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Application of Game Theory to Distributed Power Control

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Electrical Engineering (Advisor: Jeffrey H. Reed) 2004 IREAN Research Workshop ... PhD Electrical Engineering. Spring 2003 Summer 2005. Prior experience ... – PowerPoint PPT presentation

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Title: Application of Game Theory to Distributed Power Control


1
Application of Game Theory to Distributed Power
Control
  • James Neel
  • janeel_at_vt.edu
  • Electrical Engineering
  • (Advisor Jeffrey H. Reed)

2004 IREAN Research Workshop
2
This presentation examines application of game
theory to distributed power control.
Distributed power control
Key game models
Discoveries
My research applies powerful well-established
game models to distributed power control
algorithms to yield insights into steady-states,
convergence, and stability.
3
But first, a little about myself
  • Current degree program
  • PhD Electrical Engineering
  • Spring 2003 Summer 2005
  • Prior experience
  • MSEE 2002 Virginia Tech
  • BSEE 1999 Virginia Tech
  • Co-op Nortel Networks 1997, 1998
  • Goals
  • Finish PhD
  • 5-10 years in industry
  • Return to academia

4
Distributed power control
  • Nodes independently adjust power level
    according to an objective function, ui,
    performance metrics, and a power update algorithm
  • Makes most sense in ad-hoc environment, however
    adaptations of a single node may lead to network
    wide cascade
  • Interactive decision making process makes
    algorithms difficult to analyze
  • But convergent behavior is a fundamental
    requirement for any distributed RRM scheme

5
Distributed power control
  • My research examines the following convergence
    issues for ad-hoc power control algorithms
  • Existence of a steady state
  • Identification of update algorithms that lead to
    steady state
  • Convergence rate
  • Approach leverage results and models from game
    theory
  • Nodes independently adjust power level
    according to an objective function, ui,
    performance metrics, and a power update algorithm
  • Makes most sense in ad-hoc environment, however
    adaptations of a single node may lead to network
    wide cascade
  • Interactive decision making process makes
    algorithms difficult to analyze
  • But convergent behavior is a fundamental
    requirement for any distributed RRM scheme

6
Game theory and wireless networks
Solution of games Nash equilibriums yields
information on networks convergence and steady
states
7
Power control game model basics
  • Player set N
  • Set of decision making radios
  • Individual nodes i, j ? N
  • Actions
  • Pi power levels available to node I
  • May be continuous or discrete
  • pi power level chosen by player i
  • P power space
  • p power tuple (vector)
  • Nodes of interest
  • Each node has a node or set of nodes at which it
    measures performance
  • ?i the set of nodes of interest of node i
  • Link gain
  • hij gain from node i to node j. This can
    include path loss and antenna gain (think link
    budget)
  • Most appropriate in narrow band models

1
?5
5
?0
2
0
?1
?4
?3
?2
4
3
8
Power control game model basics
  • Utility functions
  • Can be equated to a cognitive radios observation
    valuation
  • May be given explicitly, or inferred from
    algorithms preferences
  • For instance, consider an algorithm that
    increments transmit power when below a target BER
    and decrements transmit power when above a target
    BER
  • From this, an ordered set of preference relations
    can be constructed as follows greatest
    preference given to the power vector that yields
    the target BER, decreasing preference given as a
    function of distance from BER (distance could be
    measured in different ways)
  • General form

9
Potential games
  • Key properties
  • Nash equilibrium exists
  • Better response (myopic) dynamic converges
  • Why we care
  • Steady state exists
  • Virtually every decision updating process
    converges
  • Minimal level of network complexity
  • Once modeled, steady states easy to identify
  • Modeling conditions

Find an ordinal transformation for which this
works.
10
Supermodular games
  • Key properties
  • Broad conditions for existence of Nash
    equilibriums
  • Best response (myopic) dynamic converges
  • Why we care
  • Easier to establish existence of steady-state
  • Many decision updating process converges
  • Low level of network complexity
  • Modeling conditions

11
Example power control game
  • Parameters
  • Single cluster (single node of interest)
  • DS-SS multiple access
  • Pi Pj 0, Pmax ? i,j ?N
  • Utility target BER
  • Preference preserving transformation

12
Information provided by game theory
  • The following is a sufficient condition to show
    that the game is a potential game
  • Note that
  • Thus we know the following
  • Steady state exists
  • Network converges by better response to
    steady-state
  • Minimal network implementation complexity
    Neel04
  • Network steady state is given by maximizer of

13
Other interesting results
  • The following single cluster algorithms are also
    potential games
  • Target SINR, Target QoS, Target throughput
  • The following multi-cluster algorithms are
    supermodular games
  • Target BER, Target SINR,
  • Target throughput, Target QoS
  • Furthermore holds even if different nodes have
    different target QoS
  • For these multi-cluster algorithms we know
  • Steady state exists
  • Network converges by best response to
    steady-state

14
Multidisciplinary aspects
  • Approach is inherently multidisciplinary
  • Applies traditional techniques from economics
    (game theory) to address problem from wireless
    engineering (radio resource management)
  • Multidiscipline approach provides
  • unique perspectives and insights
  • into both disciplines
  • Development of analytic framework for distributed
    RRM is leading to refinements to theory of
    potential games

15
Status and plans
  • Current status
  • Third semester PhD student
  • Numerous results published
  • Some pure game theory results also produced
  • Research webpage
  • Short term plans
  • Extend to random access ad-hoc networks
  • Long term plans
  • Migrate models to stochastic channels

www.mprg.org/people/gametheory/index.shtml
16
Summary
  • Game theory can produce valuable information
    about distributed power control
  • Steady state existence
  • Convergence
  • The use of models can significantly reduce
    analysis complexity
  • Potential games
  • Supermodular games

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