Title: How to Make a Good Impression
1How to Make a Good Impression
Media Workshop
A user-centric approach to advertising
- Dean Donaldson Channel Development EMEA,
Eyeblaster - 8th November 2007
- MSN Innovate, Oslo
2Agenda
- The inherent challenge
- Study around conversions
- Progressive thinking
- Analysis and justification
- Understanding user journeys
- Behavioural Targeting User Profiling
- The Real Story
- Cross-channel targeting
- Summary
3The Journey of the User
Inherent challenge in digital advertising
- Online advertising is generally seen in
transient, linear paths - See ad ? Click ? Micro site ? Main site
- Can distort overall objectives
- Focus becomes about driving through to a site
- Real objective is beyond the click-thrus
- Favourable awareness and then action
- Ultimately a purchase of a product or service
- Feed the user where they are
- Users are more calculated in their approach
- They choose delivery method and customise their
environment - The rise of desktop widgets browser is no
longer king - The need to speak to the user personally wherever
they are
4CTR Overall vs Video
Dropped from 5 to less than 1 in 5 years
- Media Firsts
- What new format or feature can you recommend
that will get me the best click-thru rates?
5From Pull Traffic Drivers
Trying to pull the users to your website
YAHOO!
MSN
WEBSITE
AOL
ORANGE
- Average CTR is below 0.3
- Clicks are not pre-qualified
6To Push Smart Ads
Pushing content to the user, exactly where they
are
YAHOO!
MSN
WEBSITE
AOL
ORANGE
- Average dwell time is about one minute
7Development of the web
- Web 1.0 Content
- Web 2.0 Conversation
- Web 3.0 Convergence
The big Con?
clicks!
- Its all about Conversions!
8Shades of Grey
Measuring the true response
- Engagement
- Post Impression Activity (Sub-Conscious
Acknowledgement)
- Impression
- No Awareness (No Conscious Acknowledgment)
- Click-Thru
- Post-Click Activity (Conscious Acknowledgement)
?
- Call to Action
- Required Response (Conscious Decision)
- Information Request / Data Capture / Physical
Purchase
9DNA of an Advertiser
Analysis of total activity July 06 to May 07
- A study of all activity for a client over a
period of a year, covering both rich and
standard inventory - 340 million impressions
- 26 Standard Banners vs. 74 Rich Media
- 53 Polite Banners
- 21 Expandable Banners
- 25 major campaigns ranging from 1MM 53.5MM
impressions - 17 publishers ranging from 150K to 138MM
impressions - Over 130 post-click activities were tracked
10Impress to Convert
Impressions drive 41 more conversions over clicks
- Analysing post-impression and post-click tracking
- Conversions happen as a result of seeing not
clicking on the ad - Downplays the immediacy of initial response with
a more powerful brand awareness driver, that
produces tangible results later on
Note This is a case study based on one
advertiser, 25 campaigns, 340MM impressions
11The Impact of the Impression
Looking back at last 5 adverts in conversion
sequence
74 of total impressions were rich media based
82 of conversions were rich media based
98 of conversion path was rich media based
1
2
3
4
5
Conversion
RM 82 SB 18
RM 98 SB 2
- Halo Effect Even standard conversions happen due
to rich media path
Note This is a case study based on one
advertiser, 25 campaigns, 340MM impressions
12The Art of Blending
- Advert in shop window
- Set up stall in a mall
- Juggling clowns
13Enhanced Experience
Distract and Immerse Engaging the consumer in
situ
Brand Response
C4 Mousetracker
Nissan QashQai
P910i 2004
- Delivers content to the user where they are
attracts, teases, engages - Offers choice to the 90 users who dont
click-thru - Results prove interaction overrides typical ad
timeout over 1 minute!
Canon Eos
ITV Dinosaurs
14Pre-click Interactivity Tracking
Get a full view of your campaign success
Honda Civic
Test Drive Brochure Request More Information
Main Click Rotate Dwell-time Brand awareness
- Best Practice Track all elements in an ad
15(No Transcript)
16Justify Your Campaign Success
Drilling down to find the conversion factor
17Plan Your Next Move
How to justify a low CTR!
18Analysis and Metrics
An example from the real world
- 2,000 people walk down the street Impressions
100 - 1,000 of these are unique, some return Reach
Frequency 50 (21) - 800 people notice a building, 200
dont Post-Impression?? 40 - 300 people walk into the store Interaction 15
- 10 people go up to first-floor Click-thru 0.5
- 1 person buys a coffee Conversion 0.05
- Emotional response people who notice, but dont
do anything - 10 in 1,000 1 are unique responders
- 10 in 800 1.25 are emotional responders
what about other 790? - 10 in 300 3.33 of the Interactors will
respond what about 290? - Conversions can I buy a coffee without going to
first-floor?
