you know the design is not working well?
5What does a good design achieve for the
organization?
- Clarifies relationships, information flows, and
work flows - Little duplication of effort efficiency
- Neither over-control nor under-control of
activities and information - Focuses concerted effort on most important goals
and market domains
6What does a good design achieve for the
organization?
- Employees understand how the pieces of
organization fit together and who is responsible - Decisions are made at appropriate levels
- Stability and comfort with the system less
conflict, better morale, less frustration - Adaptable such that major re-organizations are
not necessary every year
7What are the basic building blocks of design?
- Technology and workflow
- Differentiation of activities
- Integration or coordination of activities
- Locus of decision making
- Control mechanisms
- Informal organization
8Technology and Workflow
- Physical objects and artifacts used in producing
goods (tools, equipment) - Activities and processes that convert inputs into
outputs (chain of value creation activities) - Knowledge needed to develop and apply tools and
equipment in the process of converting inputs
into outputs - Occurs at various levels in the organization
- Core
- Unit level
9Organization as Core Technology and Unit-Level
Technology
ENVIRONMENT
Raw Materials Resources
Products
Output
Transformation
Input
Organization
Services
Production Maintenance Adaptation Management
Boundary Spanning
Boundary Spanning
Subsystems
10Models of Technology Woodwards Manufacturing
Technology
- Unit production or small batch (e.g., custom made
yachts, art) - Mass production or large batch (e.g.,
automobiles, printing) - Continuous process production (e.g., drugs,
chemicals, nuclear power)
Technical complexity increases from unit to
continuous processing and basic structural
variables varied with technology utilized
11Models of Technology Thompson
- Technology
- Type
- Mediating
- Long linked
- Intensive
- Task
- Interdependence
- Pooled
- Sequential
- Reciprocal
12Task Interdependence
Pooled
Sequential
Reciprocal
13Models of Technology Thompson
- Pooled
- Sequential
- Reciprocal
Main Type of Coordination
Task Interdependence
- Standardization
- Planning and
- Scheduling
- Mutual adjustment
14Perrows Classification of Departmental Technology
Task Variability
Low
High
High
Routine Technology
Engineering Technology
Task Analyzability
Non-Routine Technology
Craft Technology
Low
15Service Technologies
- General Characteristics
- Simultaneous production and consumption of goods
- Intangible products
- Cannot be stored in inventory
- Vary on degree of labor intensity (in relation to
capital intensity) involved - Vary on degree of customization and interaction
with customers - Examples investment banking, therapy,
education, musical concerts, air travel, discount
retailing
16Service Technologies
Labor Intensity (relative to capital)
Low
High
Low
Service Factories
Mass Services
Degree of Customization and Interaction with
Customers
Professional Services
Service Shops
High
17Types of Service Technologies
- Service Factories low labor intensity, low
degree of customization and interaction with
customers (e.g., airlines, trucking, hotels,
cruises) - Challenges marketing, making service warm given
standardization, attention to physical
surroundings
18Types of Service Technologies
- Service Shops low labor intensity and high
degree of customization and customer interaction
(e.g., hospitals, auto repair, some boutique
retailers) - Challenges capital investment decisions,
keeping up with technological advances,
scheduling service delivery, loyalty of personnel
19Types of Service Technologies
- Mass Service high labor intensity, low degree
of customization and interaction with customers
(e.g., large retailers, public schools,
commercial banking) - Challenges scheduling, methods of control,
managing growth, geographical dispersion decisions
20Types of Service Technologies
- Professional Services high labor intensity and
high degree of customization and customer
interaction (e.g., law firms, consulting,
architectural design, accounting firms) - Challenges employee loyalty, human resource
costs, managing careers, managerial and
professional control and conflict, hiring and
training issues
21Organigraphs Workflow Maps
- Maps that show how interactions among people,
information, and products occur - Elements sets (roles), chains (connections),
hubs (coordination centers), webs (interconnected
nodes with no centers) - Imagining different ways to structure
interdependencies and to see potential new
competitive opportunities
From Mintzberg and Van der Heyden, 1999
22Managing Workflows
Web Managers Link and Energize
Hub Managers Coordinate
Chain Managers Control
Set Managers Allocate
23Organigraph of Distributor of Electric Components
24Organigraph of Frontec
25Organigraph of Doctors Without Borders
26Technology and Workflow Summary
- Technological Imperative Technology is the most
important determinant of design - Routine-ness (or non-routine-ness) of technology
is related to uncertainty which determines design
decisions - Example The more variability and exceptional
events encountered in workflow activities, the
more organic the structure of the organization
should be (i.e., decentralized, flexible, less
formal)
27Technology and Workflow Summary
- Interdependence among employees in workflow makes
uncertainty greater and thus increases
coordination needs - Social, cultural, and economic forces moderate
the technological imperative technology can
have unpredictable effects (example tele-work
instant messaging surveillance technologies)
28Differentiation of Activities
- Division of labor allocation of tasks/roles to
positions - Departmentalization allocation of positions
into units with a common boss usually based on
some workflow logic - Horizontal vs. vertical differentiation
- Larger size, more market domains served, and more
complex environments, the greater the
differentiation needs
29Integration or Coordination of Activities
- Integration of differentiated activities
- Methods
- Hierarchy
- Rules, procedures, and schedules
- Direct contact (mutual adjustment)
- Liaison roles
- Task forces
- Teams
- Integration roles and units
More differentiation, the greater the need for
integration
30Locus of Decision Making
- Centralization
- Tight control at top management levels
- Advantages? Disadvantages?
- Decentralization
- Looser control at top management levels
- Lower level managers given more responsibility
and accountability (empowerment) - Advantages? Disadvantages?
31Control Mechanisms
- Mechanisms in place to obtain reliable and
consistent behavior desired by management - Methods
- Standardization through rules, policies, and
procedures (RPPs) - Reward systems
- Direct supervision
- Standardization through socialization and
training - Output control
- Direct communication
- Reliance on judgment and experience
32Informal Organization
- System of informal relationships that arise when
people work together - Enables but also constrains interactions
- Organizational network analysis (ONA) can uncover
the informal social system - Mapping software to determine who knows who and
who knows what - Asks simple questions to employees and tracks
responses (e.g., With whom do you discuss ideas,
innovations, and better ways of getting things
done?)