Title: 3
13
2Theme of OS Design?
Management of processes and threads
Multiprogramming Multiprocessing Distributed pro
cessing
3Currency
- Communication among processes
- Sharing resources
- Synchronization of multiple processes
- Allocation of processor time
4Concurrency in different contexts
- Multiple applications
- Multiprogramming time sharing
- Structured application
- Application can be a set of concurrent processes
- Operating-system structure
- Operating system is a set of processes or threads
Unit of concurrency process / thread
5Chapter 5
- What is mutual exclusion?
- How to implement mutual exclusion
- Busy waiting? Software/Hardware
- Semaphore, monitor, massage passing
6Difficulties with Concurrency
- Sharing global resources, global variables
- Management of allocation of resources
- Optimally?, deadlock?
- Programming errors difficult to locate
Relative speed of execution can not be predicted
Other process, interrupt handling, scheduling
7A Simple Example
- void echo()
-
- chin getchar()
- chout chin
- putchar(chout)
-
- //uniprocessor
Block from entering
8A Simple Example
- Process P1 Process P2
- . .
- in getchar() .
- . in getchar()
- chout chin chout chin
- putchar(chout) .
- . putchar(chout)
- . .
- //in processor A processor B
Control access to the shared resource.
9Operating System Concernsissues
- Keep track of active processes
- Allocate and deallocate resources
- Processor time
- Memory
- Files
- I/O devices
- Protect data and resources chapter 15
- Result of process must be independent of the
speed of execution of other concurrent processes
this chapter
PCB
10Process Interaction
- Processes unaware of each other multiprograming
of multiplr independent process competition for
disk, file or printer
- Processes indirectly aware of each other not by
the PID, but by sharing some object such as I/O
buffer
- Process directly aware of each other by PID and
can communicate each other - cooperation
11(No Transcript)
12Competition Among Processes for Resources
- Mutual Exclusion (non shareable resource)
- Critical sections portion of program
- Only one program at a time is allowed in its
critical section
- Example only one process at a time is allowed to
send command to the printer
- Deadlock
- Starvation
13Mutual exclusion mechanism in abstract terms
Const int n // number of processes
void P(int i) while (true) entercrit
ical(i) //critical section exitcr
itical(i)
Void main() parbegin(P(R1), P(R2), ,P(Rn))
14Cooperation Among Processes by Sharing
- Aware each other with shared data
- Writing must be mutually exclusive-
- data coherence is required
- Critical sections are used to provide data
integrity
15In a bookkeeping application a b
P1 a a 1 b b 1
P2 b 2 b a a 2
Start w/ a b 1
A 4 , b 3 - cs is important!
16Cooperation Among Processes by Communication
- Communication
- A way of synchronization or coordination
- Messages are passes no sharing
- Mutual exclusion is not a control requirement
- Possible to have deadlock
- Each process waiting for a message from the other
process
- Possible to have starvation
- Two processes sending message to each other while
another process waits for a message
17Requirements for Mutual Exclusion
- Only one process at a time is allowed in the
critical section for a resource
- A process that halts in its non-critical section
must do so without interfering with other
processes
- No deadlock or starvation
18Requirements for Mutual Exclusion
- A process must not be delayed access to a
critical section when there is no other process
using it
- No assumptions are made about relative process
speeds or number of processes
- A process remains inside its critical section for
a finite time only
19Ways
- Each process takes responsibility
- Software approach
- High processing overhead, error prone
- Special purpose machine instn
- Hardware approach
- Special purpose
- O/S or PL supports
20First Attempt
- Global memory - turn
- Busy Waiting
- Process is always checking to see if it can enter
the critical section
- Process can do nothing productive until it gets
permission to enter its critical section
21//process 0 While (turn ! 0) //do nothing
//critical section turn 1
//process 1 While (turn ! 1) //do nothing
//critical section turn 0
Drawback
Speed is dictated by slower process
One fails inside or outside cs
22Coroutine
- Designed to be able to pass execution control
back and forth between themselves
- Inadequate to support concurrent processing
23Second Attempt
- Each process can examine the others status but
cannot alter it
- When a process wants to enter the critical
section is checks the other processes first
- If no other process is in the critical section,
it sets its status for the critical section
- Each process can check the flags and then proceed
to enter the critical section at the same time
24Boolean flag2 false, false
//process 0 While (flag1) //do nothing
flag0 true //critical section Flag0
false
//process 1 While (flag0) //do nothing
flag1 true //critical section Flag1
false
25drawbacks
- If processes fails inside its cs
- It does not guarantee mutual exclusion
- P0 finds flag1 set to false.
- P1 finds flag0 set to false.
