Title: Augmented Reality and Virtual Reality Market
1Augmented Reality and Virtual Reality Market Size
Worth USD 237.80 Billion in 2028
www.emergenresearch.com
Continuous advancement in technology and high
demand from various end-use industries are
driving Augmented Reality (AR) and Virtual
Reality (VR) market revenue growth
2Our Model
Market Analysis
Financial Analysis
Distribution Channel Analysis
Brand Analysis
Custom Market Intelligence
Competitor Analysis
Product Analysis
Custom Research
www.emergenresearch.com
Demand Analysis
Risk Analysis
3Business Plan Parameters
End Use Analysis
Demand Availability Analytics
Market Entry Strategy
Restructuring Revival
New Product Strategy
Product Planning / Strategy
SWOT Analysis
Marketing / Distribution Channel Feasibility
www.emergenresearch.com
Customer Identification Survey
Competitive Landscape / MA Feasibility
www.emergenresearch.com
4Industries We Cater to
www.emergenresearch.com
5
5Market Summary
The Global Augmented Reality (AR) and Virtual
Reality (VR) market size is expected to reach USD
237.80 Billion at a steady revenue CAGR of 35 in
2028, according to the latest analysis by Emergen
Research. Growing digitization, increasing
investments in AR and VR markets, rising demand
for AR and VR in retail and e-commerce sectors,
and surge in adoption of head-mounted displays in
various industries are major factors driving
market revenue growth. Augmented Reality (AR) is
a multisensory experience in which real-world
items are improved with computer-generated
perceptual information, sometimes across many
sensory modalities such as visual, aural, haptic,
somatosensory, and olfactory. AR is a system that
brings real and virtual worlds together, allowing
for real-time interaction and accurate 3D
registration of virtual and real items. The
sensory information superimposed can be either
constructive (i.e., beneficial to the natural
environment) or destructive (i.e., harmful to the
natural environment). On the other hand, Virtual
Reality (VR) makes use of computer modelling and
simulation to allow a person to interact with an
artificially constructed three-dimensional visual
or other sensory world. VR applications use
interactive equipment, such as goggles, headsets,
gloves, or body suits, to immerse user in a
computer-generated environment that resembles
reality.
www.emergenresearch.com
6Market Summary
- Some Key Highlights From the Report
- In November 2021, Apple analyst Ming-Chi Kuo
announced the arrival of Apple's AR headset in
the coming years. This device could support AR
and VR, as well as micro-OLED displays. With the
addition of LiDAR technology on iPhone 12 Pro,
Apple has already made strides in AR technology
on iPhone and iPad. - The head-mounted displays segment accounted for a
significant revenue share in 2020. Traditional
methods of how we look around have been altered
by technological advancements, therefore internet
and smartphones, combined with a head-mounted
display, have been revolutionary. It enables user
to move around a VR environment simply by moving
head, eliminating need for a separate controller.
Additionally, neutral position of head allows for
a straighter and more relaxed posture, reducing
fatigue caused by turning eyes, head, or body
towards a monitor. These benefits are the primary
reason for high penetration of head-mounted
displays in the market. - The semi and fully-immersive segment accounted
for a significantly robust revenue share in 2020.
Majority of companies are focused on creating
immersive video games for users, who can interact
with virtual world using VR headsets. Growing
demand for semi- and fully-immersive VR devices
is being driven by advancements in computing and
electronic networking systems. Furthermore,
innovations such as fully immersive VR
technology-enabled head mount displays that
provide a user with a 360 field of view and high
resolution, are expected to drive revenue growth
of this segment. - Request Free Sample Copy_at_ https//www.emergenresea
rch.com/request-sample/1099
www.emergenresearch.com
7Market Summary
Emergen Research has segmented the global AR and
VR market based on type, device type, technology,
end-use, and region Type Outlook (Revenue, USD
Billion 20182028) Augmented Reality
Type Hardware Software Services Virtual Reality
Type Hardware Software Services End-use Outlook
(Revenue, USD Billion 20182028) Aerospace and
Defense Gaming and Entertainment Healthcare Automo
tive Enterprises Others Read More_at_
https//www.emergenresearch.com/industry-report/au
gmented-reality-and-virtual-reality-market
8Parameter Details
Market Size Estimation Period 2021-2028
Base Year Considered 2020
Historical Data 2018-2019
Forecast Period 2021-2028
Quantitative Units Revenue in USD million CAGR from 2020 to 2028
Segments Covered Types, Application, End-Users, Regions more.
Countries Included The U.S., Germany, U.K., Italy, China, India, Japan, Brazil
Report Coverage Revenue Forecast, Company Ranking, Competitive Landscape, Growth Factors, and Trends
Regions Scope North America, Europe, Asia Pacific, Latin America, Middle East and Africa
Customization Scope 10 hours of free customization expert consultation
Pricing and Purchase Options Explore Different Purchase Options Request for Discount to Avail New Year Discount
MARKET SEGMENTATION
www.emergenresearch.com
9Regional Share Dynamics
www.emergenresearch.com
10LATEST PUBLICATIONS
Latest published reports by Emergen Research
Point-Of-Sale Security Market https//www.emerge
nresearch.com/industry-report/point-of-sale-securi
ty-market Smart Insulin Delivery Patch
Market https//www.emergenresearch.com/industry-re
port/smart-insulin-delivery-patch-market Enterpr
ise Information Archiving Market https//www.emerg
enresearch.com/industry-report/enterprise-informat
ion-archiving-market Public Safety and Security
Market https//www.emergenresearch.com/industry-re
port/public-safety-and-security-market Patient
Blood Management Market https//www.emergenresearc
h.com/industry-report/patient-blood-management-mar
ket
www.emergenresearch.com
11About Us
At Emergen Research, we believe in advancing with
technology. We are a growing market research and
strategy consulting company with an exhaustive
knowledge base of cutting-edge and potentially
market-disrupting technologies that are predicted
to become more prevalent in the coming
decade. Our expertise umbrellas the
technological environment of all major
industries, and our services help you map your
actions to ensure optimal yield. Our analysts
utilize their market proficiency to offer
actionable insights that help our clients
implement profitable strategies and optimize
their return on investment. Our services are
wide-ranging, right from technological
environment analysis to technological profiling
that highlights the existing opportunities in the
market you can capitalize on to stay ahead of
your competitors.
www.emergenresearch.com
12Lets Talk Contact Information
Reach out to us and our Research Executives will
ensure you get the report that meets all your
requirements and address all your concerns.
14671 110 Avenue, Surrey, British Columbia, V3R2A9
www.emergenresearch.com
www.emergenresearch.com
sales_at_emergenresearch.com
1 (604) 757-9756