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Enter the Physicists

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Title: Enter the Physicists


1
Enter the Physicists
  • Reading Ch 3-3..3-5

2
Galileo The Physicist
3
Falling Objects
4
Describing Motion
  • Speed distance over time (miles per hour)
  • Speed is a scalar, i.e. just a number (60 mph)
  • Velocity speed AND direction
  • Drive at 60 mph due East
  • Velocity is a vector (magnitude and direction)
  • Acceleration change in velocity over time
  • Speed can increase or decrease
  • Acceleration is also a vector

5
Galileos Results
  • A falling object feels a constant acceleration of
    gravity he called g (direction down)
  • No matter what the composition or shape of the
    object, it fell with the same acceleration g
  • For Earth g 9.8 m/s2

6
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7
How Galileo really did it
a g sin(q)
Needed to slow down acceleration
Best Timer Sand Clock
8
Apollo 15 Galileo Demo
  • http//www.youtube.com/watch?v4mTsrRZEMwANR1

9
If there was no air
10
Weight and Mass
  • The mass of object, m, is determined by the
    number of molecules of what type make it up. So
    the mass of a book is constant no matter where it
    is in the SS
  • Scientific units of mass are kilograms (kg)
  • The weight, W, of an object is its mass times
    the acceleration of gravity
  • W mg
  • In scientific units weights are measure in
    Newtons (N). In common units weights are measured
    in pounds (lb)

11
On the Moon or Elsewhere
  • BUT, g will change from planet to planet and moon
    to moon. For example, on our moon g? (1/6) g?
  • So the weight of an object will change as go to
    different bodies in the SS.

12
Sir Issac NewtonThe Genius
13
Newtons Leap of Intuition
  • The same natural laws that work on the Earth,
    also work throughout the universe.
  • By now, has been proved a countless number of
    times

14
Describing Motion
  • Speed distance over time (miles per hour)
  • Speed is a scalar, i.e. just a number (60 mph)
  • Velocity speed AND direction
  • Drive at 60 mph due East
  • Velocity is a vector (magnitude and direction)
  • Acceleration change in velocity over time
  • Speed can increase or decrease
  • Speed can remain the same but direction change
  • Acceleration is also a vector

15
Centripetal Acceleration
16
First Law of Motion
  • Every body will stay in a state of rest or
    uniform motion in a straight line unless that
    state is changed by forces impressed upon it.
  • Often called the Law of Inertia
  • Property of matter that it resists having its
    state of motion changed.

17
Second Law of Motion
  • The size of an acceleration is directly
    proportional to the force applied, and inversely
    proportional to the mass of the body.
  • The resulting acceleration is in the same
    direction as the applied force.

18
The Second Law of Motion
  • Expressed Mathematically
  • a F / m
  • Acceleration is proportional to force, and
    inversely proportional to mass.
  • F m a
  • Force is mass times acceleration.

19
Force, Mass, Acceleration
  • Second law has two parts
  • 1) Quantifies "force" in terms of its effects on
    a massive body.
  • Forces produce accelerations.
  • The more mass a body has, the less it can be
    accelerated by a given force.
  • 2) Forces and accelerations have directions
  • Acceleration is in the same direction as the
    applied force.

20
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21
Newtons Third Law
  • For every action there is a reaction
  • If one object exerts a force on another object,
    it feels an equal and opposite force on itself
  • Forces always come in pairs

22
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23
RocketPropulsion
  • Spacecraft Dawn Ion Engine
  • An electrical Force pushes Xenon ions out of the
    spacecraft
  • Therefore, spacecraft feels an equal force from
    the ions. Dawn is constantly being accelerated

24
Isaac Newton
Edmund Halley
25
Gravitational Force
  • The Force of Gravity between any two objects
    depends only upon
  • The masses of the two objects
  • More massive objects exert a stronger force.
  • The distance between them
  • The force gets stronger as they move closer.
  • The force gets weaker as they move apart.
  • It is an attractive force pulls to objects
    toward each other

26
Newtons Gravitational Force Law
  • F Force of Gravity
  • M1 Mass of the first object
  • M2 Mass of the second object
  • d Distance between their centers
  • G Gravitational Force Constant
  • Example of an inverse square law.

27
What if the distance changes?
28
What if the masses change?
29
Gravity extending to the Orb of the Moon
30
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31
Predictive Power of Gravity
  • Halleys Comet
  • Using Newtonian Gravity, Edmond Halley found that
    the orbit of the Great Comet of 1682 was similar
    to comets seen in 1607 and 1537.
  • Predicted it would return in 1758.
  • Seen again Christmas night 1758.
  • Dramatically confirmed Newtons Laws of Motion
    and Gravitation.

32
Universal Gravitation
  • The Law of Gravity is truly Universal
  • Governs the fall of apples on the Earth
  • Governs the fall of the Moon around the Earth
  • Governs the fall of the Earth/Moon system around
    the Sun
  • Governs the fall of the Sun around the center of
    the Milky Way Galaxy.
  • Governs the fall of the Milky Way and Andromeda
    Galaxies in their mutual orbit...

33
Orbital Mechanics
34
Newtons Generalization
  • Newton showed that Keplers Laws can be derived
    from first principles
  • Three Laws of Motion
  • Law of Universal Gravitation
  • Newton generalized the laws to apply to any two
    bodies moving under the influence of their mutual
    gravitation.
  • Moon orbiting the Earth
  • Two stars orbiting each other
  • And beyond...

35
First Law of Orbital Motion
  • The shape of a gravitational orbit is a conic
    section
  • Conic Sections
  • Curves found by cutting a cone with a plane.
  • Circles, Ellipses, Parabolas, and Hyperbolas

36
Conic Sections
37
Keplers First Law Expanded
v
38
Closed and Open Orbits
  • Closed (bound) Orbits
  • Ellipses
  • Circles special case of an ellipse with zero
    eccentricity
  • Orbits are bound and objects orbit perpetually.
  • Open (unbound) Orbits
  • Hyperbolas
  • Parabolas special case of a hyperbola
  • Orbits are unbound and objects escape.

39
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40
Getting into orbit
  • Shoot cannonball with high enough speed it will
    constantly be falling around the curvature of
    the Earth
  • Experience Weightlessness
  • Low-earth orbit, high-earth orbits
  • Telescopes in Space
  • Geosynchronous orbits

41
Getting out of orbit
42
Escape Velocity
  • Escape Velocity is the minimum velocity needed to
    enter an unbound orbit
  • Unbound Parabola Hyperbola
  • NEVER escape gravity
  • For Earth 25,000 mph
  • If below Escape Velocity, will enter closed or
    bounded orbit Ellipse Circle

43
Escape Velocity
  • More massive a planet or moon higher the escape
    velocity
  • Smaller a planet or moon higher the escape
    velocity

44
Mars Sojourner
45
Perfect Interplanetary Trajectory
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