Title: Strong Method Problem Solving
1Strong Method Problem Solving
7
7.0 Introduction 7.1 Overview of Expert System
Technology 7.2 Rule-Based Expert Systems 7.3 Mode
l-Based, Case Based, and Hybrid Systems
7.4 Planning 7.5 Epilogue and References 7.6 Ex
ercises
2Chapter Objectives
- Learn about knowledge-intensive AI applications
- Learn about the issues in building Expert
Systems knowledge engineering, inference,
providing explanations - Learn about the issues in building Planning
Systems writing operators, plan generation,
monitoring execution - The agent model Can perform expert quality
problem solving can generate and monitor plans
3Expert systems (ESs) - motivations
- Experts usually have a lot of knowledge, why not
build a system that incorporates a lot of
knowledge in a specific area. - Will attempt to solve a problem that is
- non-trivial
- complex
- poorly understood
- The resulting system will be
- fast
- reliable
- cheap
- transportable
- usable in remote sites
4What is in an expert system?
- lots of knowledge
- a production system architecture
- inference techniques
- advanced features for the user
- should make their job easier
- explanations
5Guidelines to determine whether a problem is
appropriate for an ES solution
- The need for the solution justifies the cost and
effort of building an expert system. - Human expertise is not available in all
situations where it is needed. - The problem may be solved using symbolic
reasoning. - The problem domain is well structured and does
not require commonsense reasoning. - The problem may not be solved using traditional
computing methods. - Cooperative and articulate experts exist.
- The problem is of proper size and scope.
6Architecture of a typical expert system
7The role of mental or conceptual models in
problem solving.
8Exploratory development cycle
9A small ES for diagnosing automotive problems
If the engine is getting gas, and the engine will
turn over, then the problem is spark
plugs If the engine does not turn over, and the
lights do not come on then the problem is
battery or cables
If the engine does not turn over, and the lights
do come on, then the problem is the starter
motor If there is gas in the fuel tank,
and there is gas in the carburetor then the
engine is getting gas
1
3
2
4
10The and/or graphsearched in the car diagnosis
example
11The production system at the start of a
consultation
12The production system after Rule 1 has fired
13The system after Rule 4 has fired. Note the
stack-based approach to goal reduction
14Explanation Answering why questions
- ES - Gas in fuel tank?U- yesES- Gas in
carburetor?U- yesES- Engine will turn
over?U- why - ES- It has been established that 1. The engine
is getting gas, therefore if 2. The engine will
turn over, then the problem is spark plugs. - The user is asking why is this information
important?
15Explanation Answering how questions
- U- how the engine is getting gas
- ES- This follows from rule 4 if gas in fuel
tank, and there is gas in the carburetor then t
he engine is getting gas gas in fuel tank was
given by the user gas in the carburetor was
given by the user - The user is asking How did the system come up
with this conclusion?
16The production system at the start of a
consultation for data-driven reasoning
17The production system after evaluating the first
premise of Rule 2, which then fails
18After considering Rule 4, beginning its second
pass through the rules
19The search graph as described by the contents of
WM data-driven BFS
20ES examples - DENDRAL(Russell Norvig, 2003)
- DENDRAL is the earliest ES(project 1965- 1980)
- Developed at Stanford by Ed Feigenbaum, Bruce
Buchanan, Joshua Lederberg, G.L. Sutherland,
Carl Djerassi. - Problem solved inferring molecular structure
from the information provided by a mass
spectrometer. This is an important problem
because the chemical and physical properties of
compounds are determined not just by their
constituent atoms, but by the arrangement of
these atoms as well.
21ES examples - DENDRAL(Russell Norvig, 2003)
- Inputs elementary formula of the molecule (e.g.,
C6H13NO2), and the mass spectrum giving the
masses of the various fragments of the molecule
generated when it is bombarded by an electron
beam (e.g., the mass spectrum might contain a
peak at m15, corresponding to the mass of a
methyl (CH3) fragment.
