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Manufacturing Inventory Management System

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... raw materials that are used in the production of the software they create and sell. ... Create a quick and easy utility that would keep track of the raw ... – PowerPoint PPT presentation

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Title: Manufacturing Inventory Management System


1
Manufacturing Inventory Management System
  • Michael Lawler
  • Daniel Spare
  • Jeffrey Tindall

2
Client
  • Our client is a HTI, a small software company in
    Marietta, GA.
  • They create and sell end-user software to
    distributors and directly to the client.
  • A solution was needed to monitor the raw
    materials that are used in the production of the
    software they create and sell.

3
Design Goals
  • Create a quick and easy utility that would keep
    track of the raw goods and the finished product.
  • The utility should be portable to other
    industries
  • Users should be able to learn and use the
    application in a matter of minutes as a result of
    temps

4
Solution
  • A dialog-based application that would allow users
    to quickly lookup, modify, and re-order inventory.

5
Inventory Management
  • The primary interface displays a table for users
    to quickly lookup the information pertaining to
    the manufacture of the goods.
  • Buttons are clearly labeled and hot keys are
    provided for fast access to most program functions

6
Planned Design Features
  • Tool tips provide more information on functions
    of buttons and system windows.
  • Large inventory screen draws attention to
    important information.
  • Large buttons are all the same size and are
    equally spaced. No two adjacent labels look
    alike to avoid confusion.

7
Planned Design Features
  • Modal dialog boxes allow the user to see where
    they came from.
  • Buttons are placed consistently throughout the
    screen.
  • Screens with similar purpose look alike.
  • Hot keys are consistent across all screens (ESC
    closes the window, F1 for help, etc)

8
Quick Demo
  • Start

9
Users
  • Our target audience falls into two categories
  • Full time employees who are familiar with the
    manufacturing process
  • Temporary employees who are used throughout the
    year when demand is high or during holiday
    seasons when employees often take vacations

10
User Testing
  • We had the users operate the program under the
    following conditions
  • Without any instruction, just throwing it at them
  • After having them run the tutorial or having us
    explain the system to them
  • While doing their normal tasks (answering phones,
    writing emails, etc)
  • After a day of not using the system

11
User Testing
  • We gathered their opinion in the following areas
  • Clarity of Menu. Understandable menu options,
    intuitive placement, menus flow in a logical
    manner.
  • Speed. Ability to switch between screens with
    little effort. Data entry is simple but
    complete.
  • Information. The information is presented in a
    concise way that portrays all relevant data for
    easy navigation.
  • Utility. The systems features meet your needs.
    The system is an improvement over your current
    method.

12
Test Results - Positives
  • Hot keys
  • Table layout
  • Ability to customize the column order
  • Formula results (knowing how much finished
    product is possible)
  • Tool-tips (for the people who found them)
  • The quick start tutorial

13
Test Results - Positives
  • Simple. Easy to use.
  • Functional
  • Instant updates of inventory
  • Low inventory alerts
  • Simple ordering. Users are able to submit
    requests for inventory to be restocked with a
    click of the button. (This is a feature of the
    system, but it does not actually connect up to
    any retailers yet)

14
Test Results Non Positive
  • First screen SUCKS. During the first test, most
    people (Temps) had NO idea what to do
  • Solution would be to start off in the inventory
    screen

15
Test Results Non Positive
  • Screens do not include any instructions.
  • Initially, we decided not to do this since it
    would take up too much real estate, but during
    testing we found that the benefits to the first
    time user are far greater. Solution would be to
    add the screens purpose and instructions to each
    screen.

16
Test Results Non Positive
  • Hot keys were not obvious.
  • Solution would be to underline the letter in the
    buttons to indicate they can be access using the
    ALT-LETTER combination. Include on the screen
    any key strokes that are not obvious (such as
    INSERT or DELETE).

17
User Suggestions
  • Eliminate startup menu.
  • Grid lines in the tables for visual tracking.
  • Add more hotkeys / underline hotkey letters.
  • Allow user to add more fields to items for
    description.
  • Allow user to add/edit suppliers while editing
    items.
  • Double click item to bring up item editor.
  • Allow user to sort the inventory list.
  • Describe each screen with some text.
  • Make the program more visually intuitive.

18
Test Results - Summary
  • It ended up being a much bigger challenge than we
    expected to account for expert and novice users
    at the same time.
  • We ended up having to look at how often a the
    novice users were going to be using the system
    and work to the least common denominator.

19
Test Results - Summary
  • One of our biggest UI obstacles was the formula
    editor. Having to represent multiples goods and
    corresponding quantities at the same time and
    allowing them to be edited forced us to create
    models for users to test after the preliminary
    design.

20
Test Results - Summary
  • Any suggestions?

21
Final Thoughts
  • We definitely learned the most from the user
    testing.
  • We got many great suggestions for the Next
    version of the software.
  • There are a lot of search results for Chris
    Shaw on Google. (Some are a lot funnier than
    others)

22
How much time do we have left?
  • Questions
  • Comments
  • Snide Remarks

23
The End
  • How many slides does it take to end a
    presentation?

24
Well Lets Find Out
  • 1

25
Well Lets Find Out
  • 2

26
Well Lets Find Out
  • 3
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