19Media Conversion Costs
Calculating the real cost per conversion
- 40x more likely to interact then click
- 4.5x conversions in banner then site
20Understanding the User
The consumer as an individual, not a mass
- Each user journey is unique
- A number of sub-conscious and conscious factors
of awareness that influence the final decision - A number of measurable interaction points that
make up the whole - Seeking a truer representation
- Who are the Uniques?
- Where did they actually come from?
- What did those Uniques do?
- What was their actual intention?
- How did we influence them?
- Did we drive a conversion?
21EU Tobacco (Multi) Behavioural
- 93 of interactors saw second sequenced advert
- Those who saw second advert were positively
inclined towards click thru
22Levis (MultiNational) Social Advertising
- 13.5 watched the entire entry video
- 0.1 average CTR 0.33 in sent mail MPU
- 0.01 started the data-capture process
- 11 of initial respondents went on to give email
address in subsequent screens - Higher rates could have been achieved if the
data request fields were higher
23Mars UK Run-of-Network Data Capture
- 35,000 emails captured in one single day!!
Login MPU
Synchronised
Messenger
- 10 of users played the game
- 60 played more then once
- 18 interacted with IM banners
- Brand exposure 10x more in IM then on homepage
Homepage
24Mud Slinging
- Dont own a SE Mobile but have seen the ads
- Recently compared phones on the site
- Already own a SE mobile and actively looking to
replace
- Has just received online quotation
25Consumer Behaviour Tracking
Pre-Impression, Post-Interaction Pre-Click
During the Campaign
Prior to Campaign
DejaVu Re-targeting
Behavioural Sequencing
- Re-target ads based on previous behaviour across
media properties - Cross-sell/Up-sell to maximise ROI
- Build valuable user database over time
- Who has never visited your site
- Who has visited your site
- Who is active participant on your site
- User interactions determine which ad is shown
next in sequence - Encourage user through the decision making cycle
- Unlimited creative paths help improve
conversion rates
26K550i Cyber-shot Promotion
- MEC Interaction sought a technology to actively
engage the individual user wherever they were
physically or within the campaign lifecycle - Physical Location Multi-lingual throughout
CEEMEA territories - User Environment Complementing web page access
with mail and desktop messenger and the need to
flow seamlessly between them - Lifecycle State Multiple stages of competition
- From initial awareness, registration processto
the multiple upload stages over the weeks
27Lights, Camera, Action!
How to train for one of the four challenges
- Take photos of yourself preparing for each weeks
challenge and upload to the site
28K550i Extreme Challenges (Change by Week)
29Behavioural Profiling to Target Message
The K550i Extreme Tour Concept
- Creative based on user state if registered, how
and if uploaded pics?
User totally unknown
The Game
Registration
30Campaign Process
Banner registration and re-targeting concept
- Game animation rotates with sign-off
- Urges registration within banner
- Allows photo upload within banner
- Then enables forward-to-friend
- Drops tag to remember state
- Once complete sends email to user
- Request to complete web registration
- Confirmation of registration email
- Drops tag to remember state
- User can enter this weeks competition
- User completes photo upload
- Drops tag to remember state
- Re-targeting creative based on state
31Following the User
Multiple points of entry and reminder
- Being exposed to the initial creative
- Example Web Browser
- Enabling user to register in situ
- Example MSN Today
- Re-targeting irrespective of channel
- Example Live Mail
- Further re-targeting across channels
- Example Live Messenger
- And any combination thereof
32Results
Guiding people through the campaign funnel
33Summary
Multiple points of entry and reminder
- Most technically challenging campaign undertaken
online to date - A melting pot of
- innovative planning
- creative technology
- publisher knowledge
- consumer insight
- as well as an element of calculated risk-taking
on behalf of the client - Did not cost a single cent more on ad serving or
on media purchase - Know how to work the technology that is
user-centric to meet objectives - Only required some slight amendments to the back
end destination site and a very well-crafted
master template
34Thank You
We hope we have made a Good Impression!
- Dean Donaldson www.deandonaldson.com
- And Eyeblaster (Easy Concepts) reprehensive for
Norway is - Danny M. Van der Cingel (Business Development
Director) - danny_at_easyconcepts.com 31 (0)2 068 39 857