22ES examples - DENDRAL (contd)
- Naïve version DENDRAL stands for DENDritic
Algoritm a procedure to exhaustively and
nonredundantly enumerate all the topologically
distinct arrangements of any given set of atoms.
Generate all the possible structures consistent
with the formula, predict what mass spectrum
would be observed for each, compare this with the
actual spectrum.This is intractable for large
molecules! - Improved version look for well-known patterns of
peaks in the spectrum that suggested common
substructures in the molecule. This reduces the
number of possible candidates enormously.
23ES examples - DENDRAL (contd)
- A rule to recognize a ketone (C0) subgroup
(weighs 28) - if there are two peaks at x1 and x2 such that(a)
x1 x2 M 28 (M is the mass of the whole
molecule)(b) x1 - 28 is a high peak(c) x2 - 28
is a high peak(d) at least one of x1 and x2 is
highthen there is a ketone subgroup
Cyclopropyl-methyl-ketone
Dicyclopropyl-methyl-ketone
24ES examples - MYCIN
- MYCIN is another well known ES.
- Developed at Stanford by Ed Feigenbaum, Bruce
Buchanan, Dr. Edward Shortliffe. - Problem solved diagnose blood infections. This
is an important problem because physicians
usually must begin antibiotic treatment without
knowing what the organism is (laboratory cultures
take time). They have two choices (1)
prescribe a broad spectrum drug (2) prescribe a
disease-specific drug (better) - .
-
25ES examples - MYCIN (contd)
- Differences from DENDRAL
- No general theoretical model existed from which
MYCIN rules could be deduced. They had to be
acquired from extensive interviewing of experts,
who in turn acquired them from textbooks, other
experts, and direct experience of cases. - The rules reflected uncertainty associated with
medical knowledge certainty factors (not a sound
theory)
26ES examples - MYCIN (contd)
- About 450 rules. One example is
- If the site of the culture is blood the gram
of the organism is neg the morphology of the
organism is rod the burn of the patient is
seriousthen there is weakly suggestive
evidence (0.4) that the identity of the
organism is pseudomonas.
27ES examples - MYCIN (contd)
- If the infection which requires therapy is
meningitis only circumstantial evidence is
available for this case the type of the
infection is bacterial the patient is receiving
corticosteroids then there is evidence that
the organisms which might be causing the
infection are e.coli(0.4), klebsiella-
pneumonia(0.2), or pseudomonas-aeruginosa(0.1).
28ES examples - MYCIN (contd)
- Starting rule If there is an organism requiring
therapy, then, compute the possible therapies and
pick the best one. - It first tries to see if the disease is known.
Otherwise, tries to find it out.
29ES examples - MYCIN (contd)
- Can ask questions during the process
- gt What is the patients name? John Doe.gt Male
or female? Male.gt Age? He is 55.gt Have you
obtained positive cultures indicating general
type? Yes.gt What type of infection is
it? Primary bacteremia.
30ES examples - MYCIN (contd)
- gt Lets call the first significant
organism from this culture U1. Do you know
the identity of U1? No.gt Is U1 a rod or a
coccus or something else? Rod.gt What is the
gram stain of U1? Gram-negative. - In the last two questions, it is trying to ask
the most general question possible, so that
repeated questions of the same type do not annoy
the user. The format of the KB should make the
questions reasonable.
31ES examples - MYCIN (contd)
- Studies about its performance showed its
recommendations were as well as some experts, and
considerably better than junior doctors. - Could calculate drug dosages very precisely.
- Dealt well with drug interactions.
- Had good explanation features and rule
acquisition systems. - Was narrow in scope (not a large set of
diseases). Another expert system, INTERNIST,
knows about internal medicine. - Issues in doctors egos, legal aspects.
32Asking questions to the user
- Which questions should be asked and in what
order? - Try to ask questions to make facilitate a more
comfortable dialogue. For instance, ask related
questions rather than bouncing between unrelated
topics (e.g., zipcode as part of an address or to
relate the evidence to the area the patient
lives).
33ES examples - R1 (or XCON)
- The first commercial expert system (1982).
