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Methodology

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Popular belief has always told us that females mulit-task better than males. ... KEANU REEVES(NEO) Three male and three female college students. ... – PowerPoint PPT presentation

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Title: Methodology


1

Short Term Memory in VR
VS.
MALE
FEMALE
2

Abstract
  • Popular belief has always told us that females
    mulit-task better than males.
  • It would seem they would also have the better
    short term memory.
  • Would they show this in a Virtual Reality
    environment?

3

Introduction
  • Goals
  • Determine difference in short term memory between
    males and females.
  • Motivation
  • See if gender affects short term memory.
  • Hypothesis of Study
  • We hypothesize that female subjects will show a
    better short term memory.

4

Background
  • Henderson and Hollingworth
  • The role of fixation position in detecting scene
    changes across saccades.
  • Three factors found to affect detection.
  • Visual system delivers veridical representation
    of scene.

5

Methodology
  • Apparatus
  • Stimulus
  • Subjects
  • Experimental Design
  • Procedure
  • Analysis

6

Apparatus
  • A Pentium 4 workstation with a NVIDIA 4600
    graphics card.
  • A Head Mounted Display (HMD) binocular eye
    tracker having 640 X 480 resolution per eye with
    separate left and right eye feeds and equipped
    with head phones for audio localization.
  • 6 degree-of-freedom head tracking with Ascension
    Flock Of Birds

7

Stimulus
  • A virtual room with three pictures placed on each
    wall.
  • Each wall has a label (LEFT, RIGHT, FRONT, and
    BACK) indicating its position.

8
Front Wall
ANDREW DUCHOWSKI
PRADIP SRIMANI
MICHAEL JACKSON
9
Back Wall
CARRIE-ANNE MOSS(TRINITY)
BRIAN MALLOY
BILL CLINTON
10
Left Wall
GEORGE W. BUSH
MICHAEL JORDAN
TIMOTHY DAVIS
11
Right Wall
WAYNE MADISON
KEANU REEVES(NEO)
DAVID BECKHAM
12

Subjects
  • Three male and three female college students.
  • Age varying from 20 to 22 years old.

13

Experimental Design
  • 2 (Male/Female) X 1 (level of difficulty)
    between-subjects design
  • Experimentation included one level of difficulty,
    and every subject went through the test under the
    same level of difficulty.
  • Stats will contain data from the eye tracker and
    the program which will denote the gaze points of
    the subjects and information about the gaze
    points which coincide with the position of
    pictures in the virtual world.

14

Procedure
  • Ask the subject to fill out the pre-run
    questionnaire.
  • Questions include whether or not the subjects
    have 20/20 vision, and if not, do they wear
    glasses or contacts.
  • Subjects are told they will have one minute to
    observe the virtual room.
  • Subjects enter the virtual room for one minute.
  • Ask the subject to fill out the post-run
    questionnaire where they will circle the wall
    where they think each picture appeared.

(Left, Right, Front, Back)
15

Analysis
  • We were able to observe how they explored the
    virtual room by replaying each subjects trial
    run.
  • The lower left hand picture was what the viewer
    saw.
  • Each picture that the subjects eyes actually
    looked at, is marked with a red line.

16
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17

Results
18

Accuracy Percentage
19

Discussion
  • There is almost a 40 percent difference in the
    efficiency of short term memory between the
    sexes.
  • Our hypothesis stated that our female subjects
    will prove to have better short term memory than
    our male subjects. This is definitely the case in
    our results.

20

Conclusion
  • The experiment was a success.
  • Our hypothesis was correct.
  • We concluded that gender does play a role in the
    usage of short term memory.

21

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