Title: The Technical and Pedagogical Usability Criteria for Digital Learning Material
1The Technical and Pedagogical Usability Criteria
for Digital Learning Material
- Petri Nokelainen
- University of Tampere
- petri.nokelainen_at_uta.fi
Paper presented at the ED-MEDIA 2005 conference,
29.6.2005, Montreal, Canada Salon Joyce
2Introduction
- Computers have replaced some of the prerequisites
set for students skills, bringing about their
own requirements that are often related to the
use of computer applications. - The usability analysis of learning material aims
to influence the process where the correct
applications and target groups find one another.
3Introduction
- This enables a student to focus his/her energy on
the substance itself while working on the
learning material, instead of irrelevant things
caused by the insufficient usability of the
material. - This paper presents the criteria for evaluating
the usability of digital learning material.
4Introduction
- The purpose of the criteria is not to brand any
user interface or learning material as good or
bad, but to offer a learner a chance to choose
the most suitable material for the learning
situation. - The criteria have two parts technical and
pedagogical usability.
5Introduction
- When evaluating the technical usability, the
basic assumption is that learning to use the
central functions of the system is fast and that
it is easy to use the system. - Another assumption is that error situations teach
the user to use the system so that the situation
that caused the error will not be repeated.
6Introduction
- When evaluating the pedagogical usability, the
assumption is that the actions of people who made
the learning platform or the learning unit has
been directed by either a conscious or
unconscious idea of how the functions of the
system facilitate the learning of the material
brought to it. - For example, design paradigms such as objectivism
(instructivism, behaviorism) and constructivism
(focus on a learner, learners active role in
learning and learning from experience).
7Introduction
- The criteria have been operationalized into an
on-line Likert scale self-rating Pedagogically
Meaningful Learning Questionnaire (PMLQ) that has
97 items (see http//evaluator.hamk.fi). - In the PMLQ, separate items have been developed
to measure the usability of the learning platform
and the learning unit.
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13Introduction
- When evaluating the usability of a specific
learning platform (i.e., a learning management
system), we can evaluate how easy it is to use
the platform itself (technical usability), or
what kind of learning material it allows the
users to input (pedagogical usability).
14Introduction
- When evaluating the usability of a learning unit
or a learning object, we assume that each
learning unit has its own interface relating to
the content, and learning content based on a
certain learning goal. - Evaluation of the technical usability of a
learning unit can be directly compared with the
evaluation of the usability of the learning
platform itself, as described earlier in order
to be able to evaluate the pedagogical usability
of a learning unit, we must try to control the
effect of the pedagogical solutions of a learning
platform.
15- In this study, operationalization of usability
attributes is based on Nielsens (1990, 148)
model, where the top-level concept is system
acceptability.
16System acceptability has two components 1.
social acceptability, and 2. practical
acceptability.
17Practical acceptability is composed of cost,
compatibility, reliability and usefulness
(Nielsen, 1990, 148).
18Usefulness is further divided into utility and
usability.
19Entertainment product has high utility for end
user if it is fun to use, and learning material
has high utility if learners learn from using it
(1993, 25).
20Pedagogical usability is categorized in this
study into sub component of utility, as technical
usability is a sub component of usability. Thus
dialog between user and system, and learning
goals set by student and teacher are both aspects
of pedagogical usability.
21The technical usability criteria
- The literature review showed that several
recommendation lists for the evaluation of
usability have been developed during the last
twenty years (e.g., Shneiderman, 1988 Chin,
Diehl Norman, 1988 Nielsen, 1993 Lin, Choong
Salvendy, 1997 Preece, Rogers Sharp, 2002
Chalmers, 2003 Tognazzini, 2003).
22The technical usability criteria
- The usability lists have many common components,
such as consistency, user control, error handling
and recovery. - A large part of the components in the
recommendation lists are relevant in the
evaluation of the usability of current digital
learning materials, but the accessibility
dimensions has been added within this research.
23The technical usability criteria
- Accessibility
- Learnability and Memorability
- User control
- Help
- Graphical layout
- Reliability
- Consistency
- Efficiency
- Memory load
- Errors
24The technical usability criteria
- 1. Accessibility. The most important point is
that the learning material has no value for
learner, if she is not able to use it in the
first place. - Learner should be able to use learning material
with different browsers and devices. (W3C, 1999.)