- Developed at Digital Equipment Corporation (DEC).
- Problem solved Configure orders for new computer
systems. Each customer order was generally a
variety of computer products not guaranteed to be
compatible with one another (conversion cards,
cabling, support software) - By 1986, it was saving the company 40 million a
year. Previously, each customer shipment had to
be tested for compatibility as an assembly before
being shipper. By 1988, DECs AI group had 40
expert systems deployed.
34ES examples - R1 (or XCON) (contd)
- Rules to match computers and their peripherals
- If the Stockman 800 printer and DPK202 computer
have been selected, add a printer conversion
card, because they are not compatible. - Being able to change the rule base easily was an
important issue because the products were always
changing. - Over 99 of the configurations were reported to
be accurate. Errors were due to lack of product
information on recent products (easily
correctible.) Like MYCIN, performs as well as or
better than most experts. - 6,000 - 10,000 rules.
35Expert Systems then and now
- The AI industry boomed from a few million
dollars in 1980 to billions of dollars in 1988. - Nearly every major U.S. corporation had its own
AI group and was either using or investigating
expert systems. - For instance, Du Pont had 100 ESs in use and 500
in development, saving an estimated 10 million
per year. - AAAI had 15,000 members during the expert
systems craze. - Soon a period called the AI Winter
cameBIRRR...
36Expert Systems then and now (contd)
- The AI industry has shifted focus and stabilized
(AAAI members 5500- 7000) - Expert systems continue to save companies money
- IBMs San Jose facility has an ES that diagnoses
problems on disk drives - Pac Bells diagnoses computer network problems
- Boeings tells workers how to assemble electrical
connectors - American Express Cos helps in card application
approvals - Met Lifes processes mortgage applications
- Expert Sytem Shells abstract away the details
to produce an inference engine that might be
useful for other tasks. Many are available.
37Heuristics and control in expert systems
- organization of a rules premises
- rule order
- costs of different tests
- which rules to select
- refraction
- recency
- specificity
- restrict potentially usable rules
38Model-based reasoning
- Attempt to describe the inner details of the
system. - This way, the expert system (or any other
knowledge-intensive program) can revert to first
principles, and can still make inferences if
rules summarizing the situation are not present. - Include a description of
- each component of the device,
- devices internal structure,
- observations of the devices actual performance
39The behavioral description of an adder (Davis and
Hamscher,1988)
Behaviour at the terminals of the device e.g., C
is AB.
40Taking advantage of direction of information flow
(Davis and Hamscher, 1988)
Either ADD-1 is bad, or the inputs are
incorrect (MULT-1 or MULT-2 is bad)
41Fault diagnosis procedure
- Generate hypotheses identify the faulty
component(s) , e.g., ADD-1 is not faulty - Test hypotheses Can they explain the observed
behaviour? - Discriminate between hypotheses What additional
information is necessary to resolve conflicts?
