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A learningbased transportation oriented simulation system

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Title: A learningbased transportation oriented simulation system


1
A learning-based transportation oriented
simulation system
  • Theo A. Arentze, Harry J.P. Timmermans

2
Abstract
  • Albatross activity-based model of
    activity-travel behavior, derived from theories
    of choice heuristics
  • The model predicts which activities are conducted
    when, where, for how long, with whom and the
    transport mode involved
  • Decision tree is proposed as a formalism to model
    the heuristic choice

3
Conceptual considerations regarding decision
making and choice behavior
  • Postulate activity participation, allocation and
    implementation fundamentally take place at the
    level of household
  • Decisions
  • Long term marital status, number of children,
    choice of work and workplace, purchase of
    transport mode
  • Short term
  • Decisions influence the generation of activity
    calendars

4
Constraints
  • Situational constraints cant be in two places
    at the same time
  • Institutional constraints such as opening hours
  • Household constraints such as bringing children
    to school
  • Spatial constraints e.g. particular activities
    cannot be performed at particular locations
  • Time constraints activities require some minimum
    duration
  • Spatial-temporal constraints an individual
    cannot be at a particular location at the right
    time to conduct a particular activity

5
Choice behavior
  • Models used to rely on utility-maximization
  • Albatross assumes that choice behavior is based
    on rules that are formed and continuously adapted
    through learning while the individual is
    interacting with the environment (reinforcement
    learning) or communicating with others (social
    learning).
  • Exploration vs. exploitation dilemma

6
Learning theory sum
  • Albatross is based on a learning theory which
    implies that rules governing choice behavior are
  • heuristic
  • context-dependent
  • adaptive in nature

7
The scheduling model
  • Components
  • a model of the sequential decision making process
  • models to compute dynamic constraints on choice
    options
  • a set of decision trees representing choice
    behavior of individuals related to each step in
    the process model

a-priori defined
derived from observed choice behavior
8
Assumptions
  • Skeleton refers to the fixed and given part of
    the schedule
  • Flexible activities optional activities added on
    the skeleton

9
The process model
10
The inference system
  • For each decision, the model evaluates dynamic
    constrains
  • The implementation of situational, household and
    temporal constraints is straightforward
  • We will look at spacetime constraints and choice
    heuristics determining location choices

11
Feasible locations (step 6)
12
Heuristics
  • Having defined the location choice set, the
    proposed set of heuristics then define
    alternative ways of trading-off required travel
    time against attractiveness of locations.

13
Heuristics
14
Decision tree induction
  • Condition-action rules
  • Albatross generates the best tree based on
    techniques from C4.5 (Quinlann, 1993), CART
    (Breiman et al., 1984) and CHAID (Kass, 1980)

15
Deriving decisions
  • Use a probabilistic assignment rule. The
    probability of selecting the q-th response for
    each new case assigned to the k-th node
    iswhere fkq is the number of training cases
    of category q at leaf node k and Nk the total
    number of training cases at that node.

16
Testing the model
17
Results of inducing decision trees
18
Branch of time-of-day tree
19
Performance of Albatross
  • The eventual goodness-of-fit of the model can be
    assessed only by a comparison at the level of
    complete activity patterns
  • Eventual output of Albatross is trip matrices

20
Number of activities of predicted and observed
patterns
21
Correlation coefficient
22
Summary
  • Use of decision trees for choice heuristics,
    resulting in a considerable, but varying
    improvement over a null model
  • A sample size of 2000 household-days suffices to
    develop a stable model
  • Transferability of the model to another context
    than in which it was developed remains to be
    studied
  • Model can be extended use models of
    reinforcement learning (as opposed to supervised
    learning which are implicitly used by decision
    trees)
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