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Demystifying Goals

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Teaching and Learning Research Base Applied as Bandwidth Increases ... There is a single model versus synthesizing ... Ergonomics are generally disregarded ... – PowerPoint PPT presentation

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Title: Demystifying Goals


1
Demystifying Goals
  • Broadband and New Applications
  • Telecommunications Business
  • Systems Approach
  • Teaching and Learning Research Base Applied as
    Bandwidth Increases
  • Practical Approaches to Maximize Effectiveness

2
Myths and Realties
  • There is a single model versus synthesizing
    components of many educational telecommunications
    systems.
  • There is a single responsible organization
    managing technology versus a network of
    relationships introducing and sustaining programs

3
Myths and Realities
  • Planning is rational -logically driven versus
    planning driven by political pressures and
    possibilities
  • Change may be incremental or framebreaking
  • Quality as arising from traditional instructional
    standards/assessment versus measures of quality
    reflecting new relationships with learners

4
Important Concepts
  • Equity
  • Climate
  • Autonomy
  • Relationships
  • Reciprocity
  • Consensus
  • Inclusiveness

5
Media Attributes
  • Distinguishing Characteristics
  • Time
  • Space
  • Information Flows
  • Colors
  • Emotions
  • Cognition - Logic
  • Touch and Feel

6
What Do We Know About
  • Synchronous - Asynchronous
  • One to One - One to Many
  • Myth of Many to Many
  • The Words and Music - Emotional Meaning
  • Non-Verbal Behavior and Interpretation
  • Visualization
  • Multiple Meaning

7
What Do We Know About
  • Integration of writing, verbalization,
    visualization, lighting, aspect ratio, movement
    and meaning
  • Learner Engagement
  • Cultural Differences
  • Authenticity
  • Trust
  • Enhanced Learning with Media

8
Learners
  • Salience of message - not the carrier
  • Motivation
  • Learner Maturity
  • Experiential Learning
  • Performing
  • Modeling
  • Respect

9
Research Findings Repeated
  • No Significant Difference
  • Two-Way Video Relatively Unimportant
  • Audio Makes A Difference
  • Visual Planning and Reinforcement Required
  • Collaborative Work Environments in Their Infancy
    (ergonomically poor, artificial and contrived)

10
Sources
  • ADEC Webpage
  • CREW - University of Michigan
  • American Journal of Distance Education
  • Wisconsin Clearinghouse
  • Studies from 1960s focused on media attributes

11
ADEC the Distant Learner
  • Consortium of 60 state universities
  • Includes HSIs, HBCUs Tribal Colleges
  • NSF Project Advanced Internet Satellite
    Extension Project
  • USDA Rural Remote Education and Business
    Enterprises
  • Hybrid Networking, Applications, Learning
    Effectiveness

12
Myths
  • Promises, Promises in the last mile
  • Edges of the net have nothing to offer
  • Its mostly about technology - if we cant easily
    get there it isnt important
  • Distance learning is about bandwidth and video
    lectures
  • The Internet is about teen-agers
  • All knowledge resides in U.S. cities, on campus
    and in government buildings

13
Myths (cont.)
  • We are manufacturing tools to fit the hand
  • Distance education is not as good as learning on
    campus
  • Regulation is benign

14
ADEC Experience
  • The Internet best thing to happen in the
    technology sphere in my lifetime
  • Access to spectrum has been limited to rich,
    powerful and to the customers of the rich and
    powerful
  • Incredible amount of confusion and nonsense
    disseminated from those who would protect status
    quo and those who would speak for the public

15
ADEC Experience
  • Consumers (all types) getting smarter
  • Research agenda becoming focused on ubiquitous
    cyberinfrastructure
  • Every person in the world is potentially an
    internet user - learner
  • Auctions and Beauty Contests have been a disaster
  • Set standards and regulate devices - we know how
    to do this

16
Realities
  • World is full of rural scattered populations -
    distance learners
  • People are constantly on the move - need to learn
    from anyplace
  • Very interesting people, environmental
    laboratories, cultures, customs at the edges of
    the network
  • Much knowledge resides in global and local
    communities of interest

17
Realities (cont.)
  • The hand is contorted to fit the tools
  • Ergonomics are generally disregarded
  • Todays networks are artifacts of monopolistic
    era - narrowband
  • Its mostly about money and who makes it -
    dangerous business picking winners and losers
  • More women than men learn by distance - do the
    shopping

18
Realities (cont.)
  • Distance Education is as good or better than
    campus based (no significant difference)
  • Distance Education is about learning -
    educational designs can be adjusted to fit the
    delivery modes - continuous access is more
    important than speed
  • Integration and interoperability key complexity
    and high cost will kill innovation

19
Possibilities
  • No strings attached - wireless local loop, use
    of satellite - only game for rural/remote
  • Design backwards from the edges of the network
  • Focus on hybrid networking - standards and
    interoperability
  • Cyberinfrastructure must extend everywhere

20
Possibilities (Cont.)
  • It has to be global - value of the net far
    greater with greater reach
  • Collaborative virtual environments require
    mutual understanding, sharing, trust development
    - its about people, organizations and
    applications
  • Intellectual property, regulatory and spectrum
    issues are critical

21
Will We Change?
  • How we do business?
  • Our organizations?
  • Our ways of learning?
  • Our ways of socially networking?
  • Our ways of conducting education and research?
  • Improve our abilities for breadth (global) and
    depth (local)?

22
Wireless
  • Key to inclusion
  • Key to innovation
  • Key to connectedness - we have gone from counting
    PCs to measuring BW to ability to be connected
    24/7
  • Must build better applications and appliances
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