42A schematic of the simplified Livingstone
propulsion system (Williams and Nayak ,1996)
43A model-based configuration management system
(Williams and Nayak, 1996)
44Case-based reasoning (CBR)
- Allows reference to past cases to solve new
situations. - Ubiquitous practice medicine, law, programming,
car repairs,
45Common steps performed by a case-based reasoner
- Retrieve appropriate cases from memory
- Modify a retrieved case so that it will apply to
the current situation - Apply the transformed case
- Save the solution, with a record of success or
failure, for future use
46Preference heuristics to help organize the
storage and retrieval cases (Kolodner, 1993)
- Goal directed preference Retrieve cases that
have the same goal as the current situation - Salient-feature preference Prefer cases that
match the most important features or those
matching the largest number of important features - Specify preference Look for as exact as
possible matches of features before considering
more general matches - Recency preference Prefer cases used most
recently - Ease of adaptation preference Use first cases
most easily adapted to the currrent situation
47Transformational analogy (Carbonell, 1983)
48Advantages of a rule-based approach
- Ability to directly use experiential knowledge
acquired from human experts - Mapping of rules to state space search
- Separation of knowledge from control
- Possibility of good performance in limited
domains - Good explanation facilities
49Disadvantages of a rule-based approach
- highly heuristic nature of rules not capturing
the functional (or model-based) knowledge of the
domain - brittle nature of heuristic rules
- rapid degradation of heuristic rules
- descriptive (rather than theoretical) nature of
explanation rules - highly task dependent knowledge
50Advantages of model-based reasoning
- Ability to use functional/structure of the
domain - Robustness due to ability to resort to first
principles - Transferable knowledge
- Aibility to provide causal explanations
51Advantages of model-based reasoning
- Lack of experiental (descriptive) knowledge of
the domain - Requirement for an explicit domain model
- High complexity
- Unability to deal with exceptional situations
52Advantages of case-based reasoning
- Ability to encode historical knowledge directly
- Achieving speed-up in reasoning using shortcuts
- Avoiding past errors and exploiting past
successes - No (strong) requirement for an extensive
analysis of domain knowledge - Added problems solving power via appropriate
indexing strategies
53Disadvantages of case-based reasoning
- No deeper knowledge of the domain
- Large storage requirements
- Requirement for good indexing and matching
criteria
54How about combining those approaches?
- Complex!! But nevertheless useful.
- rule-based case-based can
- first check among previous cases, then engage in
rule-based reasoning - provide a record of examples and exceptions
- provide a record of searches done
55How about combining those approaches?
- rule-based model-based can
- enhance explanations with functional knowledge
- improve robustness when rules fail
- add heuristic search to model-based search
- model-based case-based can
- give more mature explanations to the situations
recorded in cases - first check against stored cases before
proceeding with model-based reasoning - provide a record of examples and exceptions
- record results of model-based inference
- Opportunities are endless!
56What is planning?
- It is a system whose task is to find a sequence
of actions to accomplish a specific task. - The main components of a planning problem are
- a description of the starting situation (the
initial state), - a description of the desired situation (the goal
state), - the actions available to the executing agent
(operator library, aka domain theory). - Formally, a (classical) planning problem is a
triple ltI, G, Dgt, where I is the initial state,
G is the goal state, and D is the domain theory.
planner
planning problem
plan
57Characteristics of classical planners
- They need a mechanism to reason about actions
and the changes they inflict on the world - Important assumptions
- the agent is the only source of change in the
world, otherwise the environment is static - all the actions are deterministic
- the agent is omniscient knows everything it
needs to know about start state and effects of
actions - the goals are categorical, the plan is considered
successful iff all the goals are achieved
58The blocks world
59Represent this world using predicates
- ontable(a)ontable(c)ontable(d)on(b,a)on(e,d)c
lear(b)clear(c)clear(e)gripping()
60Declarative (or procedural) rules
- If a block is clear, then there are no blocks on
top of it (declarative) - OR
- To make sure that a block is clear, make sure to
remove all the blocks on top of it (procedural) - 1. (?X) ( clear(X) ? ? (?Y) ( on(Y, X) ))
- 2. (?Y)(?X) ? on(Y, X) ? ontable(Y)
- 3. (?Y) gripping() ? ? gripping(Y)
61Rules for operation on the states
- 4. (?X) pickup(X) ? (gripping(X) ?
(gripping() ? clear(X) ? ontable(X))) - 5. (?X) putdown(X) ? (gripping() ?
ontable(X) ? clear(X) ? (gripping(X))) - 6. (?X) stack(X,Y) ? ((on (X,Y) ?
gripping() ? clear(X)) ? (clear(Y) ?
gripping(X)) ) - 7. (?X) unstack(X,Y) ? ((clear(Y) ?
gripping(X) ) ? (on(X,Y) ? clear(X) ?
gripping()) )
62The format of the rules
- A ? (B ? C)
- where, A is the operator
- B is the result of the operation
- C is the conditions that must be true in
order for the operator to be executable - They tell what changes when the operator is
executed (or applied.)
63Portion of the search space or the blocks world
example
64But ...
