Title: Learning Objects And Developmental Education
1Learning Objects And Developmental Education
Kevin Brosnan Harry Clarke Colleen Hurren Katie
White
2The JISC Exchange for Learning Programme
- Part of the Information Environment development
strategy - A seamless, integrated, electronic
infrastructure supporting the management of
digital learning resources - Encourage experimentation in re-purposing
resources - Need to understand more about the use of digital
content
3The JISC Exchange for Learning Programme
- Programme themes
- Create new learning materials through
re-purposing existing content - Demonstrate why a particular electronic
collection is suitable for learning - Create documentation/case studies/exemplars
- Test re-purposed resources in different
VLEs/MLEs - Contribute resources to a national repository
4Project Activities and Goals
- Learning to Learn, is about improving the
retention and achievement of 2 key groups of
non-traditional students - Adults coming back to learning through FE
- Learners moving from FE to HE
- Learning to Learn, is also about recording
evaluating the reuse of existing learning and
teaching resources from elsewhere - in the form
of Learning Objects
5The L2L Project Partners
- Clackmannan College
- Cumbernauld College
- Falkirk College
- Lauder College
- University of Stirling
6Benefits
- Benefits to Partners
- Develop in-house expertise
- Support strategic planning
- Integrate into staff development
- Creation of an Object Economy in Scottish
Education - Benefits to Individuals
- New skills (that are in short supply...)
- Promote critical self reflection (reflective
practitioner) - Build awareness of emerging e-pedagogic
strategies
7What is a RLO?
- digital form
- aggregations of other digital resources
- structure - internationally agreed standards
- Metadata - internationally agreed standards
- object repositories and virtual learning
environments (VLEs)
8Reuse and Learning ObjectsBasic Concepts
- The Learning Objects Spectrum
Monolithic Course Well Structured Course
Learning Objects
9Reuse and Learning ObjectsBasic Concepts
- Specifications
- IMS, AICC, ARIADNE
- Implementation
- SCORM
- Standards
- ISO
- IEEE
- CEN/ISSS
- BSI
Educational Technical Standards an Evolutionary
Process
10Reuse and Learning ObjectsBasic Concepts
- Metadata
- Data about Data
- The UK LOM
- An Application Profile of IEEE LOM
- General lifecycle meta-metadata technical
educational rights relation annotation
classification
11Affordances
I use it to do the finances
I use it to communicate with my team
I use it to play games
I use it to make presentations
12Cognitive Walkthrough
A method for stepping through a set of learning
resources, trying at each step to determine what
it is that we intend the learner to be doing.
Novice designers dont have a vocabulary for
describing cognitive activity but Tom Shuells
work on learning functions provides a useful
framework to support this design activity.
Peter Goodyear Effective networked learning in
higher education January 2000
13Encoding Pedagogic Intent
- A learning episode
- Learning management - preparing to learn
- Define learning expectations Motivation Prior
knowledge activation - Knowledge building
- Attention Encoding Hypothesis generation
Comparison Repetition Combination/integration/sy
nthesis - Learning management reviewing learning
- Monitoring evaluation feedback
14Design for RLO use (Indirect Design)
space
organisation
place
community
LEARNING
activities
Peter Goodyear Effective networked learning in
higher education January 2000
tasks
15Conclusions
The problem with technology is not a
technological one!
James Cornford Centre for Urban and Regional
Development Studies (CURDS) University of
Newcastle