Title: Virtual Presentation and its Application for Museum and Digital Heritage
1Virtual Presentation and its Application for
Museum and Digital Heritage
Zhi-geng Pan State Key Lab of CADCG, Zhejiang
University, China
2About
- About my university Zhejiang University
- About the Lab
- State Key Lab of CADCG
- zgpan_at_cad.zju.edu.cn
3Outline
- Introduction
- Related Works
- Our Experiences and Showcases
- Implementation of EasyMall
- Image-based Virtual Presentation for Textile
Products - Integrating Virtual Human into Product
Presentation - Applications to museum, virtual touring, digital
heritage - Conclusion
41.Introduction
- Virtual Reality and Virtual Presentation
- Virtual Reality
- Virtual Presentation
- Show the property (size, color, et al.)
function, structure of the product - Change the viewpoint of the users
- Show the products with different color and
texture without changing the shape and dimension.
- (3) Application of Virtual Presentation
-
52.Related Works
- Applying VR to products presentation
- VR and Interactive Virtual Experience
- Integrating E-commerce with VR
- VR-based product presentation for Virtual
Kitchen, Japan - In 1994, CIA-Tool
- "Virtual Car" Simulator, Germany
- Virtual Design Exhibition.
62.1 Snapshots of Several 3D VSM(1/5)
- A prototype system
- Allows users to choose their own figures from
several simple avatars during navigation
(a) Marcus Kaars VSM, German
72.1 Snapshots of Several 3D VSM(2/5)
- Based on Blaxxun VRML multi-user technology
- Support parallel negotiations
- Raise user acceptance by using 3D graphical
representations of the participants.
(b) VR-Shop http//www.vr-shop.iao.fhg.de
82.1 Snapshots of Several 3D VSM(3/5)
- Provides toolkits to build interactive virtual
community - _at_mart in Active Worlds is an exemplary world
which shows how the toolkit can be used to build
a 3D virtual shopping mall.
(c) Active Worlds http//www.activeworlds.com
92.1 Snapshots of Several 3D VSM(4/5)
- An Agent-aided Collaborative Virtual Environment
- Bridges the gap between the Industrial Training
and E-commerce - Provides the user with a much enjoyable
experience while shopping online.
- (d) MCRLabs CVE, Canada
- http//www.mcrlab.uottawa.ca
102.1 Snapshots of Several 3D VSM(5/5)
- Provides toolkits to build interactive virtual
community - The main goal of this project is to design and
implement a scalable network framework for large
distributed virtual environments.
(e) CDSN Labs VSM, Korea http//cds.icu.ac.kr/ea
i/VSMclient.html
112.1 Snapshots of Several 3D VSM
- PhoneShow (VR Lab, POSTECH, Korea)
- Control Cally to show several behaviors of
operating phone through blending some fixed
motions - Feel and image what it would be like during his
own operation.
Showing with third port view
122.1 Snapshots of Several 3D VSM
- manipulates the phone with his own hand
- operates phone, pay a close seeing /far seeing
through zooming in/out, - power on /power off
- open / fold the upper body of the mobile phone
Showing with first port view
132.2 Other Applications
- Cybertown Shopping Mall at www.cybertown.com
- Eluxury online shopping site at www.eluxury.com
- FAO schwarz virtual playroom at www.fao.com.
-
142.3 Comparation of the product presentation
methods (1/2)
- Two kinds of presentation methods 2D image based
3D model based - Advantages of 3D model based method
- gives users an innovative experience of the
product - offers users varying degrees of viewing, but a
standard 2D image can only appeal to the visual
sense - enables consumers to interact with products on
the Internet rather than just look at them.
152.3 Comparation of the product presentation
methods (2/2)
- Disadvantages of 3D model based method
- With the current limited transmission bandwidth,
building VE for the Internet always means to
reduce geometry and the number of elements shown
- The sense of immersion is deduced because of
using 2D devices, the screen and mouse, but not
head-gear 3D devices - The purchasing time under 3D presentation
environment is longer than that under the
traditional 2D presentation environment - It is difficult to control a 3D space with the 2D
interaction techniques - The software needed for 3D is usually requires an
extra download.