- We have no explicit notion of a state that
changes over time as actions are performed. - Remember that predicate logic is timeless,
everything refers to the same time. - In order to work reasoning about actions into
logic, we need a way to tell that changes are
happening over discrete times (or situations.) -
65Situation calculus
- We need to add an additional parameter which
represents the state. Well use s0, , sn to
represent states (aka situations). - Now we can say
- 4. (?X) pickup(X, s0) ? (gripping(X, s1 )
? (gripping( , s0) ? clear(X, s0) ?
ontable(X, s0))) - If the pickup action was attempted in state 0,
with the conditions listed holding, then in state
1, gripping will be true for X.
66Introduce holds and result and generalize
over states
- 4. (?X) (?s) (holds (gripping( ), s) ? holds
(clear(X), s) ? holds (ontable(X), s) ) ?
(holds(gripping(X), result(pickup(X),s)) - Using rules like this we can logically prove what
happens as several actions are applied
consecutively. - Notice that gripping, clear, , are now
functions. - Is result a function or a predicate?
67A small plan
c
c
b
b
a
a
(result(stack(c,b), (result( pickup(c),
(result (stack(b, a), (result(pickup(b),
(result(putdown(c),
(result(unstack(c,b),s0 ))))))
68Our rules will still not work, because...
- We are making an implicit (but big) assumption
we are assuming that if nothing tells us that p
has changed, then p has not changed. - This is important because we want to reason about
change, as well as no-change. - For instance, block a is still clear after we
move block c around (except on top of block a). - Things are going to start to get messier because
we now need frame axioms. -
69A frame axiom
- Tells what doesnt change when an action is
performed. - For instance, if Y is unstacked from Z, nothing
happens to X. - (? X) (?Y) (?Z) (?s) (holds (ontable(X), s)
? (holds(ontable(X), result(unstack(Y, Z), s) - For our logic system to work, well have to
define such an axiom for each action and for each
predicate. - This is called the frame problem.
- Perhaps the time to get un-logical.
70The STRIPS representation
- No frame problem.
- Special purpose representation.
- An operator is defined in terms of its
- name, parameters, preconditions, and results.
- A planner is a special purpose algorithm rather
than a general purpose logic theorem
prover forward or backward chaining (state
space), plan space algorithms, and several
significant others including
logic-based.
71Four operators for the blocks world
- P gripping() ? clear(X) ? ontable(X)
- pickup(X) A gripping(X)
- D ontable(X) ? gripping()
- P gripping(X)
- putdown(X) A ontable(X) ? gripping() ? clear(X)
- D gripping(X)
- P gripping(X) ? clear(Y)
- stack(X,Y) A on(X,Y) ? gripping() ? clear(X)
- D gripping(X) ? clear(Y)
- P gripping() ? clear(X) ? on(X,Y)
- unstack(X,Y) A gripping(X) ? clear(Y)
- D on(X,Y) ? gripping()
72Notice the simplification
- Preconditions, add lists, and delete lists are
all conjunctions. We no more have the full power
of predicate logic. - The same applies to goals. Goals are conjunctions
of predicates. - A detail
- Why do we have two operators for picking up
(pickup and unstack), and two for putting down
(putdown and stack)?
73A goal state for the blocks world
74A state space algorithm for STRIPS operators
- Search the space of situations (or states). This
means each node in the search tree is a state. - The root of the tree is the start state.
- Operators are the means of transition from each
node to its children. - The goal test involves seeing if the set of goals
is a subset of the current situation. - Why is the frame problem no more a problem?
75Now, the following graph makes much more sense
76Problems in representation
- Frame problem List everything that does not
change. It no more is a significant problem
because what is not listed as changing (via the
add and delete lists) is assumed to be not
changing. - Qualification problem Can we list every
precondition for an action? For instance, in
order for PICKUP to work, the block should not be
glued to the table, it should not be nailed to
the table, - It still is a problem. A partial solution is to
prioritize preconditions, i.e., separate out the
preconditions that are worth achieving.