25The technical usability criteria
- 2. Learnability and memorability. Learnability
concerns novice, and memorability concerns casual
expert user (Nielsen, 1993, 31). - System that is hard to learn is only valuable for
those users who are able to spend time to learn
it. - System that is impossible to learn has no value
for any user.
26The technical usability criteria
- 3. User control. User has the feeling that the
software operates for her, not the opposite way
(Shneiderman, 1998 Nielsen, 1993 Tognazzini,
2003 Lin, Choong Salvendy, 1997). - Use of the system should be so intuitive, that no
"help" is needed (Squires Preece, 1996).
27The technical usability criteria
- 4. Help. Help should be available at any time
Nielsen (1993, 149) and in all possible
situations, meaning that those situations should
be mapped before real users start using the
system. - Help and instruction should be presented in
understandable form (Nielsen, 1993, 151-152).
28The technical usability criteria
- 5. Graphical layout. Layout is structured in best
possible way to promote users ability to use the
system, for example according to Fitt's law
(Tognazzini, 2003). - User interface should be intuitive for most
users. - Information (subject) and structure (user
interface) should be two different things
(Leflore, 2000, 103).
29The technical usability criteria
- 6. Reliability. System should be technically
reliable. - User should be able to trust that her work is
safe with the software. (Nielsen, 1993
Shneiderman, 1998 Tognazzini, 2003).
30The technical usability criteria
- 7. Consistency. Consistent user interface gives
the user transferable skills, that are useful in
other systems and contexts, too. - User interface components should be placed in
consistent way. (Shneiderman, 1998 Nielsen,
1993 Tognazzini, 2003 Lin, Choong Salvendy,
1997 Chalmers, 2003.)
31The technical usability criteria
- 8. Efficiency of use. User should be able to
adopt conceptual structure of the system in order
to automatize common routines, for example with
shortcuts and recordable macros (Shneiderman,
1998 Nielsen, 1993 Tognazzini, 2003).
32The technical usability criteria
- 9. Memory load. User is at her best recognizing
things, computer is much more effective in
remembering things (Nielsen, 1993, 129). - Less is more - more synchronous information
available, longer it takes from the user to
process it and make decisions (Nielsen, 1993).
33The technical usability criteria
- 10. Errors. Error messages should tell clearly,
what is wrong and what are users next possible
steps (if there is any) to correct the problem
(Nielsen, 1990 1993 Shneiderman, 1998).
34The pedagogical usability criteria
- Pedagogical aspects of designing or using digital
learning material are much less frequently
studied than technical ones (Reeves, 1994
Squires Preece, 1996 Quinn, 1996 Albion,
1999 Squires Preece, 1999 Horila, Nokelainen,
Syvänen Överlund, 2002).
35The pedagogical usability criteria
- There are relatively few inventories measuring
subjective end-user satisfaction with the
pedagogical aspects of digital learning material.
- Further, not a single inventory was found that
had undergone a process of empirical psychometric
testing.
36The pedagogical usability criteria
- Learner control
- Learner activity
- Cooperative learning
- Goal orientation
- Applicability
- Added value
- Motivation
- Valuation of previous knowledge
- Flexibility
- Feedback
37The pedagogical usability criteria
- 1. Learner control. Control of the technology
should be taken away from the teachers and
instructional designers and given to the learners
(Jonassen, Myers McKillop, 1996). - Meaningful encoding (chunking), e.g. presenting
learning material in meaningful units (Wilson
Meyers, 2000).
38The pedagogical usability criteria
- 2. Learner activity. Teacher role
(facilitative/didactic) depends on underlying
pedagogic assumptions (Reeves, 1992). - Learning material should gain learners attention.
- Learners should feel that they own the goals of
action and thus the results (Jonassen, Peck
Wilson, 1999).
39The pedagogical usability criteria
- 3. Cooperative learning. Constructivist view is
based on social learning and knowledge sharing
via collaborative tasks. - Learners are able to discuss and negotiate about
different approaches to the learning task
(Jonassen, 1995). - Tools might support asynchronous or synchronous
social navigation (Mayes Fowler, 1999 Kurhila,
Miettinen, Nokelainen Tirri, 2002).
40The pedagogical usability criteria
- 4. Goal orientation. Instructivists emphasize few
clearly defined goals, constructivist goals
should also be clear, but set by the learners
themselves (Wilson Meyers, 2000).