163. Our Experiences and Showcases
- 3D model-based Virtual Shopping Mall EasyMall
- Image-based Virtual Presentation for Textile
ProductsEasyShow - Application of VR/Virtual Presentation to museum,
digital heritage See Section 4
173.1 EasyMall A Virtual Shopping Mall
181) Architecture of EasyMall
192) The interface of EasyMall
Avatar guiding customer enter EasyMall
A group of recommended T-shirts
203) Experimental Results
- 3D model based virtual Presentation and
customization for furniture (1/2)
(a) Original scene
(b) After texture changed
213) Experimental Results
- 3D model based virtual Presentation and
customization for furniture(2/2)
(d) Navigate in the room
(c) Interact with scene (ex. table is deleted)
223.2 EasyShow A Virtual Presentation System
for Textile Products
231) The characteristic of EasyShow system
- Simply Input
- Fast Processing
- Easy Operation (Friendly UI)
24(1) Simply Input
- Only One ordinary photo is needed.
- The limitation of input several photos is
- How to get the these photos of one product?
- Are these photos necessary for the system?
(2) Fast Processing
- Texture morphing, color mixture and 3D
- simulation within several seconds.
25(3) Easy Operation
- Drag and click
- Texture morphing
- with navigating
- interaction
262) Virtual Product Presentation
- About the input photo
- About the texture image
- 3D simulation
- Color mixture
27(1) About the input photo
- Border partition Snake technique
28(2) About the texture image
- Simple texture morphing
- Texture Area-based texture morphing
- Navigating interaction
-
29(3) 3D simulation
- Flexible simulation
- 3D depth simulation
30(3) 3D simulation
- Light-based texture dithering
31(4) Color Mixture
- Lighting parameter extraction
- Color mixture based on color psychology
323) A New Texture Morphing Algorithm
- Texture morphing
- Smoothing operation
After texture morphing
The original image
Texture connecting
Texture smoothing
depth of field
33A) Texture morphing
- U (V) texture vector
- connected texture region
34A) Texture morphing
- Calculate texture coordinates
35B) Smoothing operation
- smoothing polygons
- There are four cases when constructing smoothing
polygons
36B) Smoothing operation
- Adjust new texture coordinate as
- xx?I
- yy?I
- where
37B) Smoothing operation
384)Experimental results
- Product matching
- Color matching
- Texture matching
- Style matching
394)Experimental results
- Checking the simulating of garment with different
texture and different material
(d) Navigate in the room
404)Experimental results
- Checking the showing effect with different
texture, different material, etc.
Screenshot for customizing bed clothing with
EasyShow
414)Experimental results
424)Experimental results
434 Applications to museum, virtual touring,
digital heritage
- CONTENT
- 4.1 Introduction to Digital Heritage
- 4.2 Key techniques
- 4.3 Examples
444.1 Introduction to Digital Heritage(1) World
Culture/Nature Heritages
- Many World Culture/Nature Heritages
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Hwaseong ??(?)
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45(2) The background of Digital Heritage
- Traditional method photo, video by cameras
- Difficult to store,retrieval
- No interactivity
-
- Digital method
- 1990s Multimedia, VR, 3D digitalized
devices - techniques? Digital Heritage
- No interactivity
- Presentation on the Internet
464.2 Key Techniques
- Image-based rendering
- (2) Panorama
- (3) Virtual Touring
474.3 Demos
- Demo for Grand Canal Museum
- Virtual Design for Theme park
- Virtual Presentation of Ancient town
- Virtual tour for Ancient Drug Store
- Virtual Design of Science Museum
- Animation for an ancient Chinese story
- Animation for our city
48Examples
49Conclusion
- Employ the mixed presentation method 2D image
based 3D model based - Showcases EasyMall and EasyShow
- Bright future of VR/virtual presentation for
digital heritage, museum.
50Show the Demo System if there is time available
Thank you!