77Problems in representation (contd)
- Ramification problem Can we list every result of
an action? For instance, if a block is picked up
its shadow changes location, the weight on the
table decreases, ... - It still is a problem. A partial solution is to
code rules so that inferences can be made. For
instance, allow rules to calculate where the
shadow would be, given the positions of the light
source and the object. When the position of the
object changes, its shadow changes too.
78The gripper domain
- The agent is a robot with two grippers (left and
right) - There are two rooms (rooma and roomb)
- There are a number of balls in each room
- Operators
- PICK
- DROP
- MOVE
79A deterministic plan
- Pick ball1 rooma right
- Move rooma roomb
- Drop ball1 roomb right
- Remember no observability, nothing can go wrong.
80The domain definition for the gripper domain
- (define (domain gripper-strips) (predicates
(room ?r) (ball ?b) (gripper ?g) (at-robby
?r) (at ?b ?r) (free ?g) (carry ?o ?g)) - (action move parameters (?from
?to) precondition (and (room ?from) (room
?to) (at-robby ?from)) effect
(and (at-robby ?to) (not (at-robby ?from))))
name of the domain
? indicates a variable
combined add and delete lists
81The domain definition for the gripper domain
(contd)
- (action pick parameters (?obj ?room
?gripper) precondition (and (ball ?obj) (room
?room) (gripper ?gripper) (at ?obj
?room) (at-robby ?room) (free
?gripper)) effect (and (carry ?obj ?gripper)
(not (at ?obj ?room)) (not (free
?gripper))))
82The domain definition for the gripper domain
(contd)
- (action drop parameters (?obj ?room
?gripper) precondition (and (ball ?obj) (room
?room) (gripper ?gripper) (at-robby
?room) (carrying ?obj
?gripper)) effect (and (at ?obj ?room) (free
?gripper) (not (carry ?obj
?gripper))))))
83An example problem definition for the gripper
domain
- (define (problem strips-gripper2) (domain
gripper-strips) (objects rooma roomb ball1
ball2 left right) (init (room rooma) (room
roomb) (ball ball1) (ball ball2) (gripper
left) (gripper right) (at-robby rooma) (free
left) (free right) (at ball1 rooma) (at ball2
rooma) ) (goal (at ball1 roomb)))
84Running VHPOP
- Once the domain and problem definitions are in
files gripper-domain.pddl and gripper-2.pddl
respectively, the following command runs Vhpop - vhpop gripper-domain.pddl gripper-2.pddl
- The output will be
- strips-gripper2 1(pick ball1 rooma
right) 2(move rooma roomb) 3(drop ball1 roomb
right) Time 0 - pddl is the planning domain definition language.
85Why is planning a hard problem?
- It is due to the large branching factor and the
overwhelming number of possibilities. - There is usually no way to separate out the
relevant operators. Take the previous example,
and imagine that there are 100 balls, just two
rooms, and two grippers. Again, the goal is to
take 1 ball to the other room. - How many PICK operators are possible in the
initial situation? - pick parameters (?obj ?room ?gripper)
- That is only one part of the branching factor,
the robot could also move without picking up
anything.
86Why is planning a hard problem? (contd)
- Also, goal interactions is a major problem. In
planning, goal-directed search seems to make much
more sense, but unfortunately cannot address the
exponential explosion. This time, the branching
factor increases due to the many ways of
resolving interactions. - When subgoals are compatible, i.e., they do not
interact, they are said to be linear ( or
independent, or serializable).
87How to deal with the exponential explosion?
- Use goal-directed algorithms
- Use domain-independent heuristics
- Use domain-dependent heuristics (need a language
to specify them)
88The monkey and bananas problem
89The monkey and bananas problem (contd)
- The problem statement A monkey is in a
laboratory room containing a box, a knife and a
bunch of bananas. The bananas are hanging from
the ceiling out of the reach of the monkey. How
can the monkey obtain the bananas?
?
