Immersive Control of Human Interaction with MultiVariate Data DRaW Computing Associates, Inc. Philad - PowerPoint PPT Presentation

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Immersive Control of Human Interaction with MultiVariate Data DRaW Computing Associates, Inc. Philad

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Title: Immersive Control of Human Interaction with MultiVariate Data DRaW Computing Associates, Inc. Philad


1
Immersive Control of Human Interaction with
Multi-Variate Data DRaW Computing Associates,
Inc.Philadelphia, PA
Innovation Developed a Virtual Reality package
(Human OpenWorlds) for supporting immersive,
reactive worlds in a human simulation. It is
based on DRaWs OpenWorlds VRML libraries.
  • Accomplishments
  • Range of commercial VRML products on several
    platforms.
  • Work has been presented at VRML 98 Conference and
    featured in Silicon Graphics World.
  • Related demo software being shipped by Silicon
    Graphics, Inc. with Irix 6.5 operating system.
  • Over 200K privately invested in
    commercialization.
  • Commercialization
  • OpenWorldsTM and Human OpenWorldsTM, OpenWorlds
    HorizonTM and OpenWorlds MerchantTM.
  • Used in CAD/CAM,universities,car simulations, and
    interactive presentation graphics. Targeted for
    existing and new 3D graphics applications, and
    human simulation environments.
  • OpenWorlds product commercially available for PC,
    SGI, and Sun. Human OpenWorlds expected
    availability August 1998.
  • Over 700 product inquiries to date (June 1).
  • One demo product being distributed by SGI.
    Examining other partnership/licensing
    opportunities.
  • Currently self-funded enterprise.
  • Product staffed by 10 full-time workers.
  • Competitive strengths
  • Human OpenWorlds presents unique ability to
    create interactive virtual worlds with realistic,
    accurate human figures.
  • OpenWorlds brings VRML and 3D graphics and
    simulation capabilities into any software system
    (i.e., CAD package, games, training packages,
    etc.)
  • Open Platforms - supported on Sun, SGI, and
    Windows NT/95.
  • Open Rendering - supports OpenGL, Optimzier, Iris
    Performer, and more.

Human OpenWorlds Space Station Simulation
  • Government/Science Applications
  • Currently used for NASA simulation of maintenance
    tasks for International Space Station
    (feasibility, ergonomics studies).
  • Potential uses for other human-machine
    interactions (training tasks, feasibility
    studies, ergonomics assessment, etc.).
  • Application for military, OSHA, etc. tasks.
  • Application can be used to correct design flaws,
    make human assessments of virtual mockup of
    station before production, resulting in potential
    millions of dollars in savings.
  • Astronauts can virtually train in simulation
    without building of costly physical mockups.

Points of Contact - NASA (Denise Swain
205/544-8112) - DRaW Computing (Paul
Diefenbach 215/382-0390) 1994 SBIR Phase 2
NAS8-40639
Marshall Space Flight Center Date of
Update 6/4/98 Success Story 8-009
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