Title: Jonathan Gratch
1The Architectural Role of Emotion in Cognitive
Systems (is emotion Type I or Type II?)
- Jonathan Gratch
- USC Institute for Creative Technologies
- Joint work with
- Stacy Marsella
- USC Information Sciences Institute
- Sponsored by the U.S. Army Research,
Development, and Engineering Command. The
contents are those of the author and do not
necessarily reflect the views of the Department
of the Army
2Outline
- Human emotion can inform intelligent system
design - Inform outer-directed behavior
- Human Computer Interaction
- Inform inner-directed behavior
- Decision making of the intelligent system
- Ground discussion in application
- Mission Rehearsal Exercise system
- Appraisal Theory
- Illustrate impact on architecture design
- Experimental results
3Emotion as a External Behavior
- Users readily read expressive behaviors
- Communicates information
- Can influence the interaction
- Evolutions solution to prisoner dilemma? Frank
4Emotion as Mental Behavior
- Emotion influences mental functions
- Maintaining Homeostasis
- Focus of attention
- Goal prioritization
- Learning
- Belief formation
- Decision-making
- Preparing action and reaction
- Can emotion research inform solutions for
artificial minds
5Grounding Virtual Humans
- Interactive
- Perceive the world
- Think for themselves
- Speak
- Integrated architecture
- Perception, Planning, Action
- Natural Language Processing
- Non-verbal communication
- Teamwork
- Emotion
Psychotherapy
Training
6Mission Rehearsal Exercise
- Social Training Simulation
- Explore high-stakes social interactions in safety
of VR
Rickel, Marsella, Traum, Hill, Hovy, Johnson,
Narayanan, Swartout,
7MRE Leadership Training
8SASO Negotiation Trainer
9Cognitive Architecture Soar
Future
Present
Past
Eagle 1-6 Assist Desire LT Belief False
Child HealthyFalse
Accident Intend False Blame unresolved
Assist Eagle 1-6False
Get Medevac ResponsibilityLT Intend True
Medevac AvailableTrue
Child-Healthy Desire SGT Belief
False Probability 75
Working Memory
Planning
Perception
Dialogue
Action
Soar operators
10Cognitive Representation
Future Plans
Present
Past Events
Eagle 1-6 Assist Desire LT(50) Belief False
Child HealthyFalse
Accident Intend False Blame unresolved
Assist Eagle 1-6False
Get Medevac ResponsibilityLT Intend True
Medevac AvailableTrue
Child-Healthy Desire SGT(80) Belief
False Probability 75
- Causal Interpretation
- Agent centric subjective view
- Uniform representation of past, present, future
- Combines decision-theoretic plans with models of
belief and intention
11Architectural Role of Emotion(A trip from Type
II to Type I)
- Began with view emotion as veneer
- Ended up as central organizing construct
- Initial problem
- how to convey emotion in interactive setting?
- Built mechanism to infer plausible emotions
- In response to simulation events
- In response to user interventions
- But discovered resolved architectural issues
- Coherence is more than skin deep
- Build it and they will come
12How to convey emotion
- Mind/Body problem
- Emotions arises from cognitive assessments
- Aristotle, et. al
- Emotions arise from sub-symbolic processes
- William James, et. Al
- 2 process models
- LeDoix, Damasio, Busemeyer
- Pragmatics
- Artificial intelligence techniques largely
symbolic - Planning
- Explanation
- Dialogue management
- Favors cognitive theories
13How to convey emotion
- Appraisal Theory
- Influential and well-established theory
- Arnold, Frijda Lazarus Ortony, Clore
Collins Scherer Smith - Emphasizes tight coupling between
- Emotion
- Cognition
- Motivation
14Cognitive Appraisal Theory
Smith and Lazarus cognitive-motivational-emotive
system
Appraisal
Appraisal
Internal goals, beliefs
External World
Appraisal
Appraisal Variables
Physiological Response
Action Tendencies
Affect
Appraisal
Coping
Appraisal
15Appraisal
Appraisal
Appraisal
Internal goals, beliefs
External World
- Appraisal relational assessment
- Compare beliefs, desires and intentions
- with
- external circumstances
16Appraisal
- Characterize via 72 appraisal variables
- Desirability
- Likelihood
- Urgency
- Unexpectedness
- Causal attribution (causality, agency, coercion,
blame) - Coping potential (controllability, adaptability)
- Mediate behavior
- Decision and action
- Physiological changes and facial expressions
- Personality and cultural differences
17Appraisal
- Characterize via 52 appraisal variables
- Desirability
- Likelihood
- Urgency
- Unexpectedness
- Causal attribution (causality, agency, coercion,
blame) - Coping potential (controllability, adaptability)
- Superset of criteria considered by intel systems
- Decision theory desirability, likelihood
- Scheduling desirability, urgency
- Requires additional Type II machinery
18Coping Strategies
- Coping Response strategy
- Characterized by ontology of coping strategies
Internal goals, beliefs
External World
Appraisal
Coping
Problem-focused
Emotion-focused
Appraisal
19Coping Strategies
- Problem-focused (act on the world)
- Action execution
- Planning
- Seek information
- Seek instrumental social support
- Analogous to
- Deliberative or reactive problem solving
- Teamwork
20Coping Strategies
- Emotion-focused (act on representation)
- Avoidance
- Denial
- Shift blame
- Distancing
- Not typically considered by intelligent systems
- More than a decision (e.g. abandon current plan)
- Provides self-justification for why
