CHAPTER 3: TWO DIMENSIONAL MOTION - PowerPoint PPT Presentation

1 / 14
About This Presentation
Title:

CHAPTER 3: TWO DIMENSIONAL MOTION

Description:

We find the magnitude of the resultant by using the Pythagorean Theorem (a2 b2 = c2 ) ... this, we can find the magnitude and direction of the resultant. ... – PowerPoint PPT presentation

Number of Views:179
Avg rating:3.0/5.0
Slides: 15
Provided by: cusdCla
Category:

less

Transcript and Presenter's Notes

Title: CHAPTER 3: TWO DIMENSIONAL MOTION


1
CHAPTER 3 TWO DIMENSIONAL MOTION VECTORS
  • SECTION 1
  • INTRODUCTION TO VECTORS

2
WHAT ARE VECTORS?
  • Vectors are rays that have size and direction.
  • To show vector addition graphically, you need to
    draw the vectors to scale.
  • You need to be sure that you place the head of
    one vector on the tail of the other keeping in
    mind the direction.
  • The red line is called the
    resultant.

3
CHAPTER 3 TWO DIMENSIONAL MOTION VECTORS
  • SECTION 2
  • VECTOR OPERATIONS

4
ADDING VECTORS ALGEBRAICALLY
  • Adding vectors using algebra gives us a much more
    exact number than doing it graphically.
  • To add vectors algebraically, you need to
    remember a little geometry and trigonometry!

5
ADDING VECTORS ALGEBRAICALLY-Cont
  • opposite
  • side
  • adjacent side
  • sin ? opposite cos ? adjacent
  • hypotenuse hypotenuse
  • tan ? opposite
  • adjacent

hypotenuse
6
ADDING VECTORS ALGEBRAICALLY-Cont
  • When vectors are at right angles to each other,
    we can find both the size and direction.
  • We find the magnitude of the resultant by using
    the Pythagorean Theorem
  • (a2 b2 c2 ).
  • We find the direction (angle) of the resultant by
    using the tangent function

7
COMPONENTS OF VECTORS
  • When vectors are applied at different angles, we
    need to break them into their vertical (y) and
    horizontal (x) pieces.
  • Once we do this, we can find the magnitude and
    direction of the resultant.
  • Find net x and net y
  • Use Pythagorean Theorem to find resultant size.
  • (net x)2 (net y)2 r2
  • Use tan ? net y to find resultant
  • net x direction.

8
COMPONENTS OF VECTORS
  • The net x is the sum of the x components and
    the net y is the sum of the y components.
  • The resultant is the vector that is located from
    the diagonal after completing the rectangle.

50 N force
30 N force
? 110o
? 60o
9
CHAPTER 3 TWO DIMENSIONAL MOTION VECTORS
  • SECTION 3
  • Projectile Motion

10
What is Projectile Motion?
  • This is motion in 2 directions.
  • The horizontal and vertical velocities of a
    projectile are independent of each other and can
    be studied separately to determine the position
    of objects that are thrown or launched.
  • The path of a projectile is called its
    trajectory. The shape of this trajectory depends
    on the viewpoint of the observer but it is always
    some type of parabola.

11
FORMULAS FOR PROJECTILE MOTION
  • To find horizontal motion
  • ? x vxt where x horizontal displacement
  • vx initial
    horizontal velocity
  • To find vertical motion
  • y vyt 1gt2 where y vertical
    displacement
  • 2 vy initial
    vertical velocity
  • vyf vy gt where vyf final vertical
    velocity

12
PROJECTILE MOTION CONT
  • When objects are launched or thrown at an angle,
    the major force is in the vertical direction. At
    the top of the parabola, the object reaches its
    maximum height.
  • The RANGE is the horizontal distance from the
    point of bounce until the projectile returns to
    surface height.
  • You need to find vx vy by components.

13
CHAPTER 3 TWO DIMENSIONAL MOTION VECTORS
  • SECTION 4
  • Relative Motion

14
WHAT IS RELATIVE VELOCITY?
  • Sometimes it appears that objects are moving
    faster or slower than they actually are because
    of a frame of reference.
  • Since velocity is a vector (size direction), we
    need to consider these when determining relative
    velocity.
  • vac vab vbc
Write a Comment
User Comments (0)
About PowerShow.com