- P0 set flag0 and enter cs
- P1 set flag1 and enter cs
26Third attempt
//process 0 Flag0 true While (flag1)
//do nothing //critical section Flag0 fal
se
//process 1 Flag1 true While (flag0)
//do nothing //critical section Flag1 fal
se
27Third Attempt
- Set flag to enter critical section before check
other processes
- If another process is in the critical section
when the flag is set, the process is blocked
until the other process releases the critical
section - Deadlock is possible when two process set their
flags to enter the critical section. Now each
process must wait for the other process to
release the critical section
28Fourth Attempt
- A process sets its flag to indicate its desire to
enter its critical section but is prepared to
reset the flag
- Other processes are checked. If they are in the
critical region, the flag is reset and later set
to indicate desire to enter the critical region.
This is repeated until the process can enter the
critical region.
294th attempt
//process 1 Flag1 true While (flag0)
flag0 false Delay Flag0 true
//critical section Flag1 false
//process 0 Flag0 true While (flag1)
flag0 false Delay Flag0 true
//critical section Flag0 false
30Fourth Attempt
- It is possible for each process to set their
flag, check other processes, and reset their
flags. This scenario will not last very long so
it is not deadlock. It is undesirable
31livelock
- P0 sets flag0 to true
- P1 sets flag1 to true
- P0 checks flag1
- P1 checks flag0
- P0 sets flag0 to false
- P1 sets flag1 to false
- P0 sets flag0 to true
- P1 sets flag1 to true
32Correct Solution
- Each process gets a turn at the critical section
- If a process wants the critical section, it sets
its flag and may have to wait for its turn
- Set flag and check others flag, if set consults
turn - eventually get its turn
33Fig 5.3 Dekkers algorithm
Void P1() while (true) flag1
true while(flag0) if (tu
rn 1) flag1 false
while (turn 0)
//do nothing
flag1 true
//cs turn 0 flag1
false
Boolean flag 2 Int turn Void P0() while (
true) flag0 true while(flag
1) if (turn 1)
flag0 false while (turn
1) //do nothing
flag0 true
//cs turn 1 flag0
false
Void main() Flag0 false Flag1 false
Turn 1
Parbegin(P0,P1)
34Fig 5.3 Petersons algorithm
Void P1() while (true) flag1
true turn 0 while(flag1 tu
rn 1) //do nothing //cs
flag1 false
Boolean flag 2 Int turn Void P0() while (
true) flag0 true turn 1
while(flag1 turn 1)
//do nothing //cs fla
g0 false
Void main() Flag0 false Flag1 false
Parbegin(P0,P1)
35Mutual ExclusionHardware Support
- Interrupt Disabling
- A process runs until it invokes an
operating-system service or until it is
interrupted
- Disabling interrupts guarantees mutual exclusion
- Processor is limited in its ability to interleave
programs
- Multiprocessing
- disabling interrupts on one processor will not
guarantee mutual exclusion
36Mutual ExclusionHardware Support
- Special Machine Instructions
- Performed in a single instruction cycle
- Not subject to interference from other
instructions
- Reading and writing
- Reading and testing
37Mutual ExclusionHardware Support
- Test and Set Instruction
- boolean testset (int i)
- if (i 0)
- i 1
- return true
-
- else
- return false
-
-
38Mutual ExclusionHardware Support
- Exchange Instruction
- void exchange(int register, int memory)
- int temp
- temp memory
- memory register
- register temp
-
39Const int n //number of processes
int bolt void P(int i) while (true)
while(!testset(bolt))
//do nothing
//critical section
bolt 0
void main() bolt 0 parbegin(P(1),P(2), ,P
(n))
40Const int n //number of processes
int bolt void P(int i) int keyi wh
ile (true) keyi 1
while(keyi ! 0)
exchange(keyi,bolt) /
/critical section exc
hange(keyi,bolt) bolt 0
void main() bolt 0 parbegin(P(1),P(2), ,P
(n))
41Mutual Exclusion Machine Instructions
- Advantages
- Applicable to any number of processes on either a
single processor or multiple processors sharing
main memory
- It is simple and therefore easy to verify
- It can be used to support multiple critical
sections
42Mutual Exclusion Machine Instructions
- Disadvantages
- Busy-waiting consumes processor time
- Starvation is possible when a process leaves a
critical section and more than one process is
waiting.
- Deadlock
- If a low priority process has the critical region
and a higher priority process needs, the higher
priority process will obtain the processor to
wait for the critical region
43O.S / PL
- Semaphore
- Monitors
- Message passing
44Semaphores
- Special variable called a semaphore is used for
signaling
- If a process is waiting for a signal, it is
suspended until that signal is sent
- Wait and signal operations cannot be interrupted
- Queue is used to hold processes waiting on the
semaphore
45Semaphores
- Semaphore is a variable that has an integer
value
- May be initialized to a nonnegative number
- Wait operation decrements the semaphore value
- Signal operation increments semaphore value
- signal(s) P, wait(s) V
46Const int n //number of processes
Semaphore s 1 Void P(int I) while(true)
wait(s) //cs signal
(s)
Void main() Parbegin(P(1),P(2), P(n))
47A
B
C
1
Wait(s)
0
Wait(s)
B
Wait(s)
B
C
signal(s)
48Producer/Consumer Problem
- One or more producers are generating data and
placing these in a buffer
- A single consumer is taking items out of the
buffer one at time
- Only one producer or consumer may access the
buffer at any one time
- Power pitfalls of semaphore!