- Related to motivational / explanatory coherence
- Leads to persistent change in behavior
- Requires additional Type II machinery
21Appraisal
Appraisal
Internal goals, beliefs
External World
Appraisal
Cognition
Appraisal
Coping
Appraisal
22EMA Model of Appraisal and Coping
Future
Past
Working Memory
Planning
Perception
Dialogue
Action
Soar Operators
23EMA Model of Appraisal and Coping
- Appraisal as plan-evaluation
- Causal interpretation mediates agent-environment
relationship - Characterize features of interpretation via
appraisal variables - Fast, reactive, parallel (Soar elaboration
rules) - Coping strategies alternative Type II choices
- Problem-focused
- Planning ? execute step, add plan step,
- Seek information ? Dialogue, perception
- Emotion-focused
- Denial ? Change belief
- Find silver lining ? Change utilities
- Shift blame ? Change causal attribution
- ? Dialogue moves
- Distancing ? Drop goal / intention
24Focus of attention
- Problem too much information in memory
- Agent awash in emotion
- Added focus of attention model
- Sub-symbolic spreading activation
- E.g. to answer What happened here, must access
all events in causal history - Collect appraisals associated with each event
- Pick most intense appraisal to modify behavior of
operator
25Causal Interpretation (Goals, Beliefs, Causal
Relations, Plans, Intentions)
Environment
Action
Planning
Dialogue
Type II Processes
Belief Formation
Perception
Explanation
26Causal Interpretation (Goals, Beliefs, Causal
Relations, Plans, Intentions)
Environment
Appraisal
Action
Planning
Dialogue
Belief Formation
Appraisal Frames
Affective State
Perception
Explanation
Coping
Control Signals
Control Signals
27Eagle 1-6 Assist Desire LT Satisfied False
Child HealthyFalse
Assist Eagle 1-6False
Accident Blame unresolved
Child-Healthy Desire SGT Satisfied False
Perspective Self (Sgt) Desirability
-80 Likelihood 100 Blame/Credit unresolved
Distress 80
Sgts Appraisal of Accident from his perspective
28Eagle 1-6 Assist Desire LT Satisfied False
Child HealthyFalse
Assist Eagle 1-6False
Accident Blame unresolved
Child-Healthy Desire SGT Satisfied False
Distress 80
29Eagle 1-6 Assist Desire LT Satisfied False
Child HealthyFalse
Assist Eagle 1-6False
Accident Blame unresolved
Child-Healthy Desire SGT Satisfied False
Sgts Own Perspective
Distress 80
30Eagle 1-6 Assist Desire LT Satisfied False
Child HealthyFalse
Assist Eagle 1-6False
Accident Blame unresolved
Child-Healthy Desire SGT Satisfied
False Probability 75?
Get Medevac ResponsibilityLT
Make Amends
Distress 80
Distress 80
Problem-Focused Coping Form intention to help
Boy
31Eagle 1-6 Assist Desire LT Satisfied False
Child HealthyFalse
Assist Eagle 1-6False
Accident Blame MOM
Child-Healthy Desire SGT Satisfied
False Probability 75?
Get Medevac ResponsibilityLT
Shift Blame
Make Amends
Distress 80
Distress 80
Emotion-Focused Coping Blame Mother
32Eagle 1-6 Assist Desire LT Satisfied False
Child HealthyFalse
Assist Eagle 1-6False
Accident Blame unresolved
Child-Healthy Desire SGT Satisfied
False Probability 75?
Get Medevac ResponsibilityLT
Shift Blame
Make Amends
Distress 80
Distress 80
Appraisal Variables
33Emotion as a Type I system
- Appraisal
- Lingua Franca for characterizing Type II
processes - Coping
- imposes coherent response
- Including re-conceptualization of
agent-environment relationship - Functional
- Influenced the design of the integrated system
- Facilitates solutions to integration challenges
34Solutions
- Goal prioritization/abandonment
- Linguistic reference resolution
- Integration of top-down and bottom up perception
- Social credit assignment
- Negotiation tactics
- Appraise state of a conversation
- Select tactic based on perceived desirability,
control,
35Cognitive Plausibility
- EMA as model of human emotion
- Given some situation, model should generate
- Right emotion but also
- Right appraisals
- Right coping strategies
- Right dynamics
- How these change as a situation evolves
- Preliminary evaluations against human data
36Outline
Evaluate EMA with Clinical Instrument
- Profile of normal emotional responses
- Stress and Coping Process Questionnaire
- Perrez, M., Reicherts, M. (1992)
- Used to identify clinically depressed patients
- Query imagined response to synthetic stimuli
- Onset You forgot to do something important for
your partner. They get very angry and blame you - Continuation After a while, their attitude
hasnt changed - Outcome They leave in an angry state.
37Aversive Condition
? Past
Present
Future ?
Goal Utility 100 Probability 66 Intend-that
True
Goal Utility 50 Probability 100 Belief False
Past Act Prob 100 Responsibility Other
Establishes
Clobbers
Future Act Intend-to True Probability
66 Responsibility self
Desired state facilitated Desirability
66 Likelihood 50 Attribution self Emotion
Hope(66)
Desired state threatened Desirability
-100 Likelihood 50 Attribution Other Emotion
Fear(50), Anger(50)
38a) Controllability Loss
Aversive
HUMAN
Data fits normal profile
HUMAN
EMA
EMA
b) Changeability Loss
Aversive
EMA
EMA
HUMAN
HUMAN
c) Valence Loss
Aversive
EMA
EMA
HUMAN
HUMAN
39Summary
- Appraisal theory productive model of emotion for
intelligent systems - Gives insight on type II processes required for
intelligent behavior - Provides coherent control of these processes
- EMA practical model of these processes
- Some fit to human data