90VHPOP coding
- (define (domain monkey-domain) (requirements
equality) (constants monkey box knife glass
water waterfountain) (predicates
(on-floor) (at ?x ?y) (onbox ?x) (hasknife)
(hasbananas) (hasglass) (haswater) (location
?x) (action go-to parameters (?x ?y)
precondition (and (not ?y ?x)) (on-floor)
(at monkey ?y) effect (and (at monkey ?x)
(not (at monkey ?y))))
91VHPOP coding (contd)
- (action climb parameters (?x)
precondition (and (at box ?x) (at monkey ?x))
effect (and (onbox ?x) (not (on-floor)))) - (action push-box parameters (?x ?y)
precondition (and (not ( ?y ?x)) (at box ?y)
(at monkey ?y) (on-floor)) effect (and
(at monkey ?x) (not (at monkey ?y)) (at box
?x) (not (at box ?y))))
92VHPOP coding (contd)
- (action getknife parameters (?y)
precondition (and (at knife ?y) (at monkey ?y))
effect (and (hasknife) (not (at knife ?y)))) - (action grabbananas parameters (?y)
precondition (and (hasknife) (at bananas ?y)
(onbox ?y) ) effect (hasbananas))
93VHPOP coding (contd)
- (action pickglass parameters (?y)
precondition (and (at glass ?y) (at monkey ?y))
effect (and (hasglass) (not (at glass ?y)))) - (action getwater parameters (?y)
precondition (and (hasglass) (at waterfountain
?y) (ay monkey ?y) (onbox ?y)) effect
(haswater))
94Problem 1 monkey-test1.pddl
- (define (problem monkey-test1) (domain
monkey-domain) (objects p1 p2 p3 p4) (init
(location p1) (location p2) (location p3)
(location p4) (at monkey p1) (on-floor) (at box
p2) (at bananas p3) (at knife p4)) (goal
(hasbananas))) - go-to p4 p1get-knife p4go-to p2 p4push-box p3
p2climb p3grab-bananas p3 time 30 msec.
95Problem 2 monkey-test2.pddl
- (define (problem monkey-test2) (domain
monkey-domain) (objects p1 p2 p3 p4 p6)
(init (location p1) (location p2) (location
p3) (location p4) (location p6) (at monkey p1)
(on-floor) (at box p2) (at bananas p3) (at knife
p4) (at waterfountain p3) (at glass p6))
(goal (and (hasbananas) (haswater)))) - go-to p4 p1 go-to p2 p6 get-knife
p4 push-box p3 p2go-to p6 p4 climb
p3pickglass p6 getwater p3 grab-bananas
p3 time 70 msec.
96The monkey and bananas problem (contd)
(Russell Norvig, 2003)
- Suppose that the monkey wants to fool the
scientists, who are off to tea, by grabbing the
bananas, but leaving the box in its original
place. Can this goal be solved by a STRIPS-style
system?
97Triangle table (execution monitoring and macro
operators)
98Teleo-reactive planning combines feedback-based
control and discrete actions (Klein et al., 2000)
99Model-based reactive configuration management
(Williams and Nayak, 1996a)
- Intelligent space probes that autonomously
explore the solar system. - The spacecraft needs to
- radically reconfigure its control regime in
response to failures, - plan around these failures during its remaining
flight.
100A schematic of the simplified Livingstone
propulsion system (Williams and Nayak ,1996)
101A model-based configuration management system
(Williams and Nayak, 1996)
ME mode estimation MR mode
reconfiguration
102The transition system model of a valve
(Williams and Nayak, 1996a)
103Mode estimation (Williams and Nayak, 1996a)
104Mode reconfiguration (MR)(Williams and Nayak,
1996a)
105Comments on planning
- It is a synthesis task
- Classical planning is based on the assumptions
of a deterministic and static environment - Algorithms to solve planning problems include
- forward chaining heuristic search in state space
- Graphplan mutual exclusion reasoning using plan
graphs - Partial order planning (POP) goal directed
search in plan space - Satifiability based planning Convert problem
into logic - Non-classical planners include
- probabilistic planners
- contingency planners (aka conditional planners)
- decision-theoretic planners
- temporal planners