Title: Design of Everyday Things
1Design of Everyday Things
2Agenda
- Discuss Normans views on HCI design
3Summary
Darn these hooves! I hit the wrong switch
again! Who designs these instrument Panels,
raccoon?!
4Don Norman
- Professor at Northwestern and Principle of
Nielsen Norman group - Previously Professor at UCSD, at Apple, HP, etc.
5Discussion
- What did you take away from DOET book?
6Daily Challenges
- How many of you can use all the functionality in
your - VCR
- Digital watch
- Copy machine
- Stereo system
- Plumbing fixtures
7Fun Examples
- Leitz slide projector
- To move forward, short press
- To move backward, long press
- What happens when you get frustrated?
8Fun Examples
Doors
9Fun Examples
Phones
How do you - transfer a call - change volume -
store a number - ...
10(No Transcript)
11Changing Ringer Volume
- Press Program
- Press 6
- Set volume
- Low - Press 1
- Medium - Press 2
- High - Press 3
- Press Program
12Important Concepts
- Affordances
- Visibility
- Conceptual models
- Natural mapping
- Feedback
- Constraints
13Affordance
14Visual Affordances
- Perceived and actual fundamental properties of an
object that determine how it could be used - Chair is for sitting
- Ball is for throwing
- Button is for pushing
15Yikes!
16Mantra
- Complex things may need explanation, but simple
things should not - If a simple thing requires instructions and
pictures, it is likely a failed design
17Designing for People
- Normans 2 main principles
- Provide a good conceptual model
- Make things visible
18Conceptual Model
- What does Norman mean by that?
19Conceptual Models
- People build their own systems of how things work
- Example - car
- Designer can help user foster an appropriate
conceptual model - Appearance, instructions, behavior...
20Visibility
- When functionality is hidden, problems in use
occur - Occurs when number of functions is greater than
number of controls - When capabilities are visible, it does not
require memory of how to use - Remind person how to use something
21Simple Example
Electric plugs
What if both sides were big and you had
to remember which side the small one went into?
22Simple Example
- Bathroom faucets
- Two functions
- Hot/cold
- Pressure
23Bathroom Faucets 1
Can you figure out how to use it? Are two
functions clear and independent?
24Bathroom Faucets 2
Can you figure out how to use it? Are two
functions clear and independent?
25Bathroom Faucets 3
Can you figure out how to use it? Are two
functions clear and independent?
26Two Important Principles
27Mapping
28Mapping
- Relationship between two objects, here, between
control and action/result - Good
- Car, various driving controls
- Mercedes Benz seat adjustment example
- Bad
- Car stereo - Knob for front/back speakers
29Mapping Example Euros
30Mapping Example Stove
Whichcontrolswhich?
31Yikes!
32Why Not Design Better
Physical, monetary, convenience,
etc., constraints dictate otherwise
33Feedback
- Let someone know what just occurred
- Can be sound thats made
- Can be change in physical state
34Constraints
- Limitations on what can be done
- Physical - keys
- Semantic - menu graying
- Cultural - Colors- red/green
- Logical - When all above dont apply
35Individual Differences
- Whom do you design for?
- Everyone? Impossible
- Average? Excluding half audience
- 95? Still may miss a lot
- Cant accommodate everyone
36Individual Differences
- Designers are not representative of the user
population for whom they are designing - Dont expect users to think or act like you
- People vary in both physical attributes and
mental/cognitive attributes
37Example
Scissors
Affordances - Insert something into
holes Constraints - Bigger hole for several
fingers, small for thumb Mapping - How to insert
fingers into holes suggested by
visible appearance Conceptual model - Suggested
by how parts fit together and move
38Why Design is Hard
- Number of things to control has increased
dramatically - Displays are more virtual/artificial
- Marketplace pressure
- Adding operations cheaper (computers)
- Adding controls expensive (real estate, cost)
- Errors are becoming increasingly serious
39Try and Try Again
- Norman thinks that it often takes 5 or 6 tries to
get something right - Simply may not have that luxury in a competitive
business environment
40Homework Find a Bad Design
- Over the next couple days, carefully observe
objects or devices in your surroundings and find
one that you feel has a design flaw. Observe how
people interact with it and what occurs. (Avoid
computer interfaces for this assignment.) - What you should turn in
- A description of the object or device, ideally
with a picture or drawing to help describe it. - A description of the breakdown or problem with
the device. Describe the difficulties that it is
helping to generate. - A characterization of the root of the problem.
What is the design flaw or flaws? Use your
reading of DOET to help you articulate a more
formal characterization of what the breakdown is
and why it's occurring. - A suggestion or idea of how the design flaw might
be fixed. What principles does your suggestion
follow? - For each of the last three items, you should
write at most a paragraph so that your whole
assignment fits on one piece of paper to be
turned in.
41IRB Approval
- IRB meetings are held on the 3rd Friday of each
month unless announced otherwise. This calendar
is for protocols requiring full board review.
Protocols that fall into the exempt and expedited
categories are accepted any time and are reviewed
as they are received. Review of these generally
is completed within two weeks.
42IRB Approval
- Some typical examples of Exempt research
- Anonymous surveys
- Educational tests
- Data studies using publicly available information
- Observation of public behavior that does not put
the subject at risk - Taste and food quality evaluation
- Some common examples of Expedited research
- Studies of existing data that include subject
identifiers - Linguistic/ethnographic studies
- Collection of data through noninvasive procedures
- Research on individual or group characteristics
or behavior - Research employing survey, interview oral
history, focus group, program evaluation, human
factors evaluation, or quality assurance
methodologies - Some common examples of research reviewed at the
Full review level - Studies that include children as subjects or
participants - Studies that include institutionalized persons
(e.g., prisoners) - Studies that include persons with limited mental
capacity (e.g., persons with severe mental
disabilities) - Studies that cover sensitive topics (e.g.,
criminal behavior, sexuality or domestic abuse)
43Next on the Menu
- Design (general)
- Read ch. 5