Title: Engineering Psychology
1Engineering Psychology Human Performance
- Outline of Lecture 3
- Review of lecture 2
- Human Information Processing
- Another example of human error
- The importance of conceptual models
- Communicating conceptual models through design
2A Model of Human Information Processing
3Sensory Processing
- For human factors, the primary emphasis is on the
visual, auditory, and proprioceptive senses of
the body, although some olfactory displays do
exist (e.g., additives to natural gas that allow
us to detect leaks) - what is proprioception?
- Perception of body states e.g., need to urinate,
stomach ache - also includes kinesthetic sense -- limb position
- can refer to knowledge of your bodys orientation
in space the direction of gravity - Characteristics of the senses apply important
constraints on human performance
4A Model of Human Information Processing
5Short Term Sensory Store (STSS)
- Each sense has a mechanism for prolonging the
representation of the physical stimulus for a
short period - Characteristics of the STSS
- pre-attentive information is stored whether you
attend it or not - veridical does not change or process the
stimulus appreciably - decays rapidly
- Examples
- vision iconic memory (duration 200-300 ms)
- audition echoic memory (duration 2-8 s)
6A Model of Human Information Processing
7Perceptual Encoding and Attention
- Incoming sensory information is interpreted in
the context of previous experience (information
in long-term memory) - Top-down and bottom-up processing
- Top-down contribution of previous experience
- Bottom-up contribution of incoming data
8A Model of Human Information Processing
9Perceptual Encoding and Attention
- Perceptual encoding is limited by attention
- Attention
- selection of information for further processing
attentional searchlight - pool of resources - limitation to the number of
stimuli or tasks one can attend - attention limits also apply to decision making
and response execution stages
10Perceptual Encoding
- Levels of Complexity
- simple detection (stimulus present or absent)
- recognition, identification
- categorization vs. analog judgments
- unidimensional vs. multidimensional judgments
- unidimensional absolute judgment
- multidimensional pattern recognition
11A Model of Human Information Processing
12Decision Making
- Once a stimulus is perceived, we must decide what
response to make - Automatic vs. controlled decisions
- automatic quick
- no attention needed
- learned reflexes
- long-term memory procedure executes automatically
in response to the stimulus - controlled slow
- attention required, typically conscious of
thoughts - interaction with working and long-term memory
systems - may involve rehearsal (to store new information)
- weighing of costs and benefits
13A Model of Human Information Processing
14Response Execution and Feedback
- Once the decision has been reached to execute a
particular response the complex motor movements
of the response must be executed - Typically, we monitor the consequences of our
actions, producing closed-loop feedback - Model is circular rather than linear
15A Model of Human Information Processing
16An example of human error
- Casey (1993) Set Phasers on Stun and other true
tales of Design, Technology, and Human Error, 2nd
Ed. - Chapter 1 Set Phasers on Stun
- What went wrong?
17The Importance of Accurate Conceptual Models of
Systems
- Conceptual model
- operators internal representation of how a
system operates - Mental model (from Cognitive Psychology)
- Operator can perform thought-simulations of the
system, which allow - prediction of system behaviors not previously
experienced - effective troubleshooting of malfunctioning
systems
18Communicating conceptual models
- Well-designed systems communicate an accurate
conceptual model to the user - How?
- Affordances
- Constraints
- Visibility
- Mappings
- Feedback
19Communicating conceptual models
- Affordances fundamental properties of a thing
that determine how it can be used - Proper use of affordances in design provide
strong clues to the operation of a device - natural affordances
- e.g., a door handle affords pulling, while a
plate affords pushing - Unnatural affordances often result in
mis-operation of a system
20Communicating conceptual models
- Constraints limitations in the manner in which a
device can be used - sometimes constraints are designed to be natural
- e.g., many hand tools can only be used one way
- sometimes constraints are added to a system
- e.g., transmission locks that require the brake
to be engaged
21Communicating conceptual models
- Visibility part of conceptual model that is
readily visible to the user (system image) - aided by natural affordances and constraints
- trades off with complexity (clutter)
- functions of a system are most visible if each
function has a dedicated control, e.g., a car - devices with many functions can result in
extremely complex and cluttered displays - mode button or switch to toggle button mode
- each button operates multiple functions
- reduces clutter at the cost of visibility
22Communicating conceptual models
- Mappings relationship between controls,
displays, and system states - natural mappings appearance and movement of
control provides an accurate conceptual model - direction of control movement is same as physical
movement of device - shape of control conveys meaning to operator
- unnatural mappings arbitrary relationships
23Communicating conceptual models - Mappings
- Good Mappings Poor Mappings
24Communicating conceptual models
- Feedback information sent back to user to
confirm the results of actions - necessary for skilled performance of many tasks,
even highly practiced ones, e.g., speaking,
writing - feedback even more important during learning
- immediate feedback is most effective
- delays in feedback can severely impair
performance, e.g., adjusting the shower, computer
operation
25Communicating conceptual models
- How would you redesign the Therac-25 to provide
the operator with an accurate conceptual model?
26To Prepare for Next Class
- If you have not already done so
- Read N2, W2 pages 17-34
- If you desire, send me a five-digit arbitrary
number so that I may anonymously post your grade