41The pedagogical usability criteria
- 5. Applicability. Authentic activities and
contexts examples should be taken from authentic
situations results (Jonassen, Peck Wilson,
1999). - Transfer - learned knowledge or skills are useful
in other contexts, too. - Learning by doing (Wilson Meyers, 2000).
- Human development should be considered in a way
that the material is relevant for target
population's developmental stage (Wilson
Meyers, 2000).
42The pedagogical usability criteria
- 6. Added value for learning. Relevance of media
elements (sound, animation, video). - Jansen, van den Hooven, Jägers Steenbakkers
(2002) - Better adaptation to individual needs
- More flexible offer of content
- Student takes over learning functions
- More attractive subject matter
- Improvement of communication
- Student is more involved.
43The pedagogical usability criteria
- 7. Motivation. Motivation affects all learning
(Ruohotie, 2002 Chalmers, 2003). - For example, intrinsic motivation (need for deep
understanding) and extrinsic motivation (need for
high grades) (see e.g., Reeves, 1992 Ruohotie
Nokelainen, 2003).
44The pedagogical usability criteria
- 8. Valuation of previous knowledge.
Prerequisites, what is needed to accomplish
learning tasks. - Meaningful encoding (elaboration), learner is
encouraged to make use of her previous knowledge
(Wilson Meyers, 2000).
45The pedagogical usability criteria
- 9. Flexibility. Pretesting and diagnostics help
to adapt learning material for different learners
(Hannafin Peck, 1988, 48 Wilson Meyers,
2000). - Task decomposition, small and flexible learning
units (Leflore, 2000).
46The pedagogical usability criteria
- 10. Feedback. Feedback is response sensitive and
accurate (Hannafin Peck, 1988, 47). - Learner has feeling that there is a real dialogue
between her and computer (Mayes Fowler, 1999).
47Empirical evaluation of the criteria
- A PMLQ (Pedagogically Meaningful Learning
Questionnaire) research instrument was developed
on the basis of aforementioned technical and
pedagogical usability criteria. - First version of the instrument contained 92
multiple-choice items. - The five-point scale ranged from 1 (totally
disagree) to 5 (totally agree) and the sixth
response option was not applicable.
48Empirical evaluation of the criteria
- Preliminary empirical measurements were carried
out in October 2003 with 5th and 6th grade
elementary school students (n 66) and their
teachers (n 4). - Participants evaluated the OPIT learning system
and four learning modules embedded into the
system. - Dependencies between the variables were
investigated with Bayesian dependency modeling
due to ordinal measurement scale and small sample
size. The results supported the chosen
dimensionality (Nokelainen, 2004).
49Empirical evaluation of the criteria
- The next step in the development process was to
revise the old items as interview with the
children and teachers revealed some deficiencies
in wordings. - The second version of the PMLQ contained 97 items
after five new items were included. - Empirical measurements were carried out in
February 2004 with 5th and 6th grade elementary
school students (n 74) with age median of 12
years.
50Empirical evaluation of the criteria
51Empirical evaluation of the criteria
- The technical usability Cronbachs alpha
reliability coefficients range from .59 (1.7
Consistency) to .95 (1.2 Learnability and
Memorability) for the OPIT learning management
system. - The pedagogical usability alphas range from .72
(2.4 Goal orientation) to .86 (2.3 Cooperative
learning).
52Empirical evaluation of the criteria
- We further studied the reliability coefficients
for the dimensions measuring the technical and
pedagogical usability of the two learning
modules. - 34 students used and evaluated the decimal
numbers in a continuum math learning material. - Reliability coefficients range from .66 (1.8
Efficiency) to .94 (1.2 Learnability and
Memorability).
53Empirical evaluation of the criteria
Although high alpha value may indicate
unidimensionality, most dimensions have
subdimensions, for example 1.1 Accesibility
54Empirical evaluation of the criteria
- The reliability coefficients for the English
singular or plural learning material were also
satisfactory, but the last technical usability
dimension (1.10 Errors) had a low reliability
score with this sample (.39). - The explanation for this is quite obvious The
dimension is composed of two different sub
dimensions. The first one measures users ability
to use undo function, and the second one
measures if the error messages are informative.
55Empirical evaluation of the criteria
56Conclusion
- Two-stage empirical evaluation of the criteria
supported the theoretical structure of both
technical and pedagogical usability criteria.
57Thank you!
- Technical and pedagogical usability items and
PMLQ factorial structrure are available at
http//www.uta.fi/aktkk/papers/edmedia2005
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