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1. SETTING ST

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... spoken in a particular geographic area or by a particular social or ethnic group ... Think: Fashion and outfits. 33. ALLUSION (FL) ... – PowerPoint PPT presentation

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Title: 1. SETTING ST


1
1. SETTING (ST)
  • The time and place of action of a story

2
2. CHARACTER SKETCH (NF)
  • A shorter piece of literature that highlights a
    certain personality trait

3
3. PROTAGONIST (CH)
  • The central character or hero in a narrative or
    drama. The person whose conflict sets the plot in
    motion.

4
4. ANTAGONIST (CH)
  • The principal character, force, or obstacle in
    opposition to the protagonist of a narrative or
    drama

5
5. STATIC CHARACTER (CH)
  • A main character who remains the same as the
    plot unfolds

6
6. DYNAMIC CHARACTER (CH)
  • A main character who undergoes changes as the
    plot unfolds

7
7. FLAT CHARACTER (CH)
  • Characters who are described more simply than
    others

8
8. ROUND CHARACTER (CH)
  • A character whose many personality traits are
    revealed by the author

9
9. DIALECT (D)
  • A form of language as it is spoken in a
    particular geographic area or by a particular
    social or ethnic group
  • PA and Awhile

10
10. POINT OF VIEW (ST)
  • The method of narrating a short story, novel,
    narrative poem, or work of non-fiction

11
11. 1st PERSON P.O.V. (ST)
  • The narrator is a character in the story and uses
    the pronouns I, me, and my
  • EX As my granddaughter walked toward my house,
    I feared for her safety

12
12. 3rd PERSON OMNISCIENT
P.O.V. (ST)
  • All knowing point of view the narrator telling
    the story knows everything there is to know about
    the characters and their problems. Ex
    Once Upon a Time

13
13. 3rd PERSON LIMITED P.O.V.
(ST)
  • The narrator is someone outside the action who
    tells only what one character thinks, feels, and
    observes. Characters are referred to by name or
    by the pronouns he, she, they
  • Ex As LRRH walked through the forest, she began
    to get scared

14
14. SIMILE (FL)
  • A comparison between two unlike things using the
    connective words like, as, than, or resembles
  • Ex Her cheeks were as red as apples

15
15. METAPHOR (FL)
  • A direct comparison between two unlike things in
    which one thing becomes the other thing without
    using the connective word like, as, than, or
    resembles
  • Ex Her cheeks were apples.

16
16. SHORT STORY (NF)
  • A piece of literature generally having one main
    conflict that involves the characters, keeps the
    story moving, and makes it interesting.
  • Short stories are much shorter than novels and
    can usually be read in one sitting.

17
17. NARRATOR (ST)
  • The character or voice from whose point of view
    events are told

18
18. CONFLICT (PS)
  • A struggle or clash between opposing characters,
    or between opposing forces.

19
19. INTERNAL CONFLICT (PS)
  • A conflict that takes place within a characters
    own mind a struggle between opposing needs,
    desires, or emotions within a single person.

20
20. EXTERNAL CONFLICT (PS)
  • A conflict in which a character struggles against
    some outside force another character, society as
    a whole, or a natural force.

21
21. PLOT (ST)
  • The sequence of events in a story

22
22. NARRATIVE HOOK / INITIATING ACTION (PS)
  • The technique the author uses to hook readers
    and get them interested in the plot of the story
    right away

23
23. EXPOSITION (PS)
  • The early part of a storys plot that sets the
    tone, establishes the setting, introduces the
    characters and their conflicts, and gives the
    reader important background information

24
24. RISING ACTION (PS)
  • The action and events in a story that move the
    plot along by adding complications or expanding
    the conflict
  • Usually builds suspense to a climax as the
    characters take steps to resolve the conflict

25
25. CLIMAX (PS)
  • The key scene or turning point in a story when a
    dramatic event happens that will change the
    outcome of the conflict/story.

26
26. FALLING ACTION (PS)
  • Events or actions that occur after the storys
    climax which tie up loose ends and lead to the
    resolution/denouement of the story.

27
27. RESOLUTION/DENOUEMENT (PS)
  • The final part of a story in which the conflicts
    are solved and the story is closed.

28
28. PERSONIFICATION (FL)
  • A special kind of metaphor in which a non-human
    thing or quality is talked about as if it were
    human
  • Ex The desks screamed out in pain.

29
29. HYPERBOLE (D)
  • An extreme exaggeration
  • EX I am so hungry I could eat a horse!

30
30. DIALOGUE (D)
  • Conversation that takes place between two
    characters
  • Look for

31
31. TONE (SD)
  • The attitude an author takes toward a subject or
    character
  • Think tone of voice!

32
32. STYLE (D)
  • The way in which an author chooses to write
  • Think Fashion and outfits

33
33. ALLUSION (FL)
  • A reference to a statement, person, place, event,
    or thing that is known from literature, history,
    religion, myth, politics, sports, science, or pop
    culture

34
34. SYMBOLISM (FL)
  • A symbol is a person, a place, an activity, or an
    object that stands for something beyond itself
  • EX American flag, bald eagle

35
35. FORESHADOWING (ST)
  • The use of clues to hint at events that will
    occur later in the plot

36
36. IRONY (D)
  • A special kind of contrast between appearance and
    reality usually one in which reality is the
    opposite from what it seems

37
37. VERBAL IRONY (D)
  • Verbal irony occurs when someone knowingly
    exaggerates or says one thing to mean another
  • EX Theres nothing like piles of homework to
    brighten your weekend!

38
38. SITUATIONAL IRONY (D)
  • Situational irony is the contrast between what a
    reader or character expects and what actually
    exists or happens
  • EX A snow plow stuck in the snow, a police
    station getting robbed, a firehouse burning down

39
39. DRAMATIC IRONY (D)
  • When the audience or the reader knows something
    important that a character in a play or story
    does not know
  • EX Soap operas and bad Slasher movies

40
40. CHARACTERIZATION (CHZ)
  • Characterization is how a writer reveals
    character.
  • There are two types of characterization direct
    and indirect.

41
41. DIRECT CHARACTERIZATION (CHZ)
  • When an author uses direct characterization,
    he/she directly states a characters traits.
  • Example He was a tall man past middle age, for
    his hair was a vivid white but his thick
    eyebrows and pointed military mustache were as
    black as the night from which Rainsford had come
    (Connell 44). Zaroff
  • No interpretation necessary!

42
42. INDIRECT CHARACTERIZATION (CHZ)
  • When an author uses indirect characterization, it
    is up to the reader to draw conclusions about
    characters based on indirect information.
  • Five Ways speech, appearance, actions, internal
    thoughts, what other characters think
  • Example and his smile showed red lips and
    pointed teeth (Connell 45). Zaroff

43
Characterization Continued
  • Red lips and pointed teeth? Hmmthat is not
    normal!
  • Sounds like Connell is indirectly describing
    General Zaroff as being vampire-like!
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