49Producer
- producer
- while (true)
- / produce item v /
- bin v
- in
50Consumer
- consumer
- while (true)
- while (in
- /do nothing /
- w bout
- out
- / consume item w /
-
51Void consumer() waitB(delay) while(
true) waitB(s) take()
N-- signalB(s) consume() if
(n 0) waitB(delay)
Void producer() while(true) Pr
oduce() waitB(s) Append()
N If(n1) signalB(delay) signalB
(s)
52(No Transcript)
53Void consumer() waitB(delay) while(tru
e) waitB(s) take() N-
- signalB(s) consume() if(n
0) waitB(delay)
Int m
Void producer() while(true) Pr
oduce() waitB(s) Append()
N If(n1) signalB(delay) signalB
(s)
M n
54Infinite Buffer
55(No Transcript)
56Producer with Circular Buffer
- producer
- while (true)
- / produce item v /
- while ((in 1) n out) / do nothing /
- bin v
- in (in 1) n
57Consumer with Circular Buffer
- consumer
- while (true)
- while (in out)
- / do nothing /
- w bout
- out (out 1) n
- / consume item w /
58Barbershop Problem
59Barbershop
- Shop and sofa capacity
- Barber chair capacity
- Customers are in barber chair
- Holding customers in barber chair
- Limiting one customer/barber chair
- Paying and receiving
- Coordinating barber and cashier function
60(No Transcript)
61Void cashier() while (true)
wait(payment) wait(coord)
accept_pay() signal (coord)
signal(receipt)
Semaphore max_capacity 20 Semaphore sofa 4
Semaphore barber_chair 3 Semaphore coord
3 Semaphore cust_ready 0 Semaphore finished
0 Semaphore leave_b_chair 0 Semaphore paym
ent 0 Semaphore receipt 0
62Void customer () wait(max_capacity) en
ter_shop() wait(sofa) sit_on_sofa()
wait(barber_chair) get_up_from_sofa() s
ignal_sofa() sit_in_barber_chair() signa
l(cust_ready) wait(finished) leave_barbe
r_chaor() signal(leave_b_chair) pay()
signal(payment) wait(recipt) exit_shop(
) signal(max_capacity)
Void barber() While(true)
wait(cust_ready) wait(coord)
cut_hair() signal(coor
d) signal(finished) wa
it(leave_b_chair) signal(barber_chair
)
63Void main() parbegin(customer, 50times, ba
rber, barber, barber, cashier)
64Monitors
- Monitor is a software module
- Chief characteristics
- Local data variables are accessible only by the
monitor
- Process enters monitor by invoking one of its
procedures
- Only one process may be executing in the monitor
at a time
65(No Transcript)
66Monitor boundedbuffer Char bufferN Int nexti
n, nextout Int count Int notfull, notempty
void append(char x) if
(count) N) cwait(notfull) buffernex
tin x nextin (nextin)N count
csignal(notempty)
Nextin nextout count 0
void take(char x) if (count 0) cwai
t(notempty) x buffer(nextout nextout
nextout)N
count csignal(notfull)
67Parbegin(producer, consumer)
Void producer() Char x while (true)
produce(x) append(x)
Void consumer() Char x while(true)
take(x) consume(x)
68Message Passing
- Enforce mutual exclusion
- Exchange information
- send (destination, message)
- receive (source, message)
69Synchronization
- Sender and receiver may or may not be blocking
(waiting for message)
- Blocking send, blocking receive
- Both sender and receiver are blocked until
message is delivered
- Called a rendezvous
70Synchronization
- Nonblocking send, blocking receive
- Sender continues processing such as sending
messages as quickly as possible
- Receiver is blocked until the requested message
arrives
- Nonblocking send, nonblocking receive
- Neither party is required to wait
71Addressing
- Direct addressing
- send primitive includes a specific identifier of
the destination process
- receive primitive could know ahead of time which
process a message is expected
- receive primitive could use source parameter to
return a value when the receive operation has
been performed
72Addressing
- Indirect addressing
- messages are sent to a shared data structure
consisting of queues
- queues are called mailboxes
- one process sends a message to the mailbox and
the other process picks up the message from the
mailbox
73(No Transcript)
74Message Format
75Readers/Writers Problem
- Any number of readers may simultaneously read the
file
- Only one writer at a time may write to the file
- If a writer is writing to the file, no reader may
read it