Title: DIGITAL CULTURE AND SOCIOLOGY session 6 Susana Tosca
1Digital Culture and Sociology
2about today
- Conceptual introduction
- The Production of Culture, Keith Negus.
- Intercultural Communication on Websites,
Elizabeth Würtz - "Lifes a Game Play More in the Third Space.,
Susana Tosca
production
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cases synopsis example
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3culture economy
du Gay et. al.
- opposed terms? spiritual vs. material, hard vs.
soft - related, no side dominates the other
- Economic processes are cultural phenomena
- Cultural material is manufactured
- The notion of cultural economy economic
processes depend on meaning (also language and
representation) for their effects and to have
particular conditions of existence - Businesses reflect on their organizational
culture
4cultural economy
du Gay et. al.
- Culture is increasingly important to do business
in the contemporary world - Global entertainment corporations product and
distribute culture all over the world, powerful
agents - More and more goods become cultural goods,
growing aesthetization - Increasing influence of cultural intermediaries
advertising, design, marketing - Internal life of organizations is also the object
of cultural reconstruction
5globalization
Robins
Globalization is about the dissolution of the
old structures and boundaries of national states
and communities. It is about the
transnationalization of economic and cultural
life, frequently imagined in terms of the
creation of a global space and community in which
we shall all be global citizens and neighbours.
(p. 12)
what is your own experience of globalization?
what does it mean to you?
Keywords mobility, hybridization, global economy
(Castells), homogeneization, global-local...
6globalization is complex
Robins
- New (international) cultural elements are
brought together with old (national) elements.
Change vs. Continuity - It is experienced differently by various social
and cultural groups according to gender, ethnia,
class, age, location... - Diverse responses struggles
- Many angles
- the nature of the global corporations
- the nature of global markets
- politics
- globalization of the media industries
anxiety?
7main points
Negus
- Analysis and problematization of synergy concept
(through a case study), no neat fit
production-consumption, - companies are not totally rational unities
culture clashes within corporations workers
groups, george michael - The excellent introduction to Adorno and
Horkheimers culture industry ideas, including
standarization and pseudo individuality - Gendrons critique to standarization in music
(dd, source of pleasure)
8discussion? I
Negus
- Global corporations should not approach the
nations of the world in terms of their
differences but in terms of their similarities
(p. 79) - Producing culture does not simply involve making
a product (a functional artefact, In Gendrons
terms) which has an image (an agreed and shared
meaning). (p. 101)
9discussion? II
Negus
I have challenged the idea that the corporations
of the culture industry are able to directly
control production and creative work simply
through their formal ownership of the means of
production. (...) I have indicated at various
points how the practices of production take place
in relation to the activities of consumption. You
should also have become aware of the ways in
which the issue of identity is important for
occupational groups, companies and artists (p.
102)
what about the IT world?
10complementary bibliography
- CASTELLS. 1996, 1997, 1998. The Information Age
Economy, Society, and Culture (three volumes).
Oxford Blackwell - ROBINS, Kevin. 1997. What in the Worlds going
on?. In du Gay et.al. Production of Culture /
Cultures of Production. London Sage. - NOTE There is a list of related and interesting
bibliography in the Negus article.
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